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Add documentation for NCCL NET plugins

Also repurpose dummy plugin as example, including headers and
compat layers from v6 to v2.


[ROCm/rccl commit: 55b1d8ab98]
Este cometimento está contido em:
Sylvain Jeaugey
2022-11-21 06:03:27 -08:00
ascendente 775f1b59ba
cometimento 06f55215e2
12 ficheiros modificados com 906 adições e 80 eliminações
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#
# Copyright (c) 2015-2019, NVIDIA CORPORATION. All rights reserved.
#
# See LICENSE.txt for license information
#
NCCL_HOME:=../../build/
CUDA_HOME:=/usr/local/cuda
INC:= -I$(NCCL_HOME)/include -I$(CUDA_HOME)/include
PLUGIN_SO:=libnccl-net.so
default: $(PLUGIN_SO)
$(PLUGIN_SO): plugin.c
$(CC) $(INC) -fPIC -shared -o $@ -Wl,-soname,$(PLUGIN_SO) $^
clean:
rm -f $(PLUGIN_SO)
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/*
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
*/
#ifndef NCCL_ERR_H_
#define NCCL_ERR_H_
/* Error type for plugins */
typedef enum { ncclSuccess = 0,
ncclUnhandledCudaError = 1,
ncclSystemError = 2,
ncclInternalError = 3,
ncclInvalidArgument = 4,
ncclRemoteError = 6 } ncclResult_t;
#endif
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/*
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
*/
#ifndef NCCL_NET_H_
#define NCCL_NET_H_
#include <stdint.h>
#include <stdlib.h>
#include "err.h"
#define NCCL_NET_HANDLE_MAXSIZE 128
#define NCCL_PTR_HOST 0x1
#define NCCL_PTR_CUDA 0x2
#define NCCL_PTR_DMABUF 0x4
// Maximum number of requests per comm object
#define NCCL_NET_MAX_REQUESTS 8
typedef enum {NCCL_LOG_NONE=0, NCCL_LOG_VERSION=1, NCCL_LOG_WARN=2, NCCL_LOG_INFO=3, NCCL_LOG_ABORT=4, NCCL_LOG_TRACE=5} ncclDebugLogLevel;
typedef enum {NCCL_INIT=1, NCCL_COLL=2, NCCL_P2P=4, NCCL_SHM=8, NCCL_NET=16, NCCL_GRAPH=32, NCCL_TUNING=64, NCCL_ENV=128, NCCL_ALLOC=256, NCCL_CALL=512, NCCL_ALL=~0} ncclDebugLogSubSys;
typedef void (*ncclDebugLogger_t)(ncclDebugLogLevel level, unsigned long flags, const char *file, int line, const char *fmt, ...);
#include "net_v6.h"
#include "net_v5.h"
#include "net_v4.h"
#include "net_v3.h"
#include "net_v2.h"
#endif // end include guard
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/*
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
*/
#ifndef NCCL_NET_V2_H_
#define NCCL_NET_V2_H_
typedef struct {
// Name of the network (mainly for logs)
const char* name;
// Initialize the network.
ncclResult_t (*init)(ncclDebugLogger_t logFunction);
// Return the number of adapters.
ncclResult_t (*devices)(int* ndev);
// Return the device path in /sys. NCCL will call free on this path.
ncclResult_t (*pciPath)(int dev, char** path);
// Return whether this device supports host pointers and/or CUDA pointers
// as data from the current GPU. Supported types should be composed with
// NCCL_PTR_HOST and NCCL_PTR_CUDA.
ncclResult_t (*ptrSupport)(int dev, int* supportedTypes);
// Create a receiving object and provide a handle to connect to it. The
// handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged
// between ranks to create a connection.
ncclResult_t (*listen)(int dev, void* handle, void** listenComm);
// Connect to a handle and return a sending comm object for that peer.
ncclResult_t (*connect)(int dev, void* handle, void** sendComm);
// Finalize connection establishment after remote peer has called connectHandle
ncclResult_t (*accept)(void* listenComm, void** recvComm);
// Register/Deregister memory. Comm can be either a sendComm or a recvComm.
