SDK: Agent UUIDs, agent runtime visibility, kernel symbol address (#154)
* [DO NOT MERGE] Misc UUID updates - this is WIP * Agent visibility - Support for ROCR_VISIBLE_DEVICES, HIP_VISIBLE_DEVICES, CUDA_VISIBLE_DEVICES, GPU_DEVICE_ORDINAL * Update CHANGELOG * tweak to rocprofiler_agent_runtime_visiblity_t * Code object kernel address - new fields in code_object_kernel_symbol_register_data_t - kernel_code_entry_byte_offset - kernel_address * Support ROCR_VISIBLE_DEVICES reordering devices for HIP * Addressed code review changes --------- Co-authored-by: Jonathan R. Madsen <jonathanrmadsen@gmail.com>
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@@ -75,7 +75,7 @@ query_pc_sampling_configuration(const rocprofiler_pc_sampling_configuration_t* c
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} // namespace
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kernel_symbol_info::kernel_symbol_info()
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: base_type{0, 0, 0, "", 0, 0, 0, 0, 0, 0, 0, 0}
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: base_type{0, 0, 0, "", 0, 0, 0, 0, 0, 0, 0, 0, 0, {.value = 0}}
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{}
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constexpr auto null_address_v = rocprofiler_address_t{.value = 0};
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