SWDEV-1 - Merge github PRs to amd-staging
Change-Id: I2944a63ddc2eec8dc1403d9790ffffbaec343385
Cette révision appartient à :
@@ -53,6 +53,67 @@ set(TEST_SRC
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hipMipmappedArrayGetLevel.cc
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)
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# tests not for MI200+
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set(NOT_FOR_MI200_AND_ABOVE_TEST
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tex1Dfetch.cc
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tex1D.cc
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tex1DLayered.cc
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tex1DGrad.cc
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tex1DLayeredGrad.cc
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tex1DLayeredLod.cc
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tex1DLod.cc
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tex3D.cc
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tex3DLod.cc
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tex3DGrad.cc
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texCubemap.cc
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texCubemapLod.cc
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texCubemapGrad.cc
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texCubemapLayered.cc
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texCubemapLayeredLod.cc
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texCubemapLayeredGrad.cc
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tex2Dgather.cc
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tex2D.cc
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tex2DLayered.cc
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tex2DGrad.cc
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tex2DLayeredGrad.cc
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tex2DLod.cc
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tex2DLayeredLod.cc
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tex3D.cc
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tex3DLod.cc
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tex3DGrad.cc
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)
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set(MI200_AND_ABOVE_TARGETS gfx90a gfx940 gfx941 gfx942)
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function(CheckRejectedArchs OFFLOAD_ARCH_STR_LOCAL)
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set(ARCH_CHECK -1 PARENT_SCOPE)
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string(REGEX MATCHALL "--offload-arch=gfx[0-9a-z]+" OFFLOAD_ARCH_LIST ${OFFLOAD_ARCH_STR_LOCAL})
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foreach(OFFLOAD_ARCH IN LISTS OFFLOAD_ARCH_LIST)
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string(REGEX MATCHALL "--offload-arch=(gfx[0-9a-z]+)" matches ${OFFLOAD_ARCH})
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if (CMAKE_MATCH_COUNT EQUAL 1)
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if (CMAKE_MATCH_1 IN_LIST MI200_AND_ABOVE_TARGETS)
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set(ARCH_CHECK 1 PARENT_SCOPE)
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endif() # CMAKE_MATCH_1
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endif() # CMAKE_MATCH_COUNT
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endforeach() # OFFLOAD_ARCH_LIST
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endfunction() # CheckAcceptedArchs
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if(HIP_PLATFORM MATCHES "amd")
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if (DEFINED OFFLOAD_ARCH_STR)
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CheckRejectedArchs(${OFFLOAD_ARCH_STR})
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elseif(DEFINED $ENV{HCC_AMDGPU_TARGET})
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CheckRejectedArchs($ENV{HCC_AMDGPU_TARGET})
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else()
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set(ARCH_CHECK -1)
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endif()
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if(${ARCH_CHECK} EQUAL -1)
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message(STATUS "Adding test: ${NOT_FOR_MI200_AND_ABOVE_TEST}")
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set(TEST_SRC ${TEST_SRC} ${NOT_FOR_MI200_AND_ABOVE_TEST})
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else()
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message(STATUS "Removing test: ${NOT_FOR_MI200_AND_ABOVE_TEST}")
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endif()
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else()
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set(TEST_SRC ${TEST_SRC} ${NOT_FOR_MI200_AND_ABOVE_TEST})
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endif()
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if(WIN32)
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set(TEST_SRC
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${TEST_SRC}
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@@ -33,6 +33,14 @@ __host__ __device__ inline float GetCoordinate(size_t iteration, size_t N, size_
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return normalized_coords ? x / dim : x;
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}
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template <typename TexelType>
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__global__ void tex1DfetchKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj) {
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const auto tid = cg::this_grid().thread_rank();
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if (tid >= N) return;
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out[tid] = tex1D<TexelType>(tex_obj, tid);
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}
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template <typename TexelType>
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__global__ void tex1DKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
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size_t width, size_t num_subdivisions, bool normalized_coords) {
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@@ -43,6 +51,66 @@ __global__ void tex1DKernel(TexelType* const out, size_t N, hipTextureObject_t t
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out[tid] = tex1D<TexelType>(tex_obj, x);
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}
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template <typename TexelType>
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__global__ void tex1DLodKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
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size_t width, size_t num_subdivisions, bool normalized_coords,
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float level_of_detail) {
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const auto tid = cg::this_grid().thread_rank();
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if (tid >= N) return;
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float x = GetCoordinate(tid, N, width, num_subdivisions, normalized_coords);
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out[tid] = tex1DLod<TexelType>(tex_obj, x, level_of_detail);
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}
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template <typename TexelType>
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__global__ void tex1DLayeredLodKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
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size_t width, size_t num_subdivisions, bool normalized_coords,
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int layer, float level_of_detail) {
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const auto tid = cg::this_grid().thread_rank();
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if (tid >= N) return;
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float x = GetCoordinate(tid, N, width, num_subdivisions, normalized_coords);
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out[tid] = tex1DLayeredLod<TexelType>(tex_obj, x, layer, level_of_detail);
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}
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template <typename TexelType>
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__global__ void tex1DGradKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
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size_t width, size_t num_subdivisions, bool normalized_coords,
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float dx, float dy) {
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const auto tid = cg::this_grid().thread_rank();
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if (tid >= N) return;
