Merge remote-tracking branch 'nccl/master' into develop

This commit is contained in:
Wenkai Du
2020-06-08 20:45:19 -07:00
melakukan 26a0fd2517
56 mengubah file dengan 2054 tambahan dan 1264 penghapusan
+45 -30
Melihat File
@@ -1,5 +1,5 @@
/*************************************************************************
* Copyright (c) 2015-2019, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2015-2020, NVIDIA CORPORATION. All rights reserved.
* Modifications Copyright (c) 2019-2020 Advanced Micro Devices, Inc. All rights reserved.
*
* See LICENSE.txt for license information
@@ -22,6 +22,22 @@
#define STORE(DST, SRC) *(DST) = (SRC)
#endif
#define NCCL_NUM_FUNCTIONS 5 // SendRecv not included for now
typedef enum { ncclCollBroadcast, ncclCollReduce, ncclCollAllGather, ncclCollReduceScatter, ncclCollAllReduce, ncclCollSendRecv} ncclFunc_t;
extern const char* ncclFuncStr[NCCL_NUM_FUNCTIONS];
#define NCCL_NUM_ALGORITHMS 3 // Tree/Ring/CollNet
#define NCCL_ALGO_TREE 0
#define NCCL_ALGO_RING 1
#define NCCL_ALGO_COLLNET 2
extern const char* ncclAlgoStr[NCCL_NUM_ALGORITHMS];
#define NCCL_NUM_PROTOCOLS 3 // Simple/LL/LL128
#define NCCL_PROTO_LL 0
#define NCCL_PROTO_LL128 1
#define NCCL_PROTO_SIMPLE 2
extern const char* ncclProtoStr[NCCL_NUM_PROTOCOLS];
#define NCCL_MAX_OPS 2048
#define NCCL_STEPS 8
@@ -45,9 +61,6 @@ union ncclLLFifoLine {
#define NCCL_MAX_NTHREADS 256
#define NCCL_LL_MAX_NTHREADS NCCL_MAX_NTHREADS
#define NCCL_LL_LINES_PER_THREAD 8
#define NCCL_LL_SLICE_LINES (NCCL_LL_LINES_PER_THREAD*NCCL_LL_MAX_NTHREADS)
#define NCCL_LL_BUFF_LINES (NCCL_LL_SLICE_LINES*NCCL_STEPS)
#define NCCL_LL_BUFF_SIZE (NCCL_LL_BUFF_LINES*sizeof(union ncclLLFifoLine))
#ifdef TEST_LL_CLEANUP
#define NCCL_LL_CLEAN_MASK 0x078 // Set to 0x100 to disable cleanup
#define NCCL_LL_FLAG_MAX 0x100
@@ -68,13 +81,9 @@ static_assert(NCCL_LL_CLEAN_MASK % NCCL_STEPS == 0, "Invalid NCCL_LL_CLEAN_MASK
// Receiving from up to 3 sources is more compute intensive than sending
// to 3 dests. Use 70% for reduce and 30% for bcast.
#define NCCL_LL128_SPLIT(nt) (nt/2)
#define NCCL_LL128_SPLIT(nt) ((nt*7/(10*32))*32)
#define NCCL_LL128_SLICE_ELEMS (NCCL_LL128_ELEMS_PER_THREAD*NCCL_LL128_MAX_NTHREADS)
#define NCCL_LL128_BUFF_ELEMS (NCCL_LL128_SLICE_ELEMS*NCCL_STEPS)
#define NCCL_LL128_BUFF_SIZE (NCCL_LL128_BUFF_ELEMS*sizeof(uint64_t))
#define NCCL_LL128_SHMEM_ELEMS_PER_THREAD 2
#define NCCL_LL128_SHMEM_ELEMS_PER_THREAD 8
#define NCCL_LL128_SHMEM_SIZE (NCCL_LL128_SHMEM_ELEMS_PER_THREAD*NCCL_LL128_MAX_NTHREADS)
#define NCCL_DIRECT_GPU 0x01
@@ -82,7 +91,7 @@ static_assert(NCCL_LL_CLEAN_MASK % NCCL_STEPS == 0, "Invalid NCCL_LL_CLEAN_MASK
struct ncclConnInfo {
// Regular comm mechanism
char *buff; // Local for recv, remote for send
char *buffs[NCCL_NUM_PROTOCOLS]; // Local for recv, remote for send
uint64_t *tail; // Local for recv, remote for send
uint64_t *head; // Local for send, remote for recv
uint64_t *opCountLoc; // opCount of local rank
@@ -94,9 +103,6 @@ struct ncclConnInfo {
int *fifo; // Size fifo for proxy
uint64_t step; // Keep where we are
// Low latency mechanism
union ncclLLFifoLine *llBuff; // Local for recv, remote for send
uint64_t llLastCleaning;
// GPU's HDP_MEM_FLUSH_ADDR: HDP Memory Coherency Flush Control. This register
@@ -104,9 +110,6 @@ struct ncclConnInfo {
// descriptions in primitives.h.
uint32_t* next_hdp_reg; // Next GPU in ring (for p2p transport use only)
uint32_t* curr_hdp_reg; // Curr GPU in ring (for rdma transport use only)
// High bandwidth, low latency protocol
uint64_t* ll128Buff; // Local for recv, remote for send
};
struct ncclConnector {
@@ -155,17 +158,31 @@ struct CollectiveArgs {
uint64_t opCount;
// local and remote input, output, and buffer
const void * ThisInput;
void * ThisOutput;
const void * sendbuff;
void * recvbuff;
// general parameters
size_t N;
uint32_t root;
uint8_t bid;
uint8_t nChannels;
uint16_t nThreads;
int lastChunkSize;
// Op-specific fields. Make sure the common part stays the
// same on all structs of the union
union {
struct {
uint16_t nThreads;
} common;
struct {
uint16_t nThreads;
uint8_t bid;
uint8_t nChannels;
uint32_t root;
size_t count;
size_t lastChunkSize;
} coll;
struct {
uint16_t nThreads;
uint16_t unused;
int32_t delta;
size_t sendCount;
size_t recvCount;
} p2p;
};
};
struct ncclColl {
union {
@@ -190,8 +207,6 @@ struct ncclChannel {
struct ncclTree collTreeDn;
int id;
int nthreads;
int buffSize;
// Communication structures
struct ncclPeer* peers;
@@ -199,7 +214,6 @@ struct ncclChannel {
// Operation list for aggregation
struct ncclColl* collectives;
struct ncclColl* devCollectives;
int collStart;
int collCount;
int collFifoHead; // Only used by GPU
@@ -282,6 +296,7 @@ typedef enum {
struct ncclDevComm {
int rank;
int nRanks;
int buffSizes[NCCL_NUM_PROTOCOLS];
// Flag to ask NCCL kernels to abort
volatile uint32_t *abortFlag;