SDK: Agent UUIDs, agent runtime visibility, kernel symbol address (#154)
* [DO NOT MERGE] Misc UUID updates - this is WIP * Agent visibility - Support for ROCR_VISIBLE_DEVICES, HIP_VISIBLE_DEVICES, CUDA_VISIBLE_DEVICES, GPU_DEVICE_ORDINAL * Update CHANGELOG * tweak to rocprofiler_agent_runtime_visiblity_t * Code object kernel address - new fields in code_object_kernel_symbol_register_data_t - kernel_code_entry_byte_offset - kernel_address * Support ROCR_VISIBLE_DEVICES reordering devices for HIP * Addressed code review changes --------- Co-authored-by: Jonathan R. Madsen <jonathanrmadsen@gmail.com>
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@@ -146,6 +146,7 @@ SPECIALIZE_GET_ENV(uint64_t)
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SPECIALIZE_SET_ENV(const char*)
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SPECIALIZE_SET_ENV(std::string)
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SPECIALIZE_SET_ENV(std::string_view)
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SPECIALIZE_SET_ENV(float)
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SPECIALIZE_SET_ENV(double)
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} // namespace impl
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