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float x = GetCoordinate(tid, N, width, num_subdivisions, normalized_coords);
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out[tid] = tex1DGrad<TexelType>(tex_obj, x, dx, dy);
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}
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template <typename TexelType>
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__global__ void tex1DLayeredGradKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
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size_t width, size_t num_subdivisions,
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bool normalized_coords, int layer, float dx, float dy) {
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const auto tid = cg::this_grid().thread_rank();
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if (tid >= N) return;
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float x = GetCoordinate(tid, N, width, num_subdivisions, normalized_coords);
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out[tid] = tex1DLayeredGrad<TexelType>(tex_obj, x, layer, dx, dy);
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}
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template <typename TexelType>
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__global__ void tex2DgatherKernel(TexelType* const out, int comp, size_t N_x, size_t N_y,
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hipTextureObject_t tex_obj, size_t width, size_t height,
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size_t num_subdivisions, bool normalized_coords) {
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const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
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if (tid_x >= N_x) return;
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const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
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if (tid_y >= N_y) return;
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float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
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float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
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out[tid_y * N_x + tid_x] = tex2Dgather<TexelType>(tex_obj, x, y, comp);
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}
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template <typename TexelType>
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__global__ void tex2DKernel(TexelType* const out, size_t N_x, size_t N_y,
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hipTextureObject_t tex_obj, size_t width, size_t height,
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@@ -59,6 +127,73 @@ __global__ void tex2DKernel(TexelType* const out, size_t N_x, size_t N_y,
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out[tid_y * N_x + tid_x] = tex2D<TexelType>(tex_obj, x, y);
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}
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template <typename TexelType>
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__global__ void tex2DGradKernel(TexelType* const out, size_t N_x, size_t N_y,
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hipTextureObject_t tex_obj, size_t width, size_t height,
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size_t num_subdivisions, bool normalized_coords, float2 dx,
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float2 dy) {
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const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
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if (tid_x >= N_x) return;
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const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
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if (tid_y >= N_y) return;
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float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
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float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
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out[tid_y * N_x + tid_x] = tex2DGrad<TexelType>(tex_obj, x, y, dx, dy);
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}
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template <typename TexelType>
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__global__ void tex2DLayeredGradKernel(TexelType* const out, size_t N_x, size_t N_y,
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hipTextureObject_t tex_obj, size_t width, size_t height,
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size_t num_subdivisions, bool normalized_coords, float layer,
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float2 dx, float2 dy) {
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const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
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if (tid_x >= N_x) return;
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const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
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if (tid_y >= N_y) return;
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float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
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float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
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out[tid_y * N_x + tid_x] = tex2DLayeredGrad<TexelType>(tex_obj, x, y, layer, dx, dy);
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}
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template <typename TexelType>
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__global__ void tex2DLodKernel(TexelType* const out, size_t N_x, size_t N_y,
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hipTextureObject_t tex_obj, size_t width, size_t height,
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size_t num_subdivisions, bool normalized_coords, float level) {
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const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
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if (tid_x >= N_x) return;
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const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
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if (tid_y >= N_y) return;
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float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
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float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
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out[tid_y * N_x + tid_x] = tex2DLod<TexelType>(tex_obj, x, y, level);
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}
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template <typename TexelType>
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__global__ void tex2DLayeredLodKernel(TexelType* const out, size_t N_x, size_t N_y,
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hipTextureObject_t tex_obj, size_t width, size_t height,
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size_t num_subdivisions, bool normalized_coords, int layer,
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float level) {
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const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
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if (tid_x >= N_x) return;
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const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
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if (tid_y >= N_y) return;
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float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
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float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
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out[tid_y * N_x + tid_x] = tex2DLayeredLod<TexelType>(tex_obj, x, y, layer, level);
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}
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template <typename TexelType>
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__global__ void tex3DKernel(TexelType* const out, size_t N_x, size_t N_y, size_t N_z,
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hipTextureObject_t tex_obj, size_t width, size_t height, size_t depth,
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@@ -79,6 +214,111 @@ __global__ void tex3DKernel(TexelType* const out, size_t N_x, size_t N_y, size_t
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out[tid_z * N_x * N_y + tid_y * N_x + tid_x] = tex3D<TexelType>(tex_obj, x, y, z);
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}
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template <typename TexelType>
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__global__ void tex3DLodKernel(TexelType* const out, size_t N_x, size_t N_y, size_t N_z,
