SWDEV-305992 - Improve texture tests (#2646)
Enable more texture supports for hip-rocclr. Skip texture tests on device that doesn't support images. SWDEV-322257 - Fix issues of image tests skipped on NVidia devices. Change-Id: Ia99d06b1e97fc945f1b740e47710f4dcd70f38ca
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@@ -592,13 +592,8 @@ bool testTexSingleStreamMultGPU(unsigned int numOfGPUs,
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int main(int argc, char** argv) {
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HipTest::parseStandardArguments(argc, argv, true);
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int imageSupport = 0;
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hipDeviceGetAttribute(&imageSupport, hipDeviceAttributeImageSupport,
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p_gpuDevice);
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if (!imageSupport) {
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printf("Texture is not support on the device\n");
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passed();
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}
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checkImageSupport();
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bool TestPassed = true;
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if (p_tests == 0x01) {
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TestPassed = testTexType<float>(HIP_AD_FORMAT_FLOAT,
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