diff --git a/projects/clr/rocclr/runtime/device/gpu/gslbe/src/rt/GSLDevice.cpp b/projects/clr/rocclr/runtime/device/gpu/gslbe/src/rt/GSLDevice.cpp index 9000e1bf0f..3e27b4b876 100644 --- a/projects/clr/rocclr/runtime/device/gpu/gslbe/src/rt/GSLDevice.cpp +++ b/projects/clr/rocclr/runtime/device/gpu/gslbe/src/rt/GSLDevice.cpp @@ -304,7 +304,8 @@ CALGSLDevice::PerformFullInitialization() const bool CALGSLDevice::SetupAdapter(int32 &asic_id) { - PerformAdapterInitialization_int(false); + bool initLite = (m_attribs.isWDDM2Enabled) ? true : false; + PerformAdapterInitialization_int(initLite); if (m_adp == 0) { @@ -382,9 +383,10 @@ CALGSLDevice::SetupAdapter(int32 &asic_id) bool CALGSLDevice::SetupContext(int32 &asic_id) { + bool initLite = (m_attribs.isWDDM2Enabled) ? true : false; gsl::gsCtx* temp_cs = m_adp->createComputeContext(m_computeRing ? (m_isComputeRingIDForced ? m_forcedComputeEngineID : getFirstAvailableComputeEngineID()) : GSL_ENGINEID_3DCOMPUTE0, - m_canDMA ? GSL_ENGINEID_DRMDMA0 : GSL_ENGINEID_INVALID, false); + m_canDMA ? GSL_ENGINEID_DRMDMA0 : GSL_ENGINEID_INVALID, initLite); temp_cs->getMainSubCtx()->setVPUMask(m_vpuMask); m_maxtexturesize = temp_cs->getMaxTextureSize();