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hipTextureObject_t tex_obj, size_t width, size_t height,
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size_t depth, size_t num_subdivisions, bool normalized_coords,
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float level) {
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const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
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if (tid_x >= N_x) return;
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const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
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if (tid_y >= N_y) return;
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const auto tid_z = blockIdx.z * blockDim.z + threadIdx.z;
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if (tid_z >= N_z) return;
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float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
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float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
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float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
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out[tid_z * N_x * N_y + tid_y * N_x + tid_x] = tex3DLod<TexelType>(tex_obj, x, y, z, level);
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}
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template <typename TexelType>
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__global__ void tex3DGradKernel(TexelType* const out, size_t N_x, size_t N_y, size_t N_z,
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hipTextureObject_t tex_obj, size_t width, size_t height,
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size_t depth, size_t num_subdivisions, bool normalized_coords,
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float4 dx, float4 dy) {
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const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
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if (tid_x >= N_x) return;
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const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
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if (tid_y >= N_y) return;
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const auto tid_z = blockIdx.z * blockDim.z + threadIdx.z;
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if (tid_z >= N_z) return;
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float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
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float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
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float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
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out[tid_z * N_x * N_y + tid_y * N_x + tid_x] = tex3DGrad<TexelType>(tex_obj, x, y, z, dx, dy);
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}
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template <typename TexelType>
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__global__ void texCubemapKernel(TexelType* const out, size_t N_x, size_t N_y, size_t N_z,
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hipTextureObject_t tex_obj, size_t width, size_t height,
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size_t depth, size_t num_subdivisions, bool normalized_coords) {
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const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
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if (tid_x >= N_x) return;
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const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
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if (tid_y >= N_y) return;
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const auto tid_z = blockIdx.z * blockDim.z + threadIdx.z;
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if (tid_z >= N_z) return;
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float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
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float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
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float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
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out[tid_z * N_x * N_y + tid_y * N_x + tid_x] = texCubemap<TexelType>(tex_obj, x, y, z);
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}
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template <typename TexelType>
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__global__ void texCubemapLodKernel(TexelType* const out, size_t N_x, size_t N_y, size_t N_z,
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hipTextureObject_t tex_obj, size_t width, size_t height,
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size_t depth, size_t num_subdivisions, bool normalized_coords,
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float level) {
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const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
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if (tid_x >= N_x) return;
|
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|
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const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
|
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if (tid_y >= N_y) return;
|
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const auto tid_z = blockIdx.z * blockDim.z + threadIdx.z;
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if (tid_z >= N_z) return;
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float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
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float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
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float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
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out[tid_z * N_x * N_y + tid_y * N_x + tid_x] = texCubemapLod<TexelType>(tex_obj, x, y, z, level);
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}
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||||
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template <typename TexelType>
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__global__ void texCubemapGradKernel(TexelType* const out, size_t N_x, size_t N_y, size_t N_z,
|
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hipTextureObject_t tex_obj, size_t width, size_t height,
|
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size_t depth, size_t num_subdivisions, bool normalized_coords,
|
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float4 dx, float4 dy) {
|
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const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
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if (tid_x >= N_x) return;
|
||||
|
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const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
|
||||
if (tid_y >= N_y) return;
|
||||
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const auto tid_z = blockIdx.z * blockDim.z + threadIdx.z;
|
||||
if (tid_z >= N_z) return;
|
||||
|
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float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
|
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float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
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float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
|
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|
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out[tid_z * N_x * N_y + tid_y * N_x + tid_x] =
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texCubemapGrad<TexelType>(tex_obj, x, y, z, dx, dy);
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}
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||||
|
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template <typename TexelType>
|
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__global__ void tex1DLayeredKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
|
||||
size_t width, size_t num_subdivisions, bool normalized_coords,
|
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@@ -104,4 +344,71 @@ __global__ void tex2DLayeredKernel(TexelType* const out, size_t N_x, size_t N_y,
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float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
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out[tid_y * N_x + tid_x] = tex2DLayered<TexelType>(tex_obj, x, y, layer);
|
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}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void texCubemapLayeredKernel(TexelType* const out, size_t N_x, size_t N_y, size_t N_z,
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t depth, size_t num_subdivisions,
|
||||
bool normalized_coords, size_t layer) {
