kfdtest: Rename IterateIsa to PersistentIterateIsa

To avoid confusion since this shader has changed to be persistent
(original IterateIsa may be re-used for debugger tests).

Signed-off-by: Graham Sider <Graham.Sider@amd.com>
Change-Id: I4643692765fc7665933257e89d5b922e779ad2e5
This commit is contained in:
Graham Sider
2022-10-05 16:04:11 -04:00
rodzic a63d53ad8b
commit 6467664ec7
3 zmienionych plików z 5 dodań i 5 usunięć
+2 -2
Wyświetl plik
@@ -39,7 +39,7 @@ const std::vector<const char*> ShaderList = {
WriteFlagAndValueIsa,
WriteAndSignalIsa,
LoopIsa,
IterateIsa,
PersistentIterateIsa,
ReadMemoryIsa,
GwsInitIsa,
GwsAtomicIncreaseIsa,
@@ -463,7 +463,7 @@ const char *LoopIsa = R"(
* v6 - register storing known-value output for mangle testing
* v7 - counter
*/
const char *IterateIsa = SHADER_MACROS R"(
const char *PersistentIterateIsa = SHADER_MACROS R"(
// Compute address of output buffer
v_mov_b32 v0, s4 // use workgroup id as index
v_lshlrev_b32 v0, 2, v0 // v0 *= 4