SWDEV-333188 - Port image tests to catch2 (#2793)

- Port image tests to catch2.
- Disable 3D filter test for gfx9a.
- Some other improvement
- Temporarily disable linear filter tests on Windows

Change-Id: Ieeddac9f8c50aa9b6b12ca9d8fd792a51973b8ca

[ROCm/hip commit: f3c171c984]
Bu işleme şunda yer alıyor:
ROCm CI Service Account
2022-07-19 19:26:56 +05:30
işlemeyi yapan: GitHub
ebeveyn 551f9b4f76
işleme 4e58d884c3
24 değiştirilmiş dosya ile 876 ekleme ve 124 silme
+2 -9
Dosyayı Görüntüle
@@ -110,15 +110,8 @@ static void runSimpleTexture3D_Check(int width, int height, int depth,
}
TEST_CASE("Unit_hipSimpleTexture3D_Check_DataTypes") {
#if HT_AMD
int imageSupport{};
HIP_CHECK(hipDeviceGetAttribute(&imageSupport,
hipDeviceAttributeImageSupport, 0));
if (!imageSupport) {
INFO("Texture is not supported on the device. Test is skipped");
return;
}
#endif
CHECK_IMAGE_SUPPORT
for ( int i = 1; i < 25; i++ ) {
runSimpleTexture3D_Check<float>(i, i, i, &texf);
runSimpleTexture3D_Check<int>(i+1, i, i, &texi);