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
|
||||
if (tid_y >= N_y) return;
|
||||
|
||||
const auto tid_z = blockIdx.z * blockDim.z + threadIdx.z;
|
||||
if (tid_z >= N_z) return;
|
||||
|
||||
float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
|
||||
float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
||||
float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] =
|
||||
texCubemapLayered<TexelType>(tex_obj, x, y, z, layer);
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void texCubemapLayeredLodKernel(TexelType* const out, size_t N_x, size_t N_y, size_t N_z,
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t depth, size_t num_subdivisions,
|
||||
bool normalized_coords, size_t layer, float level) {
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
|
||||
if (tid_y >= N_y) return;
|
||||
|
||||
const auto tid_z = blockIdx.z * blockDim.z + threadIdx.z;
|
||||
if (tid_z >= N_z) return;
|
||||
|
||||
float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
|
||||
float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
||||
float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] =
|
||||
texCubemapLayeredLod<TexelType>(tex_obj, x, y, z, layer, level);
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void texCubemapLayeredGradKernel(TexelType* const out, size_t N_x, size_t N_y,
|
||||
size_t N_z, hipTextureObject_t tex_obj, size_t width,
|
||||
size_t height, size_t depth, size_t num_subdivisions,
|
||||
bool normalized_coords, size_t layer, float4 dx,
|
||||
float4 dy) {
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
const auto tid_y = blockIdx.y * blockDim.y + threadIdx.y;
|
||||
if (tid_y >= N_y) return;
|
||||
|
||||
const auto tid_z = blockIdx.z * blockDim.z + threadIdx.z;
|
||||
if (tid_z >= N_z) return;
|
||||
|
||||
float x = GetCoordinate(tid_x, N_x, width, num_subdivisions, normalized_coords);
|
||||
float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
||||
float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] =
|
||||
texCubemapLayeredGrad<TexelType>(tex_obj, x, y, z, layer, dx, dy);
|
||||
}
|
||||
@@ -34,6 +34,7 @@ template <typename TestType> struct TextureTestParams {
|
||||
size_t layers;
|
||||
size_t num_subdivisions;
|
||||
hipTextureDesc tex_desc;
|
||||
bool cubemap;
|
||||
|
||||
size_t Size() const {
|
||||
return extent.width * (extent.height ?: 1) * (extent.depth ?: 1) * (layers ?: 1);
|
||||
@@ -53,6 +54,10 @@ template <typename TestType> struct TextureTestParams {
|
||||
|
||||
size_t Depth() const { return extent.depth; }
|
||||
|
||||
unsigned int Flags() const {
|
||||
return (Layered() ? hipArrayLayered : 0u) | (cubemap ? hipArrayCubemap : 0u);
|
||||
}
|
||||
|
||||
hipExtent LayeredExtent() const {
|
||||
return Layered() ? make_hipExtent(Width(), Height(), layers) : extent;
|
||||
}
|
||||
@@ -94,19 +99,25 @@ template <typename TestType> struct TextureTestParams {
|
||||
tex_desc.addressMode[0] = address_mode_x;
|
||||
if (extent.height) tex_desc.addressMode[1] = address_mode_y;
|
||||
if (extent.depth) tex_desc.addressMode[2] = address_mode_z;
|
||||
|
||||
tex_desc.mipmapFilterMode = tex_desc.filterMode;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename TestType, bool normalized_read = false> struct TextureTestFixture {
|
||||
template <typename TestType, bool normalized_read = false, bool mipmap = false>
|
||||
struct TextureTestFixture {
|
||||
using VecType = vec4<TestType>;
|
||||
using OutType = std::conditional_t<normalized_read, vec4<float>, VecType>;
|
||||
template <typename T>
|
||||
using ArrayAllocGuardType =
|
||||
std::conditional_t<mipmap, MipmappedArrayAllocGuard<T>, ArrayAllocGuard<T>>;
|
||||
|
||||
TextureTestParams<TestType> params;
|
||||
hipResourceDesc res_desc;
|
||||
|
||||
LinearAllocGuard<VecType> host_alloc;
|
||||
TextureReference<VecType> tex_h;
|
||||
ArrayAllocGuard<VecType> tex_alloc_d;
|
||||
ArrayAllocGuardType<VecType> tex_alloc_d;
|
||||
TextureGuard tex;
|
||||
LinearAllocGuard<OutType> out_alloc_d;
|
||||
std::vector<OutType> out_alloc_h;
|
||||
@@ -115,7 +126,7 @@ template <typename TestType, bool normalized_read = false> struct TextureTestFix
|
||||
: params{p},
|
||||
host_alloc{LinearAllocs::hipHostMalloc, sizeof(VecType) * params.Size()},
|
||||
tex_h{host_alloc.ptr(), params.extent, params.layers},
|
||||
tex_alloc_d{params.LayeredExtent(), params.Layered() ? hipArrayLayered : 0u},
|
||||
tex_alloc_d{params.LayeredExtent(), params.Flags()},
|
||||
tex{ResDesc(), ¶ms.tex_desc},
|
||||
out_alloc_d{LinearAllocs::hipMalloc, sizeof(OutType) * params.NumIters()},
|
||||
out_alloc_h(params.NumIters()) {}
|
||||
@@ -127,7 +138,12 @@ template <typename TestType, bool normalized_read = false> struct TextureTestFix
|
||||
}
|
||||
|
||||
hipMemcpy3DParms memcpy_params = {};
|
||||
memcpy_params.dstArray = tex_alloc_d.ptr();
|
||||
memset(&memcpy_params, 0, sizeof(hipMemcpy3DParms));
|
||||
if constexpr (mipmap) {
|
||||
memcpy_params.dstArray = tex_alloc_d.GetLevel(0);
|
||||
} else {
|
||||
memcpy_params.dstArray = tex_alloc_d.ptr();
|
||||
}
|
||||
memcpy_params.extent = params.LayeredExtent();
|
||||
memcpy_params.extent.height = memcpy_params.extent.height ?: 1;
|
||||
memcpy_params.extent.depth = memcpy_params.extent.depth ?: 1;
|
||||
@@ -137,8 +153,13 @@ template <typename TestType, bool normalized_read = false> struct TextureTestFix
|
||||
HIP_CHECK(hipMemcpy3D(&memcpy_params));
|
||||
|
||||
memset(&res_desc, 0, sizeof(res_desc));
|
||||
res_desc.resType = hipResourceTypeArray;
|
||||
res_desc.res.array.array = tex_alloc_d.ptr();
|
||||
if constexpr (mipmap) {
|
||||
res_desc.resType = hipResourceTypeMipmappedArray;
|
||||
res_desc.res.mipmap.mipmap = tex_alloc_d.ptr();
|
||||
} else {
|
||||
res_desc.resType = hipResourceTypeArray;
|
||||
res_desc.res.array.array = tex_alloc_d.ptr();
|
||||
}
|
||||
return &res_desc;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,139 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex1D tex1D
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1D` and read mode set to `hipReadModeElementType`. The test
|
||||
* is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1D.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1D_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
tex1DKernel<vec4<TestType>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Index: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = fixture.tex_h.Tex1D(x, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1D` and read mode set to `hipReadModeNormalizedFloat`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1D.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1D_Positive_ReadModeNormalizedFloat", "", char, unsigned char, short,
|
||||
unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
tex1DKernel<vec4<float>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("i: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex1D(x, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,139 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex1DGrad tex1DGrad
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1DGrad` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1DGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1DGrad_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
tex1DGradKernel<vec4<TestType>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, 0.5f, 0.5f);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Index: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = fixture.tex_h.Tex1D(x, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1DGrad` and read mode set to `hipReadModeNormalizedFloat`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1DGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1DGrad_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
tex1DGradKernel<vec4<float>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, 0.5f, 0.5f);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("i: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex1D(x, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,149 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex1DLayered tex1DLayered
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1DLayered` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1DLayered.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1DLayered_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex1DLayeredKernel<vec4<TestType>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("i: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1DLayered` and read mode set to `hipReadModeNormalizedFloat`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1DLayered.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1DLayered_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex1DLayeredKernel<vec4<float>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("Index: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,150 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex1DLayeredGrad tex1DLayeredGrad
