diff --git a/hipamd/src/device_util.cpp b/hipamd/src/device_util.cpp index d577cb291b..a5ad8db12a 100644 --- a/hipamd/src/device_util.cpp +++ b/hipamd/src/device_util.cpp @@ -832,3 +832,379 @@ __HIP_DEVICE__ char4 make_char4(signed char x, signed char y, signed char z, sig c4.w = w; return c4; } + +__HIP_DEVICE__ short1 make_short1(short x) +{ + short1 s1; + s1.x = x; + return s1; +} + +__HIP_DEVICE__ short2 make_short2(short x, short y) +{ + short2 s2; + s2.x = x; + s2.y = y; + return s2; +} + +__HIP_DEVICE__ short3 make_short3(short x, short y, short z) +{ + short3 s3; + s3.x = x; + s3.y = y; + s3.z = z; + return s3; +} + +__HIP_DEVICE__ short4 make_short4(short x, short y, short z, short w) +{ + short4 s4; + s4.x = x; + s4.y = y; + s4.z = z; + s4.w = w; + return s4; +} + +__HIP_DEVICE__ int1 make_int1(int x) +{ + int1 i1; + i1.x = x; + return i1; +} + +__HIP_DEVICE__ int2 make_int2(int x, int y) +{ + int2 i2; + i2.x = x; + i2.y = y; + return i2; +} + +__HIP_DEVICE__ int3 make_int3(int x, int y, int z) +{ + int3 i3; + i3.x = x; + i3.y = y; + i3.z = z; + return i3; +} + +__HIP_DEVICE__ int4 make_int4(int x, int y, int z, int w) +{ + int4 i4; + i4.x = x; + i4.y = y; + i4.z = z; + i4.w = w; + return i4; +} + +__HIP_DEVICE__ long1 make_long1(long x) +{ + long1 l1; + l1.x = x; + return l1; +} + +__HIP_DEVICE__ long2 make_long2(long x, long y) +{ + long2 l2; + l2.x = x; + l2.y = y; + return l2; +} + +__HIP_DEVICE__ long3 make_long3(long x, long y, long z) +{ + long3 l3; + l3.x = x; + l3.y = y; + l3.z = z; + return l3; +} + +__HIP_DEVICE__ long4 make_long4(long x, long y, long z, long w) +{ + long4 l4; + l4.x = x; + l4.y = y; + l4.z = z; + l4.w = w; + return l4; +} + +__HIP_DEVICE__ longlong1 make_longlong1(long long x) +{ + longlong1 l1; + l1.x = x; + return l1; +} + +__HIP_DEVICE__ longlong2 make_longlong2(long long x, long long y) +{ + longlong2 l2; + l2.x = x; + l2.y = y; + return l2; +} + +__HIP_DEVICE__ longlong3 make_longlong3(long long x, long long y, long long z) +{ + longlong3 l3; + l3.x = x; + l3.y = y; + l3.z = z; + return l3; +} + +__HIP_DEVICE__ longlong4 make_longlong4(long long x, long long y, long long z, long long w) +{ + longlong4 l4; + l4.x = x; + l4.y = y; + l4.z = z; + l4.w = w; + return l4; +} + +__HIP_DEVICE__ uchar1 make_uchar1(unsigned char x) +{ + uchar1 c1; + c1.x = x; + return c1; +} + +__HIP_DEVICE__ uchar2 make_uchar2(unsigned char x, unsigned char y) +{ + uchar2 c2; + c2.x = x; + c2.y = y; + return c2; +} + +__HIP_DEVICE__ uchar3 make_uchar3(unsigned char x, unsigned char y, unsigned char z) +{ + uchar3 c3; + c3.x = x; + c3.y = y; + c3.z = z; + return c3; +} + +__HIP_DEVICE__ uchar4 make_uchar4(unsigned char x, unsigned char y, unsigned char z, unsigned char w) +{ + uchar4 c4; + c4.x = x; + c4.y = y; + c4.z = z; + c4.w = w; + return c4; +} + +__HIP_DEVICE__ ushort1 make_ushort1(unsigned short x) +{ + ushort1 s1; + s1.x = x; + return s1; +} + +__HIP_DEVICE__ ushort2 make_ushort2(unsigned short x, unsigned short y) +{ + ushort2 s2; + s2.x = x; + s2.y = y; + return s2; +} + +__HIP_DEVICE__ ushort3 