SWDEV-305992 - Improve texture tests (#2646)
Enable more texture supports for hip-rocclr.
Skip texture tests on device that doesn't support images.
SWDEV-322257 - Fix issues of image tests skipped on
NVidia devices.
Change-Id: Ia99d06b1e97fc945f1b740e47710f4dcd70f38ca
[ROCm/hip commit: 643f8dbd36]
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@@ -25,7 +25,9 @@ THE SOFTWARE.
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texture<float, 2, hipReadModeElementType> tex;
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extern "C" __global__ void tex2dKernel(float* outputData, int width, int height) {
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#if !defined(__HIP_NO_IMAGE_SUPPORT) || !__HIP_NO_IMAGE_SUPPORT
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int x = hipBlockIdx_x * hipBlockDim_x + hipThreadIdx_x;
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int y = hipBlockIdx_y * hipBlockDim_y + hipThreadIdx_y;
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outputData[y * width + x] = tex2D(tex, x, y);
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#endif
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}
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