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1DLayeredGrad` and read mode set to `hipReadModeElementType`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1DLayeredGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1DLayeredGrad_Positive_ReadModeElementType", "", char, unsigned char,
|
||||
short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex1DLayeredGradKernel<vec4<TestType>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer, 0.5f, 0.5f);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("Index: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1DLayeredGrad` and read mode set to
|
||||
* `hipReadModeNormalizedFloat`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1DLayeredGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1DLayeredGrad_Positive_ReadModeNormalizedFloat", "", char,
|
||||
unsigned char, short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex1DLayeredGradKernel<vec4<float>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer, 0.5f, 0.5f);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("i: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Filter mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,149 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex1DLayeredLod tex1DLayeredLod
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1DLayeredLod` and read mode set to `hipReadModeElementType`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1DLayeredLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1DLayeredLod_Positive_ReadModeElementType", "", char, unsigned char,
|
||||
short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex1DLayeredLodKernel<vec4<TestType>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer, 0);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("Index: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1DLayeredLod` and read mode set to
|
||||
* `hipReadModeNormalizedFloat`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1DLayeredLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1DLayeredLod_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex1DLayeredLodKernel<vec4<float>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer, 0);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("i: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,139 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex1DLod tex1DLod
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1DLod` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1DLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1DLod_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
tex1DLodKernel<vec4<TestType>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, 0);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Index: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = fixture.tex_h.Tex1D(x, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1DLod` and read mode set to `hipReadModeNormalizedFloat`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1DLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1DLod_Positive_ReadModeNormalizedFloat", "", char, unsigned char, short,
|
||||
unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
tex1DLodKernel<vec4<float>><<<num_blocks, num_threads>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, 0);
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("i: " << i);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex1D(x, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,162 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
#include <resource_guards.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "utils.hh"
|
||||
#include "vec4.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex1D tex1D
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1Dfetch` and read mode set to `hipReadModeElementType`.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1Dfetch.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1Dfetch_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
std::vector<vec4<TestType>> tex_h(1024);
|
||||
for (auto i = 0u; i < tex_h.size(); ++i) {
|
||||
tex_h[i].x = i + 7;
|
||||
tex_h[i].y = i + 7;
|
||||
tex_h[i].z = i + 7;
|
||||
tex_h[i].w = i + 7;
|
||||
}
|
||||
|
||||
const auto alloc_size = tex_h.size() * sizeof(vec4<TestType>);
|
||||
LinearAllocGuard<vec4<TestType>> tex_alloc_d(LinearAllocs::hipMalloc, alloc_size);
|
||||
HIP_CHECK(hipMemcpy(tex_alloc_d.ptr(), tex_h.data(), alloc_size, hipMemcpyHostToDevice));
|
||||
|
||||
hipResourceDesc res_desc;
|
||||
memset(&res_desc, 0, sizeof(res_desc));
|
||||
res_desc.resType = hipResourceTypeLinear;
|
||||
res_desc.res.linear.devPtr = tex_alloc_d.ptr();
|
||||
res_desc.res.linear.desc = hipCreateChannelDesc<vec4<TestType>>();
|
||||
res_desc.res.linear.sizeInBytes = alloc_size;
|
||||
|
||||
hipTextureDesc tex_desc;
|
||||
memset(&tex_desc, 0, sizeof(tex_desc));
|
||||
tex_desc.filterMode = hipFilterModePoint;
|
||||
tex_desc.readMode = hipReadModeElementType;
|
||||
tex_desc.normalizedCoords = false;
|
||||
tex_desc.addressMode[0] = hipAddressModeClamp;
|
||||
|
||||
LinearAllocGuard<vec4<TestType>> out_alloc_d(LinearAllocs::hipMalloc, alloc_size);
|
||||
TextureGuard tex(&res_desc, &tex_desc);
|
||||
|
||||
const auto num_threads = std::min<size_t>(1024, tex_h.size());
|
||||
const auto num_blocks = (tex_h.size() + num_threads - 1) / num_threads;
|
||||
tex1DfetchKernel<vec4<TestType>>
|
||||
<<<num_blocks, num_threads>>>(out_alloc_d.ptr(), tex_h.size(), tex.object());
|
||||
|
||||
std::vector<vec4<TestType>> out_alloc_h(tex_h.size());
|
||||
HIP_CHECK(hipMemcpy(out_alloc_h.data(), out_alloc_d.ptr(), alloc_size, hipMemcpyDeviceToHost));
|
||||
HIP_CHECK(hipDeviceSynchronize());
|
||||
|
||||
for (auto i = 0u; i < out_alloc_h.size(); ++i) {
|
||||
INFO("Index: " << i);
|
||||
const auto ref_val = tex_h[i];
|
||||
REQUIRE(ref_val.x == out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex1Dfetch` and read mode set to `hipReadModeNormalizedFloat`.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex1Dfetch.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex1Dfetch_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
std::vector<vec4<TestType>> tex_h(1024);
|
||||
for (auto i = 0u; i < tex_h.size(); ++i) {
|
||||
tex_h[i].x = i + 7;
|
||||
tex_h[i].y = i + 7;
|
||||
tex_h[i].z = i + 7;
|
||||
tex_h[i].w = i + 7;
|
||||
}
|
||||
|
||||
const auto alloc_size = tex_h.size() * sizeof(vec4<TestType>);
|
||||
LinearAllocGuard<vec4<TestType>> tex_alloc_d(LinearAllocs::hipMalloc, alloc_size);
|
||||
HIP_CHECK(hipMemcpy(tex_alloc_d.ptr(), tex_h.data(), alloc_size, hipMemcpyHostToDevice));
|
||||
|
||||
hipResourceDesc res_desc;
|
||||
memset(&res_desc, 0, sizeof(res_desc));
|
||||
res_desc.resType = hipResourceTypeLinear;
|
||||
res_desc.res.linear.devPtr = tex_alloc_d.ptr();
|
||||
res_desc.res.linear.desc = hipCreateChannelDesc<vec4<TestType>>();
|
||||
res_desc.res.linear.sizeInBytes = alloc_size;
|
||||
|
||||
hipTextureDesc tex_desc;
|
||||
memset(&tex_desc, 0, sizeof(tex_desc));
|
||||
tex_desc.filterMode = hipFilterModePoint;
|
||||
tex_desc.readMode = hipReadModeElementType;
|
||||
tex_desc.normalizedCoords = false;
|
||||
tex_desc.addressMode[0] = hipAddressModeClamp;
|
||||
|
||||
LinearAllocGuard<vec4<float>> out_alloc_d(LinearAllocs::hipMalloc, alloc_size);
|
||||
TextureGuard tex(&res_desc, &tex_desc);
|
||||
|
||||
const auto num_threads = std::min<size_t>(1024, tex_h.size());
|
||||
const auto num_blocks = (tex_h.size() + num_threads - 1) / num_threads;
|
||||
tex1DfetchKernel<vec4<float>>
|
||||
<<<num_blocks, num_threads>>>(out_alloc_d.ptr(), tex_h.size(), tex.object());
|
||||
|
||||
std::vector<vec4<float>> out_alloc_h(tex_h.size());
|
||||
HIP_CHECK(hipMemcpy(out_alloc_h.data(), out_alloc_d.ptr(), alloc_size, hipMemcpyDeviceToHost));
|
||||
HIP_CHECK(hipDeviceSynchronize());
|
||||
|
||||
for (auto i = 0u; i < out_alloc_h.size(); ++i) {
|
||||
INFO("Index: " << i);
|
||||
const auto ref_val = Vec4Map<TestType>(tex_h[i], NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,173 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex2D tex2D
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2D` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2D.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2D_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
tex2DKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), fixture.tex.object(),
|
||||
params.Width(), params.Height(), params.num_subdivisions, params.tex_desc.normalizedCoords);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2D(x, y, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2D` and read mode set to `hipReadModeNormalizedFloat`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2D.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2D_Positive_ReadModeNormalizedFloat", "", char, unsigned char, short,
|
||||
unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
tex2DKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), fixture.tex.object(),
|
||||
