SWDEV-408509: Added MPI awareness, dispatch ID and buffer size to ATT API. Fixed wrong dispatch ID on kernel.txt. Readme fixes.
Change-Id: Ib1e2d515d14419097d73dc28648e47ca752d95a6
[ROCm/rocprofiler commit: e935632769]
This commit is contained in:
committed by
Giovanni Baraldi
parent
6fd97c14c7
commit
2c4455a2cd
@@ -45,14 +45,24 @@
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#include "rocprofiler_plugin.h"
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#include "../utils.h"
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#define ATT_FILENAME_MAXBYTES 96
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#define ATT_FILENAME_MAXBYTES 90
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namespace {
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class att_plugin_t {
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public:
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att_plugin_t() {}
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att_plugin_t() {
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std::vector<const char*> mpivars = {"MPI_RANK", "OMPI_COMM_WORLD_RANK", "MV2_COMM_WORLD_RANK"};
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for (const char* envvar : mpivars) if (const char* env = getenv(envvar)) {
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MPI_RANK = atoi(env);
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MPI_ENABLE = true;
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break;
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}
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}
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bool MPI_ENABLE = false;
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int MPI_RANK = 0;
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std::mutex writing_lock;
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bool is_valid_{true};
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@@ -82,53 +92,47 @@ class att_plugin_t {
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std::string name_demangled =
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rocprofiler::truncate_name(rocprofiler::cxx_demangle(kernel_name_c));
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if (name_demangled.size() > ATT_FILENAME_MAXBYTES) { // Limit filename size
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if (name_demangled.size() > ATT_FILENAME_MAXBYTES) // Limit filename size
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name_demangled = name_demangled.substr(0, ATT_FILENAME_MAXBYTES);
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}
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// Get the number of shader engine traces
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int se_num = att_tracer_record->shader_engine_data_count;
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std::string outpath;
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if (getenv("OUTPUT_PATH") == nullptr) {
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outpath = "";
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} else {
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outpath = std::string(getenv("OUTPUT_PATH")) + "/";
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}
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std::string outfilepath = ".";
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if (const char* env = getenv("OUTPUT_PATH"))
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outfilepath = std::string(env);
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outfilepath.reserve(outfilepath.size()+128); // Max filename size
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outfilepath += '/'+name_demangled;
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if (MPI_ENABLE) outfilepath += "_rank"+std::to_string(MPI_RANK);
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outfilepath += "_v";
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// Find if this filename already exists. If so, increment vname.
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int file_iteration = -1;
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bool bIncrementVersion = true;
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while (bIncrementVersion) {
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int file_iteration = 0;
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while (att_file_exists(outfilepath + std::to_string(file_iteration) + "_kernel.txt"))
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file_iteration += 1;
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std::string fss = name_demangled + "_v" + std::to_string(file_iteration);
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bIncrementVersion = att_file_exists(outpath + fss + "_kernel.txt");
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}
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outfilepath += std::to_string(file_iteration);
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auto dispatch_id = att_tracer_record->header.id.handle;
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std::string fname =
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outpath + name_demangled + "_v" + std::to_string(file_iteration) + "_kernel.txt";
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std::ofstream(fname.c_str()) << name_demangled << " [" << dispatch_id << "]: " << kernel_name_c
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<< '\n';
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std::string fname = outfilepath + "_kernel.txt";
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std::ofstream(fname.c_str()) << name_demangled << " dispatch[" << dispatch_id
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<< "] GPU[" << att_tracer_record->gpu_id.handle
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<< "]: " << kernel_name_c << '\n';
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// iterate over each shader engine att trace
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int se_num = att_tracer_record->shader_engine_data_count;
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for (int i = 0; i < se_num; i++) {
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if (!att_tracer_record->shader_engine_data ||
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!att_tracer_record->shader_engine_data[i].buffer_ptr)
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continue;
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printf("--------------collecting data for shader_engine %d---------------\n", i);
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rocprofiler_record_se_att_data_t* se_att_trace = &att_tracer_record->shader_engine_data[i];
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uint32_t size = se_att_trace->buffer_size;
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const char* data_buffer_ptr = reinterpret_cast<char*>(se_att_trace->buffer_ptr);
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// dump data in binary format
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std::ostringstream oss;
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oss << outpath + name_demangled << "_v" << file_iteration << "_se" << i << ".att";
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std::ofstream out(oss.str().c_str(), std::ios::binary);
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if (out.is_open()) {
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out.write((char*)data_buffer_ptr, size);
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out.close();
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} else {
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std::cerr << "\t" << __FUNCTION__ << " Failed to open file: " << oss.str().c_str() << '\n';
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}
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std::ofstream out(outfilepath + "_se" + std::to_string(i) + ".att", std::ios::binary);
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if (out.is_open())
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out.write((char*)data_buffer_ptr, se_att_trace->buffer_size);
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else
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std::cerr << "ATT Failed to open file: " << outfilepath << "_se" << i << ".att\n";
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}
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}
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