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rocm-systems/projects/rccl/src/include/enqueue.h
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/*************************************************************************
* Copyright (c) 2015-2018, NVIDIA CORPORATION. All rights reserved.
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* Modifications Copyright (c) 2019 Advanced Micro Devices, Inc. All rights reserved.
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*
* See LICENSE.txt for license information
************************************************************************/
#ifndef NCCL_ENQUEUE_H_
#define NCCL_ENQUEUE_H_
#include "core.h"
#include "group.h"
typedef ncclResult_t(*ncclFunc_t)(const void* sendbuff, void* recvbuff, size_t count,
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ncclDataType_t type, ncclRedOp_t op, int root, ncclComm_t comm, hipStream_t stream);
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ncclResult_t ncclEnqueueCheck(ncclFunc_t func, const char* primName, const void* sendbuff,
void* recvbuff, size_t count, ncclDataType_t type, ncclRedOp_t op, int root,
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ncclComm_t comm, hipStream_t stream);
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ncclResult_t ncclCpuBarrierIn(ncclComm_t comm, int* isLast);
ncclResult_t ncclCpuBarrierLast(ncclComm_t comm);
ncclResult_t ncclCpuBarrierOut(ncclComm_t comm);
ncclResult_t ncclBarrierEnqueue(ncclComm_t comm);
ncclResult_t ncclBarrierEnqueueWait(ncclComm_t comm);
ncclResult_t ncclEnqueueEvents(ncclComm_t comm);
#endif // End include guard