ncclResult_t (*regMr)(void* comm, void* data, int size, int type, void** mhandle);
ncclResult_t (*deregMr)(void* comm, void* mhandle);
// Asynchronous send to a peer. Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*isend)(void* sendComm, void* data, int size, void* mhandle, void** request);
// Asynchronous recv from a peer. Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*irecv)(void* recvComm, void* data, int size, void* mhandle, void** request);
// Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is
// visible to the GPU
ncclResult_t (*flush)(void* recvComm, void* data, int size, void* mhandle);
// Test whether a request is complete. If size is not NULL, it returns the
// number of bytes sent/received.
ncclResult_t (*test)(void* request, int* done, int* size);
// Close and free send/recv comm objects
ncclResult_t (*closeSend)(void* sendComm);
ncclResult_t (*closeRecv)(void* recvComm);
ncclResult_t (*closeListen)(void* listenComm);
} ncclNet_v2_t;
#endif // end include guard
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/*
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
*/
#ifndef NCCL_NET_V3_H_
#define NCCL_NET_V3_H_
#define NCCL_NET_HANDLE_MAXSIZE_V3 64
#define NCCL_NET_MAX_REQUESTS_V3 16
typedef ncclNetProperties_v4_t ncclNetProperties_v3_t;
typedef struct {
// Name of the network (mainly for logs)
const char* name;
// Initialize the network.
ncclResult_t (*init)(ncclDebugLogger_t logFunction);
// Return the number of adapters.
ncclResult_t (*devices)(int* ndev);
// Get various device properties.
ncclResult_t (*getProperties)(int dev, ncclNetProperties_v3_t* props);
// Create a receiving object and provide a handle to connect to it. The
// handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged
// between ranks to create a connection.
ncclResult_t (*listen)(int dev, void* handle, void** listenComm);
// Connect to a handle and return a sending comm object for that peer.
ncclResult_t (*connect)(int dev, void* handle, void** sendComm);
// Finalize connection establishment after remote peer has called connectHandle
ncclResult_t (*accept)(void* listenComm, void** recvComm);
// Register/Deregister memory. Comm can be either a sendComm or a recvComm.
// Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA.
ncclResult_t (*regMr)(void* comm, void* data, int size, int type, void** mhandle);
ncclResult_t (*deregMr)(void* comm, void* mhandle);
// Asynchronous send to a peer.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*isend)(void* sendComm, void* data, int size, void* mhandle, void** request);
// Asynchronous recv from a peer.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*irecv)(void* recvComm, void* data, int size, void* mhandle, void** request);
// Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is
// visible to the GPU
ncclResult_t (*flush)(void* recvComm, void* data, int size, void* mhandle);
// Test whether a request is complete. If size is not NULL, it returns the
// number of bytes sent/received.
ncclResult_t (*test)(void* request, int* done, int* size);
// Close and free send/recv comm objects
ncclResult_t (*closeSend)(void* sendComm);
ncclResult_t (*closeRecv)(void* recvComm);
ncclResult_t (*closeListen)(void* listenComm);
} ncclNet_v3_t;
#endif // end include guard
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/*
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
*/
#ifndef NCCL_NET_V4_H_
#define NCCL_NET_V4_H_
typedef struct {
char* name; // Used mostly for logging.
char* pciPath; // Path to the PCI device in /sys.
uint64_t guid; // Unique identifier for the NIC chip. Important for
// cards with multiple PCI functions (Physical or virtual).
int ptrSupport; // NCCL_PTR_HOST or NCCL_PTR_HOST|NCCL_PTR_CUDA
int speed; // Port speed in Mbps.
int port; // Port number.
int maxComms; // Maximum number of comms we can create
} ncclNetProperties_v4_t;
// v4 struct for backwards compatibility
typedef struct {
// Name of the network (mainly for logs)
const char* name;
// Initialize the network.
ncclResult_t (*init)(ncclDebugLogger_t logFunction);
// Return the number of adapters.
ncclResult_t (*devices)(int* ndev);
// Get various device properties.
ncclResult_t (*getProperties)(int dev, ncclNetProperties_v4_t* props);
// Create a receiving object and provide a handle to connect to it. The
// handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged
// between ranks to create a connection.
ncclResult_t (*listen)(int dev, void* handle, void** listenComm);
// Connect to a handle and return a sending comm object for that peer.
ncclResult_t (*connect)(int dev, void* handle, void** sendComm);
// Finalize connection establishment after remote peer has called connectHandle
ncclResult_t (*accept)(void* listenComm, void** recvComm);
// Register/Deregister memory. Comm can be either a sendComm or a recvComm.
// Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA.
ncclResult_t (*regMr)(void* comm, void* data, int size, int type, void** mhandle);
ncclResult_t (*deregMr)(void* comm, void* mhandle);
// Asynchronous send to a peer.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*isend)(void* sendComm, void* data, int size, void* mhandle, void** request);
// Asynchronous recv from a peer.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*irecv)(void* recvComm, void* data, int size, void* mhandle, void** request);
// Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is
// visible to the GPU
ncclResult_t (*iflush)(void* recvComm, void* data, int size, void* mhandle, void** request);
// Test whether a request is complete. If size is not NULL, it returns the
// number of bytes sent/received.
ncclResult_t (*test)(void* request, int* done, int* size);
// Close and free send/recv comm objects
ncclResult_t (*closeSend)(void* sendComm);
ncclResult_t (*closeRecv)(void* recvComm);
ncclResult_t (*closeListen)(void* listenComm);
} ncclNet_v4_t;
#endif // end include guard
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/*
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
*/
#ifndef NCCL_NET_V5_H_
#define NCCL_NET_V5_H_
typedef ncclNetProperties_v6_t ncclNetProperties_v5_t;
typedef struct {
// Name of the network (mainly for logs)
const char* name;
// Initialize the network.
ncclResult_t (*init)(ncclDebugLogger_t logFunction);
// Return the number of adapters.
ncclResult_t (*devices)(int* ndev);
// Get various device properties.
ncclResult_t (*getProperties)(int dev, ncclNetProperties_v5_t* props);
// Create a receiving object and provide a handle to connect to it. The
// handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged
// between ranks to create a connection.
ncclResult_t (*listen)(int dev, void* handle, void** listenComm);
// Connect to a handle and return a sending comm object for that peer.
// This call must not block for the connection to be established, and instead
// should return successfully with sendComm == NULL with the expectation that
// it will be called again until sendComm != NULL.
ncclResult_t (*connect)(int dev, void* handle, void** sendComm);
// Finalize connection establishment after remote peer has called connect.
// This call must not block for the connection to be established, and instead
// should return successfully with recvComm == NULL with the expectation that
// it will be called again until recvComm != NULL.
ncclResult_t (*accept)(void* listenComm, void** recvComm);
// Register/Deregister memory. Comm can be either a sendComm or a recvComm.
// Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA.
ncclResult_t (*regMr)(void* comm, void* data, int size, int type, void** mhandle);
ncclResult_t (*deregMr)(void* comm, void* mhandle);
// Asynchronous send to a peer.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*isend)(void* sendComm, void* data, int size, int tag, void* mhandle, void** request);
// Asynchronous recv from a peer.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*irecv)(void* recvComm, int n, void** data, int* sizes, int* tags, void** mhandles, void** request);
// Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is
// visible to the GPU
ncclResult_t (*iflush)(void* recvComm, int n, void** data, int* sizes, void** mhandles, void** request);
// Test whether a request is complete. If size is not NULL, it returns the
// number of bytes sent/received.
ncclResult_t (*test)(void* request, int* done, int* sizes);
// Close and free send/recv comm objects
ncclResult_t (*closeSend)(void* sendComm);
ncclResult_t (*closeRecv)(void* recvComm);
ncclResult_t (*closeListen)(void* listenComm);
} ncclNet_v5_t;
#endif // end include guard
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/*
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
*/
#ifndef NCCL_NET_V6_H_
#define NCCL_NET_V6_H_
typedef struct {
char* name; // Used mostly for logging.
char* pciPath; // Path to the PCI device in /sys.
uint64_t guid; // Unique identifier for the NIC chip. Important for
// cards with multiple PCI functions (Physical or virtual).
int ptrSupport; // [NCCL_PTR_HOST|NCCL_PTR_CUDA|NCCL_PTR_DMABUF]
int speed; // Port speed in Mbps.
int port; // Port number.
float latency; // Network latency
int maxComms; // Maximum number of comms we can create
int maxRecvs; // Maximum number of grouped receives.
