[vdi] Refactor texture/surface reference support.
Change-Id: I8014d82aae7139ef5f95e4b50c4fc6da200dbc9d
此提交包含在:
@@ -9,9 +9,7 @@
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#include <hip/hip_runtime.h>
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#include "test_common.h"
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#if __HIP__
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__hip_pinned_shadow__
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#endif
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texture<float, 2, hipReadModeElementType> tex;
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__global__ void tex2DKernel(float* outputData,
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