SWDEV-286322 - clean up trailing space - part2 (#2383)
Change-Id: Id659c029a33874bc9a7d4c42bffd06cdc1845e2e
Tento commit je obsažen v:
@@ -61,7 +61,7 @@ int runTest(hipTextureAddressMode addressMode, hipTextureFilterMode filterMode)
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// Allocating the required buffer on gpu device
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float *texBuf, *texBufOut;
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float val[N], output[N];
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for (int i = 0; i < N; i++) {
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val[i] = i+1;
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output[i] = 0.0;
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@@ -85,7 +85,7 @@ int runTest(hipTextureAddressMode addressMode, hipTextureFilterMode filterMode)
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texDesc.addressMode[0] = addressMode;
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texDesc.addressMode[1] = addressMode;
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texDesc.filterMode = filterMode;
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texDesc.filterMode = filterMode;
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texDesc.normalizedCoords = false;
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// Creating texture object
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