P4 to Git Change 1184494 by gandryey@gera-dev-w7 on 2015/08/25 17:04:02

ECR #304775 - Remove unused fields

Affected files ...

... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpukernel.cpp#294 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuresource.cpp#225 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuvirtual.hpp#133 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gslbe/src/rt/GSLDevice.cpp#136 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gslbe/src/rt/GSLDevice.h#54 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gslbe/src/rt/backend.cpp#14 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gslbe/src/rt/backend.h#10 edit
Esse commit está contido em:
foreman
2015-08-25 17:23:48 -04:00
commit 03f7ac19ab
7 arquivos alterados com 38 adições e 125 exclusões
+20 -20
Ver Arquivo
@@ -1279,7 +1279,7 @@ Kernel::setupProgramGrid(
// Check for 64-bit metadata
uint glbABIShift = (abi64Bit()) ? 1 : 0;
ProgramGrid* progGrid = &gpu.cal_.progGrid_;
VirtualGPU::CalVirtualDesc* progGrid = &gpu.cal_;
// Finds local workgroup size
findLocalWorkSize(workDim, gblWorkSize, lclWorkSize);
@@ -1656,21 +1656,21 @@ Kernel::loadParameters(
bool
Kernel::run(VirtualGPU& gpu, GpuEvent* calEvent, bool lastRun) const
{
const VirtualGPU::CalVirtualDesc* dispatch = gpu.cal();
// 8xx workaround for the number of groups limit in HW
if (setBufferForNumGroup_) {
const ProgramGrid* programGrid = &gpu.cal()->progGrid_;
ConstBuffer* cb = gpu.numGrpCb();
assert((cb != NULL) && "Runtime must have the constant buffer");
uint32_t* memPtr = reinterpret_cast<uint32_t*>(cb->sysMemCopy());
memPtr[0] = programGrid->gridSize.width;
memPtr[1] = programGrid->gridSize.height;
memPtr[2] = programGrid->gridSize.depth;
memPtr[0] = dispatch->gridSize.width;
memPtr[1] = dispatch->gridSize.height;
memPtr[2] = dispatch->gridSize.depth;
memPtr[3] = 0;
memPtr[4] = programGrid->gridBlock.width;
memPtr[5] = programGrid->gridBlock.height;
memPtr[6] = programGrid->gridBlock.depth;
memPtr[4] = dispatch->gridBlock.width;
memPtr[5] = dispatch->gridBlock.height;
memPtr[6] = dispatch->gridBlock.depth;
memPtr[7] = 0;
bool result = cb->uploadDataToHw(8 * sizeof(uint32_t));
@@ -1688,8 +1688,8 @@ Kernel::run(VirtualGPU& gpu, GpuEvent* calEvent, bool lastRun) const
compProg->setWavesPerSH(waveLimiter_.getWavesPerSH(&gpu));
gpu.eventBegin(MainEngine);
gpu.rs()->Dispatch(gpu.cs(), &gpu.cal()->progGrid_.gridBlock, &gpu.cal()->progGrid_.partialGridBlock,
&gpu.cal()->progGrid_.gridSize, gpu.cal()->progGrid_.localSize, gpu.vmMems(), gpu.cal_.memCount_);
gpu.rs()->Dispatch(gpu.cs(), &dispatch->gridBlock, &dispatch->partialGridBlock,
&dispatch->gridSize, dispatch->localSize, gpu.vmMems(), dispatch->memCount_);
gpu.eventEnd(MainEngine, *calEvent);
// Unbind all resources
@@ -2062,18 +2062,18 @@ Kernel::setArgument(
case KernelArg::PointerHwLocal:
{
// Calculate current offset in the local ring
uint offset = gpu.cal_.progGrid_.localSize;
uint offset = gpu.cal_.localSize;
uint extra = amd::alignUp(offset, arg->alignment_) - offset;
offset = amd::alignUp(offset, arg->alignment_);
size_t memSize = *static_cast<const uintptr_t*>(param);
// Allocate new memory from the local ring
gpu.cal_.progGrid_.localSize += static_cast<uint>(memSize) + extra;
gpu.cal_.localSize += static_cast<uint>(memSize) + extra;
// Copy current local argument's offset into the CB
*(reinterpret_cast<uint*>(memory + arg->cbPos_)) = offset;
CondLog((gpu.cal_.progGrid_.localSize > dev().info().localMemSize_),
CondLog((gpu.cal_.localSize > dev().info().localMemSize_),
"Requested local size is bigger than reported!");
}
break;
@@ -2122,7 +2122,7 @@ bool
Kernel::initLocalPrivateRanges(VirtualGPU& gpu) const
{
// Initialize HW local
gpu.cal_.progGrid_.localSize = hwLocalSize_;
gpu.cal_.localSize = hwLocalSize_;
// Bind the global buffer if emulated local or private memory
// was allocated by the kernel
@@ -2158,13 +2158,13 @@ Kernel::setLocalPrivateRanges(VirtualGPU& gpu) const
address cbBuf = gpu.cb(0)->sysMemCopy();
uint* data;
uint gridSize =
gpu.cal()->progGrid_.gridSize.width *
gpu.cal()->progGrid_.gridSize.height *
gpu.cal()->progGrid_.gridSize.depth;
gpu.cal()->gridSize.width *
gpu.cal()->gridSize.height *
gpu.cal()->gridSize.depth;
uint blockSize =
gpu.cal()->progGrid_.gridBlock.width *
gpu.cal()->progGrid_.gridBlock.height *
gpu.cal()->progGrid_.gridBlock.depth;
gpu.cal()->gridBlock.width *
gpu.cal()->gridBlock.height *
gpu.cal()->gridBlock.depth;
//! \todo validate if the compiler still generates PrivateFixed
if (flags() & PrivateFixed) {