diff --git a/opencl/api/opencl/amdocl/cl_d3d10.cpp b/opencl/api/opencl/amdocl/cl_d3d10.cpp index 23840737ef..f01de47b15 100644 --- a/opencl/api/opencl/amdocl/cl_d3d10.cpp +++ b/opencl/api/opencl/amdocl/cl_d3d10.cpp @@ -1367,8 +1367,8 @@ bool D3D10Object::copyOrigToShared() { // Flush D3D queues and make sure D3D stuff is finished d3dDev->Flush(); pQuery_->End(); - BOOL data; - while (S_OK != pQuery_->GetData(&data, sizeof(BOOL), 0) && data != TRUE) { + BOOL data = FALSE; + while ((S_OK != pQuery_->GetData(&data, sizeof(BOOL), 0)) || (data != TRUE)) { } d3dDev->Release(); diff --git a/opencl/api/opencl/amdocl/cl_d3d11.cpp b/opencl/api/opencl/amdocl/cl_d3d11.cpp index 40b4c75c71..5cfbd5fdc2 100644 --- a/opencl/api/opencl/amdocl/cl_d3d11.cpp +++ b/opencl/api/opencl/amdocl/cl_d3d11.cpp @@ -916,9 +916,8 @@ bool D3D11Object::copyOrigToShared() { pImmediateContext->Flush(); pImmediateContext->End(pQuery_); BOOL data = FALSE; - while (S_OK != pImmediateContext->GetData(pQuery_, &data, sizeof(BOOL), 0)) - ; - {} + while (S_OK != pImmediateContext->GetData(pQuery_, &data, sizeof(BOOL), 0)) { + } } pImmediateContext->Release(); @@ -1032,8 +1031,8 @@ void SyncD3D11Objects(std::vector& memObjects) { { ScopedLock sl(d3dObj->getResLock()); pImmediateContext->End(query); - BOOL data; - while (S_OK != pImmediateContext->GetData(query, &data, sizeof(BOOL), 0) && data != TRUE) { + BOOL data = FALSE; + while ((S_OK != pImmediateContext->GetData(query, &data, sizeof(BOOL), 0)) || (data != TRUE)) { } }