Workaround for SWDEV-559598. Enabling more thread trace tests. (#1336)
* Workaround for SWDEV-559598 * gfx11 fix
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0e04fdd571
@@ -102,15 +102,33 @@ query_available_agents(rocprofiler_agent_version_t /* version */,
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const auto* agent = static_cast<const rocprofiler_agent_v0_t*>(agents[idx]);
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if(agent->type != ROCPROFILER_AGENT_TYPE_GPU) continue;
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// Check if we are testing for large buffers
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static const char* var = std::getenv("ATT_BUFFER_SIZE_MB");
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static uint64_t buffer_size_mb = (var ? atoi(var) : 96) * 1024ul * 1024ul;
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uint64_t buffer_size_gb = 1;
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std::vector<rocprofiler_thread_trace_parameter_t> parameters;
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// Are we testing for larger buffers?
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if(const char* var = std::getenv("ATT_LARGE_BUFFER_TEST"); var && atoi(var))
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{
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// To fully test this feature, we need >4GB per shader engine (>8GB total).
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// Some RDNA GPUs only have 8GB of VRAM, so we have to use 5GB total = 2.5GB per SE.
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uint64_t total_memory = 0;
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for(uint32_t i = 0; i < agent->mem_banks_count; i++)
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total_memory += agent->mem_banks[i].size_in_bytes;
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// Check we have >11GB VRAM. If so, allocate 10GB.
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if(total_memory > (11ul << 30))
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buffer_size_gb = 10;
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else
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buffer_size_gb = 5;
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}
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uint64_t buffer_size_bytes = buffer_size_gb << 30;
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if(agent->gfx_target_version / 10000 == 11u)
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buffer_size_bytes = 255ul << 20; // gfx11 limititation
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auto parameters = std::vector<rocprofiler_thread_trace_parameter_t>{};
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parameters.push_back({ROCPROFILER_THREAD_TRACE_PARAMETER_TARGET_CU, {1}});
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parameters.push_back({ROCPROFILER_THREAD_TRACE_PARAMETER_SIMD_SELECT, {0xF}});
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parameters.push_back({ROCPROFILER_THREAD_TRACE_PARAMETER_BUFFER_SIZE, {buffer_size_mb}});
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parameters.push_back({ROCPROFILER_THREAD_TRACE_PARAMETER_SHADER_ENGINE_MASK, {0x1}});
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parameters.push_back({ROCPROFILER_THREAD_TRACE_PARAMETER_BUFFER_SIZE, {buffer_size_bytes}});
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parameters.push_back({ROCPROFILER_THREAD_TRACE_PARAMETER_SHADER_ENGINE_MASK, {0x3}});
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static const bool extra_args =
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std::getenv("ATT_NODETAIL") ? std::stoi(std::getenv("ATT_NODETAIL")) != 0 : false;
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