}ncclNetProperties_v6_t;
typedef ncclNetProperties_v6_t ncclNetProperties_t;
typedef struct {
// Name of the network (mainly for logs)
const char* name;
// Initialize the network.
ncclResult_t (*init)(ncclDebugLogger_t logFunction);
// Return the number of adapters.
ncclResult_t (*devices)(int* ndev);
// Get various device properties.
ncclResult_t (*getProperties)(int dev, ncclNetProperties_v6_t* props);
// Create a receiving object and provide a handle to connect to it. The
// handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged
// between ranks to create a connection.
ncclResult_t (*listen)(int dev, void* handle, void** listenComm);
// Connect to a handle and return a sending comm object for that peer.
// This call must not block for the connection to be established, and instead
// should return successfully with sendComm == NULL with the expectation that
// it will be called again until sendComm != NULL.
ncclResult_t (*connect)(int dev, void* handle, void** sendComm);
// Finalize connection establishment after remote peer has called connect.
// This call must not block for the connection to be established, and instead
// should return successfully with recvComm == NULL with the expectation that
// it will be called again until recvComm != NULL.
ncclResult_t (*accept)(void* listenComm, void** recvComm);
// Register/Deregister memory. Comm can be either a sendComm or a recvComm.
// Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA.
ncclResult_t (*regMr)(void* comm, void* data, int size, int type, void** mhandle);
/* DMA-BUF support */
ncclResult_t (*regMrDmaBuf)(void* comm, void* data, size_t size, int type, uint64_t offset, int fd, void** mhandle);
ncclResult_t (*deregMr)(void* comm, void* mhandle);
// Asynchronous send to a peer.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*isend)(void* sendComm, void* data, int size, int tag, void* mhandle, void** request);
// Asynchronous recv from a peer.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*irecv)(void* recvComm, int n, void** data, int* sizes, int* tags, void** mhandles, void** request);
// Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is
// visible to the GPU
ncclResult_t (*iflush)(void* recvComm, int n, void** data, int* sizes, void** mhandles, void** request);
// Test whether a request is complete. If size is not NULL, it returns the
// number of bytes sent/received.
ncclResult_t (*test)(void* request, int* done, int* sizes);
// Close and free send/recv comm objects
ncclResult_t (*closeSend)(void* sendComm);
ncclResult_t (*closeRecv)(void* recvComm);
ncclResult_t (*closeListen)(void* listenComm);
} ncclNet_v6_t;
#endif // end include guard
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/*
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
*/
#ifndef NCCL_ERR_H_
#define NCCL_ERR_H_
/* Data types */
typedef enum { ncclInt8 = 0, ncclChar = 0,
ncclUint8 = 1,
ncclInt32 = 2, ncclInt = 2,
ncclUint32 = 3,
ncclInt64 = 4,
ncclUint64 = 5,
ncclFloat16 = 6, ncclHalf = 6,
ncclFloat32 = 7, ncclFloat = 7,
ncclFloat64 = 8, ncclDouble = 8,
ncclBfloat16 = 9,
} ncclDataType_t;
#endif
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/*************************************************************************
* Copyright (c) 2015-2019, NVIDIA CORPORATION. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
#include <nccl/net.h>
#define __hidden __attribute__ ((visibility("hidden")))
int max_requests = NCCL_NET_MAX_REQUESTS;
