SWDEV-423317 - Enable GPU wait for hip sync calls

hipStreamSynchronize and hipDeviceSynchronize won't longer wait
for CPU commands in DD mode

Change-Id: I079c8bbfc34ddc6d3e2d74c92a34665877e512a5


[ROCm/clr commit: fbea58ba11]
This commit is contained in:
German Andryeyev committed 2023-09-22 13:04:27 -04:00
1 parent f62807d411
commit 2d492a201b
5 files changed
+13 -10

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+4 -3
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@@ -122,7 +122,7 @@ int Stream::DeviceId(const hipStream_t hStream) {
}
// ================================================================================================
void Stream::SyncAllStreams(int deviceId) {
void Stream::SyncAllStreams(int deviceId, bool cpu_wait) {
// Make a local copy to avoid stalls for GPU finish with multiple threads
std::vector<hip::Stream*> streams;
streams.reserve(streamSet.size());
@@ -136,7 +136,7 @@ void Stream::SyncAllStreams(int deviceId) {
}
}
for (auto it : streams) {
it->finish();
it->finish(cpu_wait);
it->release();
}
}
@@ -442,8 +442,9 @@ hipError_t hipStreamSynchronize_common(hipStream_t stream) {
}
}
bool wait = (stream == nullptr) ? true : false;
constexpr bool kDontWaitForCpu = false;
// Wait for the current host queue
hip::getStream(stream, wait)->finish();
hip::getStream(stream, wait)->finish(kDontWaitForCpu);
return hipSuccess;
}