params.Width(), params.Height(), params.num_subdivisions, params.tex_desc.normalizedCoords);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersY();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex2D(x, y, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,175 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex2DGrad tex2DGrad
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2DGrad` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2DGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2DGrad_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
tex2DGradKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), fixture.tex.object(),
|
||||
params.Width(), params.Height(), params.num_subdivisions, params.tex_desc.normalizedCoords,
|
||||
float2{0.5f, 0.5f}, float2{0.5f, 0.5f});
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2D(x, y, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2DGrad` and read mode set to `hipReadModeNormalizedFloat`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2DGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2DGrad_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
tex2DGradKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), fixture.tex.object(),
|
||||
params.Width(), params.Height(), params.num_subdivisions, params.tex_desc.normalizedCoords,
|
||||
float2{0.5f, 0.5f}, float2{0.5f, 0.5f});
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex2D(x, y, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,183 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex2DLayered tex2DLayered
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2DLayered` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2DLayered.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2DLayered_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex2DLayeredKernel<vec4<TestType>>
|
||||
<<<dim_grid, dim_block>>>(fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(),
|
||||
fixture.tex.object(), params.Width(), params.Height(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2DLayered` and read mode set to `hipReadModeNormalizedFloat`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2DLayered.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2DLayered_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex2DLayeredKernel<vec4<float>>
|
||||
<<<dim_grid, dim_block>>>(fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(),
|
||||
fixture.tex.object(), params.Width(), params.Height(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,183 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex2DLayeredGrad tex2DLayeredGrad
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2DLayeredGrad` and read mode set to `hipReadModeElementType`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2DLayeredGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2DLayeredGrad_Positive_ReadModeElementType", "", char, unsigned char,
|
||||
short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex2DLayeredGradKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), fixture.tex.object(),
|
||||
params.Width(), params.Height(), params.num_subdivisions, params.tex_desc.normalizedCoords,
|
||||
layer, float2{0.5f, 0.5f}, float2{0.5f, 0.5f});
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2DLayeredGrad` and read mode set to
|
||||
* `hipReadModeNormalizedFloat`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2DLayeredGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2DLayeredGrad_Positive_ReadModeNormalizedFloat", "", char,
|
||||
unsigned char, short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex2DLayeredGradKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), fixture.tex.object(),
|
||||
params.Width(), params.Height(), params.num_subdivisions, params.tex_desc.normalizedCoords,
|
||||
layer, float2{0.5f, 0.5f}, float2{0.5f, 0.5f});
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,183 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex2DLayeredLod tex2DLayeredLod
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2DLayeredLod` and read mode set to `hipReadModeElementType`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2DLayeredLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2DLayeredLod_Positive_ReadModeElementType", "", char, unsigned char,
|
||||
short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex2DLayeredLodKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), fixture.tex.object(),
|
||||
params.Width(), params.Height(), params.num_subdivisions, params.tex_desc.normalizedCoords,
|
||||
layer, 0);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2DLayeredLod` and read mode set to
|
||||
* `hipReadModeNormalizedFloat`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2DLayeredLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2DLayeredLod_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
tex2DLayeredLodKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), fixture.tex.object(),
|
||||
params.Width(), params.Height(), params.num_subdivisions, params.tex_desc.normalizedCoords,
|
||||
layer, 0);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,175 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex2DLod tex2DLod
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2DLod` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2DLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2DLod_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
tex2DLodKernel<vec4<TestType>>
|
||||
<<<dim_grid, dim_block>>>(fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(),
|
||||
fixture.tex.object(), params.Width(), params.Height(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, 0);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2D(x, y, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2DLod` and read mode set to `hipReadModeNormalizedFloat`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2DLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2DLod_Positive_ReadModeNormalizedFloat", "", char, unsigned char, short,
|
||||
unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
tex2DLodKernel<vec4<float>>
|
||||
<<<dim_grid, dim_block>>>(fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(),
|
||||
fixture.tex.object(), params.Width(), params.Height(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, 0);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex2D(x, y, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex2Dgather tex2Dgather
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex2Dgather` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex2Dgather.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex2Dgather_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
|
||||
const int comp = GENERATE(0, 1, 2, 3);
|
||||
|
||||
tex2DgatherKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), comp, params.NumItersX(), params.NumItersY(), fixture.tex.object(),
|
||||
params.Width(), params.Height(), params.num_subdivisions, params.tex_desc.normalizedCoords);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2DGather(x, y, comp, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,194 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex3D tex3D
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex3D` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex3D.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex3D_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 4, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
tex3DKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumIters(); ++i) {
|
||||
const auto plane = i % (params.NumItersX() * params.NumItersY());
|
||||
float x = plane % params.NumItersX();
|
||||
float y = plane / params.NumItersX();
|
||||
float z = i / (params.NumItersX() * params.NumItersY());
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
z = GetCoordinate(z, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex3D(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex3D` and read mode set to `hipReadModeNormalizedFloat`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex3D.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex3D_Positive_ReadModeNormalizedFloat", "", char, unsigned char, short,
|
||||
unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
tex3DKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumIters(); ++i) {
|
||||
const auto plane = i % (params.NumItersX() * params.NumItersY());
|
||||
float x = plane % params.NumItersX();
|
||||
float y = plane / params.NumItersX();
|
||||
float z = i / (params.NumItersX() * params.NumItersY());
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
z = GetCoordinate(z, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex3D(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,193 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex3DGrad tex3DGrad
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex3DGrad` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex3DGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex3DGrad_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
tex3DGradKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, float4{}, float4{});