__hidden ncclResult_t pluginInit(ncclDebugLogger_t logFunction) { return ncclSuccess; }
__hidden ncclResult_t pluginDevices(int* ndev) { *ndev = 0; return ncclSuccess; }
__hidden ncclResult_t pluginPciPath(int dev, char** path) { return ncclInternalError; }
__hidden ncclResult_t pluginPtrSupport(int dev, int* supportedTypes) { return ncclInternalError; }
__hidden ncclResult_t pluginGetProperties(int dev, ncclNetProperties_v6_t* props) {
//pluginPciPath(dev, &props.pciPath);
//pluginPtrSupport(dev, &props.ptrSupport);
return ncclInternalError;
}
__hidden ncclResult_t pluginListen(int dev, void* handle, void** listenComm) { return ncclInternalError; }
__hidden ncclResult_t pluginConnect(int dev, void* handle, void** sendComm) { return ncclInternalError; }
__hidden ncclResult_t pluginAccept(void* listenComm, void** recvComm) { return ncclInternalError; }
__hidden ncclResult_t pluginRegMr(void* collComm, void* data, int size, int type, void** mhandle) { return ncclInternalError; }
__hidden ncclResult_t pluginRegMrDmaBuf(void* collComm, void* data, size_t size, int type, uint64_t offset, int fd, void** mhandle) { return ncclInternalError; }
__hidden ncclResult_t pluginDeregMr(void* collComm, void* mhandle) { return ncclInternalError;}
__hidden ncclResult_t pluginIsend(void* sendComm, void* data, int size, int tag, void* mhandle, void** request) { return ncclInternalError; }
__hidden ncclResult_t pluginIrecv(void* recvComm, int n, void** data, int* sizes, int* tags, void** mhandles, void** request) { return ncclInternalError; }
__hidden ncclResult_t pluginIflush(void* recvComm, int n, void** data, int* sizes, void** mhandles, void** request) { return ncclInternalError; }
__hidden ncclResult_t pluginTest(void* request, int* done, int* size) { return ncclInternalError; }
__hidden ncclResult_t pluginCloseSend(void* sendComm) { return ncclInternalError; }
__hidden ncclResult_t pluginCloseRecv(void* recvComm) { return ncclInternalError; }
__hidden ncclResult_t pluginCloseListen(void* listenComm) { return ncclInternalError; }
#define PLUGIN_NAME "Plugin"
const ncclNet_v6_t ncclNetPlugin_v6 = {
.name = PLUGIN_NAME,
.init = pluginInit,
.devices = pluginDevices,
.getProperties = pluginGetProperties,
.listen = pluginListen,
.connect = pluginConnect,
.accept = pluginAccept,
.regMr = pluginRegMr,
.regMrDmaBuf = pluginRegMrDmaBuf,
.deregMr = pluginDeregMr,
.isend = pluginIsend,
.irecv = pluginIrecv,
.iflush = pluginIflush,
.test = pluginTest,
.closeSend = pluginCloseSend,
.closeRecv = pluginCloseRecv,
.closeListen = pluginCloseListen,
};
/* v5 Compat */
const ncclNet_v5_t ncclNetPlugin_v5 = {
.name = PLUGIN_NAME,
.init = pluginInit,
.devices = pluginDevices,
.getProperties = pluginGetProperties,
.listen = pluginListen,
.connect = pluginConnect,
.accept = pluginAccept,
.regMr = pluginRegMr,
.deregMr = pluginDeregMr,
.isend = pluginIsend,
.irecv = pluginIrecv,
.iflush = pluginIflush,
.test = pluginTest,
.closeSend = pluginCloseSend,
.closeRecv = pluginCloseRecv,
.closeListen = pluginCloseListen,
};
/* v4 Compat */
static ncclResult_t pluginGetProperties_v4(int dev, ncclNetProperties_v4_t* props) {
ncclNetProperties_v6_t props_v6;
ncclResult_t ret = pluginGetProperties(dev, &props_v6);
if (ret != ncclSuccess) return ret;
props->name = props_v6.name;
props->pciPath = props_v6.pciPath;
props->guid = props_v6.guid;
props->ptrSupport = props_v6.ptrSupport;
props->speed = props_v6.speed;
