Add TraceBuffer entry construction/destruction

Change-Id: I354f36b0d7a0baea0efb75d5e81f169b5f969542
Este commit está contenido en:
Laurent Morichetti
2022-07-26 16:04:20 -07:00
padre c588c49743
commit 2513f9f51f
Se han modificado 3 ficheros con 111 adiciones y 100 borrados
+38 -32
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@@ -145,6 +145,44 @@ class TraceBuffer : protected TraceBufferBase {
}
}
// Flush all entries between read_pointer and write_pointer. read_pointer and write_pointer are
// monotonically increasing indices, with read_pointer % size always indexing inside the first
// buffer in the list. Stop flushing if an incomplete entry is found, it will be flushed with
// the next invocation after changing its state to 'complete'.
void Flush() override {
std::lock_guard lock(write_mutex_);
auto write_index = write_index_.load(std::memory_order_relaxed);
for (auto it = buffer_list_.begin(); it != buffer_list_.end();) {
auto end_of_buffer = read_index_ - read_index_ % size_ + size_;
while (read_index_ < std::min(write_index.index, end_of_buffer)) {
Entry* entry = &(*it)[read_index_ % size_];
// The entry is not yet complete, stop flushing here.
if (entry->valid.load(std::memory_order_acquire) != TRACE_ENTRY_COMPLETE) return;
flush_callback_(entry);
entry->~Entry();
++read_index_;
}
// The buffer is still in use or the read pointer did not reach the end of the buffer.
if (*it == write_index.buffer || read_index_ != end_of_buffer) return;
// All entries in the current buffer are now processed. Destroy the buffer and move onto the
// next buffer in the list.
allocator_.deallocate(*it, size_);
it = buffer_list_.erase(it);
}
}
template <typename... Args> Entry& Emplace(Args... args) {
return *new (GetEntry()) Entry(std::forward<Args>(args)...);
}
private:
Entry* GetEntry() {
auto current = write_index_.load(std::memory_order_relaxed);
@@ -194,38 +232,6 @@ class TraceBuffer : protected TraceBufferBase {
}
}
// Flush all entries between read_pointer and write_pointer. read_pointer and write_pointer are
// monotonically increasing indices, with read_pointer % size always indexing inside the first
// buffer in the list. Stop flushing if an incomplete entry is found, it will be flushed with
// the next invocation after changing its state to 'complete'.
void Flush() override {
std::lock_guard lock(write_mutex_);
auto write_index = write_index_.load(std::memory_order_relaxed);
for (auto it = buffer_list_.begin(); it != buffer_list_.end();) {
auto end_of_buffer = read_index_ - read_index_ % size_ + size_;
while (read_index_ < std::min(write_index.index, end_of_buffer)) {
Entry* entry = &(*it)[read_index_ % size_];
// The entry is not yet complete, stop flushing here.
if (entry->valid.load(std::memory_order_acquire) != TRACE_ENTRY_COMPLETE) return;
flush_callback_(entry);
++read_index_;
}
// The buffer is still in use or the read pointer did not reach the end of the buffer.
if (*it == write_index.buffer || read_index_ != end_of_buffer) return;
// All entries in the current buffer are now processed. Destroy the buffer and move onto the
// next buffer in the list.
allocator_.deallocate(*it, size_);
it = buffer_list_.erase(it);
}
}
private:
void AllocateFreeBuffer() {
assert(free_buffer_ == nullptr);