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumIters(); ++i) {
|
||||
const auto plane = i % (params.NumItersX() * params.NumItersY());
|
||||
float x = plane % params.NumItersX();
|
||||
float y = plane / params.NumItersX();
|
||||
float z = i / (params.NumItersX() * params.NumItersY());
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
z = GetCoordinate(z, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex3D(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex3DGrad` and read mode set to `hipReadModeNormalizedFloat`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex3DGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex3DGrad_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
tex3DGradKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, float4{}, float4{});
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumIters(); ++i) {
|
||||
const auto plane = i % (params.NumItersX() * params.NumItersY());
|
||||
float x = plane % params.NumItersX();
|
||||
float y = plane / params.NumItersX();
|
||||
float z = i / (params.NumItersX() * params.NumItersY());
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
z = GetCoordinate(z, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex3D(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,193 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup tex3DLod tex3DLod
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex3DLod` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex3DLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex3DLod_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
tex3DLodKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, 0.0);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumIters(); ++i) {
|
||||
const auto plane = i % (params.NumItersX() * params.NumItersY());
|
||||
float x = plane % params.NumItersX();
|
||||
float y = plane / params.NumItersX();
|
||||
float z = i / (params.NumItersX() * params.NumItersY());
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
z = GetCoordinate(z, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex3D(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `tex3DLod` and read mode set to `hipReadModeNormalizedFloat`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/tex3DLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_tex3DLod_Positive_ReadModeNormalizedFloat", "", char, unsigned char, short,
|
||||
unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
tex3DLodKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, 0.0);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto i = 0u; i < params.NumIters(); ++i) {
|
||||
const auto plane = i % (params.NumItersX() * params.NumItersY());
|
||||
float x = plane % params.NumItersX();
|
||||
float y = plane / params.NumItersX();
|
||||
float z = i / (params.NumItersX() * params.NumItersY());
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
z = GetCoordinate(z, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex3D(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,203 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup texCubemap texCubemap
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemap` and read mode set to `hipReadModeElementType`. The
|
||||
* test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemap.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemap_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
texCubemapKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemap` and read mode set to `hipReadModeNormalizedFloat`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemap.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemap_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
texCubemapKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,203 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup texCubemapGrad texCubemapGrad
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemapGrad` and read mode set to `hipReadModeElementType`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemapGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapGrad_Positive_ReadModeElementType", "", char, unsigned char,
|
||||
short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
texCubemapGradKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, float4{}, float4{});
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemapGrad` and read mode set to
|
||||
* `hipReadModeNormalizedFloat`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemapGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapGrad_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
texCubemapGradKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, float4{}, float4{});
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,209 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup texCubemapLayered texCubemapLayered
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemapLayered` and read mode set to
|
||||
* `hipReadModeElementType`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemapLayered.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayered_Positive_ReadModeElementType", "", char, unsigned char,
|
||||
short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
texCubemapLayeredKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemapLayered` and read mode set to
|
||||
* `hipReadModeNormalizedFloat`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemapLayered.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayered_Positive_ReadModeNormalizedFloat", "", char,
|
||||
unsigned char, short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
texCubemapLayeredKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,211 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup texCubemapLayeredGrad texCubemapLayeredGrad
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemapLayeredGrad` and read mode set to
|
||||
* `hipReadModeElementType`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemapLayeredGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayeredGrad_Positive_ReadModeElementType", "", char,
|
||||
unsigned char, short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
texCubemapLayeredGradKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer, float4{}, float4{});
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemapLayeredGrad` and read mode set to
|
||||
* `hipReadModeNormalizedFloat`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemapLayeredGrad.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayeredGrad_Positive_ReadModeNormalizedFloat", "", char,
|
||||
unsigned char, short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
texCubemapLayeredGradKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer, float4{}, float4{});
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,211 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup texCubemapLayeredLod texCubemapLayeredLod
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemapLayeredLod` and read mode set to
|
||||
* `hipReadModeElementType`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemapLayeredLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayeredLod_Positive_ReadModeElementType", "", char,
|
||||
unsigned char, short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
texCubemapLayeredLodKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer, 0.0);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemapLayeredLod` and read mode set to
|
||||
* `hipReadModeNormalizedFloat`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemapLayeredLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayeredLod_Positive_ReadModeNormalizedFloat", "", char,
|
||||
unsigned char, short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
for (auto layer = 0u; layer < params.layers; ++layer) {
|
||||
texCubemapLayeredLodKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, layer, 0.0);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("Layer: " << layer);
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,203 @@
|
||||
/*
|
||||
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
|
||||
#include "kernels.hh"
|
||||
#include "test_fixture.hh"
|
||||
|
||||
/**
|
||||
* @addtogroup texCubemapLod texCubemapLod
|
||||
* @{
|
||||
* @ingroup TextureTest
|
||||
*/
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemapLod` and read mode set to `hipReadModeElementType`.
|
||||
* The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemapLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLod_Positive_ReadModeElementType", "", char, unsigned char,
|
||||
short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
texCubemapLodKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, 0.0);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test Description
|
||||
* ------------------------
|
||||
* - Test texture fetching with `texCubemapLod` and read mode set to
|
||||
* `hipReadModeNormalizedFloat`. The test is performed with:
|
||||
* - normalized coordinates
|
||||
* - non-normalized coordinates
|
||||
* - Nearest-point sampling
|
||||
* - Linear filtering
|
||||
* - All combinations of different addressing modes.