make_ushort3(unsigned short x, unsigned short y, unsigned short z) +{ + ushort3 s3; + s3.x = x; + s3.y = y; + s3.z = z; + return s3; +} + +__HIP_DEVICE__ ushort4 make_ushort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w) +{ + ushort4 s4; + s4.x = x; + s4.y = y; + s4.z = z; + s4.w = w; + return s4; +} + +__HIP_DEVICE__ uint1 make_uint1(unsigned int x) +{ + uint1 i1; + i1.x = x; + return i1; +} + +__HIP_DEVICE__ uint2 make_uint2(unsigned int x, unsigned int y) +{ + uint2 i2; + i2.x = x; + i2.y = y; + return i2; +} + +__HIP_DEVICE__ uint3 make_uint3(unsigned int x, unsigned int y, unsigned int z) +{ + uint3 i3; + i3.x = x; + i3.y = y; + i3.z = z; + return i3; +} + +__HIP_DEVICE__ uint4 make_uint4(unsigned int x, unsigned int y, unsigned int z, unsigned int w) +{ + uint4 i4; + i4.x = x; + i4.y = y; + i4.z = z; + i4.w = w; + return i4; +} + +__HIP_DEVICE__ ulong1 make_ulong1(unsigned long x) +{ + ulong1 l1; + l1.x = x; + return l1; +} + +__HIP_DEVICE__ ulong2 make_ulong2(unsigned long x, unsigned long y) +{ + ulong2 l2; + l2.x = x; + l2.y = y; + return l2; +} + +__HIP_DEVICE__ ulong3 make_ulong3(unsigned long x, unsigned long y, unsigned long z) +{ + ulong3 l3; + l3.x = x; + l3.y = y; + l3.z = z; + return l3; +} + +__HIP_DEVICE__ ulong4 make_ulong4(unsigned long x, unsigned long y, unsigned long z, unsigned long w) +{ + ulong4 l4; + l4.x = x; + l4.y = y; + l4.z = z; + l4.w = w; + return l4; +} + +__HIP_DEVICE__ ulonglong1 make_ulonglong1(unsigned long long x) +{ + ulonglong1 l1; + l1.x = x; + return l1; +} + +__HIP_DEVICE__ ulonglong2 make_ulonglong2(unsigned long long x, unsigned long long y) +{ + ulonglong2 l2; + l2.x = x; + l2.y = y; + return l2; +} + +__HIP_DEVICE__ ulonglong3 make_ulonglong3(unsigned long long x, unsigned long long y, unsigned long long z) +{ + ulonglong3 l3; + l3.x = x; + l3.y = y; + l3.z = z; + return l3; +} + +__HIP_DEVICE__ ulonglong4 make_ulonglong4(unsigned long long x, unsigned long long y, unsigned long long z, unsigned long long w) +{ + ulonglong4 l4; + l4.x = x; + l4.y = y; + l4.z = z; + l4.w = w; + return l4; +} + +__HIP_DEVICE__ float1 make_float1(float x) +{ + float1 f1; + f1.x = x; + return f1; +} + +__HIP_DEVICE__ float2 make_float2(float x, float y) +{ + float2 f2; + f2.x = x; + f2.y = y; + return f2; +} + +__HIP_DEVICE__ float3 make_float3(float x, float y, float z) +{ + float3 f3; + f3.x = x; + f3.y = y; + f3.z = z; + return f3; +} + +__HIP_DEVICE__ float4 make_float4(float x, float y, float z, float w) +{ + float4 f4; + f4.x = x; + f4.y = y; + f4.z = z; + f4.w = w; + return f4; +} + +__HIP_DEVICE__ double1 make_double1(double x) +{ + double1 d1; + d1.x = x; + return d1; +} + +__HIP_DEVICE__ double2 make_double2(double x, double y) +{ + double2 d2; + d2.x = x; + d2.y = y; + return d2; +} + +__HIP_DEVICE__ double3 make_double3(double x, double y, double z) +{ + double3 d3; + d3.x = x; + d3.y = y; + d3.z = z; + return d3; +} + +__HIP_DEVICE__ double4 make_double4(double x, double y, double z, double w) +{ + double4 d4; + d4.x = x; + d4.y = y; + d4.z = z; + d4.w = w; + return d4; +} + +