This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.

This commit is contained in:
Alex Voicu committed 2017-11-19 01:54:12 +00:00
1 bovenliggende 7f3653af7a
commit 0cc921f103
60 files changed
+270 -248

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@@ -57,8 +57,8 @@ vectoradd_float(hipLaunchParm lp,
T* a, const T* bm, int width, int height)
{
int x = hipBlockDim_x * hipBlockIdx_x + hipThreadIdx_x;
int y = hipBlockDim_y * hipBlockIdx_y + hipThreadIdx_y;
int x = blockDim.x * blockIdx.x + threadIdx.x;
int y = blockDim.y * blockIdx.y + threadIdx.y;
int i = y * width + x;
if ( i < (width * height)) {