|
||||
* Test source
|
||||
* ------------------------
|
||||
* - unit/texture/texCubemapLod.cc
|
||||
* Test requirements
|
||||
* ------------------------
|
||||
* - HIP_VERSION >= 5.7
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLod_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
|
||||
|
||||
dim3 dim_grid;
|
||||
dim_grid.x = num_blocks_x;
|
||||
dim_grid.y = num_blocks_y;
|
||||
dim_grid.z = num_blocks_z;
|
||||
|
||||
dim3 dim_block;
|
||||
dim_block.x = num_threads_x;
|
||||
dim_block.y = num_threads_y;
|
||||
dim_block.z = num_threads_z;
|
||||
|
||||
texCubemapLodKernel<vec4<float>><<<dim_grid, dim_block>>>(
|
||||
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
|
||||
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
|
||||
params.num_subdivisions, params.tex_desc.normalizedCoords, 0.0);
|
||||
HIP_CHECK(hipGetLastError());
|
||||
|
||||
fixture.LoadOutput();
|
||||
|
||||
for (auto k = 0u; k < params.NumItersZ(); ++k) {
|
||||
for (auto j = 0u; j < params.NumItersY(); ++j) {
|
||||
for (auto i = 0u; i < params.NumItersX(); ++i) {
|
||||
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
|
||||
INFO("i: " << i);
|
||||
INFO("j: " << j);
|
||||
INFO("k: " << k);
|
||||
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
|
||||
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -26,6 +26,10 @@ THE SOFTWARE.
|
||||
|
||||
#include "fixed_point.hh"
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef __int64 ssize_t;
|
||||
#endif // _WIN64
|
||||
|
||||
template <typename TexelType> class TextureReference {
|
||||
public:
|
||||
TextureReference(TexelType* alloc, hipExtent extent, size_t layers)
|
||||
@@ -35,6 +39,42 @@ template <typename TexelType> class TextureReference {
|
||||
return Tex1DLayered(x, 0, tex_desc);
|
||||
}
|
||||
|
||||
TexelType Tex2DGather(float x, float y, int comp, const hipTextureDesc& tex_desc) const {
|
||||
x = tex_desc.normalizedCoords ? x * extent_.width : x;
|
||||
y = tex_desc.normalizedCoords ? y * extent_.height : y;
|
||||
|
||||
const auto [i, alpha] = GetLinearFilteringParams(x);
|
||||
const auto [j, beta] = GetLinearFilteringParams(y);
|
||||
|
||||
const auto T_i0j0 = Sample(i, j, 0, tex_desc.addressMode);
|
||||
const auto T_i1j0 = Sample(i + 1.0f, j, 0, tex_desc.addressMode);
|
||||
const auto T_i0j1 = Sample(i, j + 1.0f, 0, tex_desc.addressMode);
|
||||
const auto T_i1j1 = Sample(i + 1.0f, j + 1.0f, 0, tex_desc.addressMode);
|
||||
|
||||
const auto IndexVec4 = [](auto vec, int comp) {
|
||||
switch (comp) {
|
||||
case 0:
|
||||
return vec.x;
|
||||
case 1:
|
||||
return vec.y;
|
||||
case 2:
|
||||
return vec.z;
|
||||
case 3:
|
||||
return vec.w;
|
||||
default:
|
||||
throw std::invalid_argument("Invalid gather comp");
|
||||
}
|
||||
};
|
||||
|
||||
TexelType texel;
|
||||
texel.x = IndexVec4(T_i0j1, comp);
|
||||
texel.y = IndexVec4(T_i1j1, comp);
|
||||
texel.z = IndexVec4(T_i1j0, comp);
|
||||
texel.w = IndexVec4(T_i0j0, comp);
|
||||
|
||||
return texel;
|
||||
}
|
||||
|
||||
TexelType Tex2D(float x, float y, const hipTextureDesc& tex_desc) const {
|
||||
return Tex2DLayered(x, y, 0, tex_desc);
|
||||
}
|
||||
@@ -52,6 +92,64 @@ template <typename TexelType> class TextureReference {
|
||||
}
|
||||
}
|
||||
|
||||
TexelType TexCubemap(float x, float y, float z, const hipTextureDesc& tex_desc) const {
|
||||
x = tex_desc.normalizedCoords ? x * extent_.width : x;
|
||||
y = tex_desc.normalizedCoords ? y * extent_.height : y;
|
||||
z = tex_desc.normalizedCoords ? z * extent_.depth : z;
|
||||
|
||||
int face;
|
||||
float m, s, t;
|
||||
|
||||
if (std::abs(x) > std::abs(y) && std::abs(x) > std::abs(z)) {
|
||||
if (x >= 0) {
|
||||
face = 0;
|
||||
m = x;
|
||||
s = -z;
|
||||
t = -y;
|
||||
} else {
|
||||
face = 1;
|
||||
m = -x;
|
||||
s = z;
|
||||
t = -y;
|
||||
}
|
||||
} else if (std::abs(y) >= std::abs(x) && std::abs(y) > std::abs(z)) {
|
||||
if (y >= 0) {
|
||||
face = 2;
|
||||
m = y;
|
||||
s = x;
|
||||
t = z;
|
||||
} else {
|
||||
face = 3;
|
||||
m = -y;
|
||||
s = x;
|
||||
t = -z;
|
||||
}
|
||||
} else {
|
||||
if (z >= 0) {
|
||||
face = 4;
|
||||
m = z;
|
||||
s = x;
|
||||
t = -y;
|
||||
} else {
|
||||
face = 5;
|
||||
m = -z;
|
||||
s = -x;
|
||||
t = -y;
|
||||
}
|
||||
}
|
||||
|
||||
float coord1 = (s / m + 1) / 2;
|
||||
float coord2 = (t / m + 1) / 2;
|
||||
|
||||
if (tex_desc.filterMode == hipFilterModePoint) {
|
||||
return Sample(roundf(coord1), roundf(coord2), face, tex_desc.addressMode);
|
||||
} else if (tex_desc.filterMode == hipFilterModeLinear) {
|
||||
return LinearFiltering(coord1, coord2, face, tex_desc.addressMode);
|
||||
} else {
|
||||
throw std::invalid_argument("Invalid hipFilterMode value");
|
||||
}
|
||||
}
|
||||
|
||||
TexelType Tex1DLayered(float x, int layer, const hipTextureDesc& tex_desc) const {
|
||||
x = tex_desc.normalizedCoords ? x * extent_.width : x;
|
||||
if (tex_desc.filterMode == hipFilterModePoint) {
|
||||
|
||||
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