props->port = props_v6.port;
props->maxComms = props_v6.maxComms;
return ncclSuccess;
}
static ncclResult_t pluginIsend_v4(void *sendComm, void* data, int size, void *mhandle, void** request) {
return pluginIsend(sendComm, data, size, 0, mhandle, request);
}
static ncclResult_t pluginIrecv_v4(void* recvComm, void* data, int size, void* mhandle, void** request) {
int tag = 0;
return pluginIrecv(recvComm, 1, &data, &size, &tag, &mhandle, request);
}
static ncclResult_t pluginIflush_v4(void* recvComm, void* data, int size, void* mhandle, void** request) {
return pluginIflush(recvComm, 1, &data, &size, &mhandle, request);
}
static ncclResult_t pluginConnect_v4(int dev, void* handle, void** sendComm) {
ncclResult_t ret;
do {
ret = pluginConnect(dev, handle, sendComm);
} while (ret == ncclSuccess && *sendComm == NULL);
return ret;
}
static ncclResult_t pluginAccept_v4(void* listenComm, void** recvComm) {
ncclResult_t ret;
do {
ret = pluginAccept(listenComm, recvComm);
} while (ret == ncclSuccess && *recvComm == NULL);
return ret;
}
const ncclNet_v4_t ncclNetPlugin_v4 = {
.name = PLUGIN_NAME,
.init = pluginInit,
.devices = pluginDevices,
.getProperties = pluginGetProperties_v4,
.listen = pluginListen,
.connect = pluginConnect_v4,
.accept = pluginAccept_v4,
.regMr = pluginRegMr,
.deregMr = pluginDeregMr,
.isend = pluginIsend_v4,
.irecv = pluginIrecv_v4,
.iflush = pluginIflush_v4,
.test = pluginTest,
.closeSend = pluginCloseSend,
.closeRecv = pluginCloseRecv,
.closeListen = pluginCloseListen,
};
/* v3 Compat */
static ncclResult_t pluginFlush(void* recvComm, void* data, int size, void* mhandle) {
void* req;
ncclResult_t ret = pluginIflush_v4(recvComm, data, size, mhandle, &req);
int done = 0;
while (ret == ncclSuccess && done == 0) {
ret = pluginTest(req, &done, NULL);
}
return ret;
}
static ncclResult_t pluginInit_v3(ncclDebugLogger_t logFunction) {
max_requests = NCCL_NET_MAX_REQUESTS_V3;
return pluginInit(logFunction);
}
#include <string.h>
static ncclResult_t pluginListen_v3(int dev, void* handle, void** listenComm) {
char pluginHandle[NCCL_NET_HANDLE_MAXSIZE];
ncclResult_t ret = pluginListen(dev, &pluginHandle, listenComm);
memcpy(handle, &pluginHandle, NCCL_NET_HANDLE_MAXSIZE_V3);
return ret;
}
static ncclResult_t pluginConnect_v3(int dev, void* handle, void** sendComm) {
char pluginHandle[NCCL_NET_HANDLE_MAXSIZE];
memcpy(&pluginHandle, handle, NCCL_NET_HANDLE_MAXSIZE_V3);
return pluginConnect_v4(dev, &pluginHandle, sendComm);
}
const ncclNet_v3_t ncclNetPlugin_v3 = {
.name = PLUGIN_NAME,
.init = pluginInit_v3,
.devices = pluginDevices,
.getProperties = pluginGetProperties_v4,
.listen = pluginListen_v3,
.connect = pluginConnect_v3,
.accept = pluginAccept_v4,
.regMr = pluginRegMr,
.deregMr = pluginDeregMr,
.isend = pluginIsend_v4,
.irecv = pluginIrecv_v4,
.flush = pluginFlush,
.test = pluginTest,
.closeSend = pluginCloseSend,
.closeRecv = pluginCloseRecv,
.closeListen = pluginCloseListen,
};
/* v2 Compat */
const ncclNet_v2_t ncclNetPlugin_v2 = {
.name = PLUGIN_NAME,
.init = pluginInit_v3,
.devices = pluginDevices,
.pciPath = pluginPciPath,
.ptrSupport = pluginPtrSupport,
.listen = pluginListen,
.connect = pluginConnect_v4,
.accept = pluginAccept_v4,
.regMr = pluginRegMr,
.deregMr = pluginDeregMr,
.isend = pluginIsend_v4,
.irecv = pluginIrecv_v4,
.flush = pluginFlush,
.test = pluginTest,
.closeSend = pluginCloseSend,
.closeRecv = pluginCloseRecv,
.closeListen = pluginCloseListen,
};