SWDEV-480209 - Make internal callbacks non-blocking

Change-Id: Ic918d08f341abfd9a7c167d09f9c723cdc43157f
This commit is contained in:
Anusha GodavarthySurya
2024-10-28 09:23:25 +00:00
committed by Anusha Godavarthy Surya
vanhempi c9dd95bf6c
commit 683a942364
11 muutettua tiedostoa jossa 38 lisäystä ja 34 poistoa
+3 -2
Näytä tiedosto
@@ -190,10 +190,11 @@ bool Event::resetStatus(int32_t status) {
}
// ================================================================================================
bool Event::setCallback(int32_t status, Event::CallBackFunction callback, void* data) {
bool Event::setCallback(int32_t status, Event::CallBackFunction callback, void* data,
bool blocking) {
assert(status >= CL_COMPLETE && status <= CL_QUEUED && "invalid status");
CallBackEntry* entry = new CallBackEntry(status, callback, data);
CallBackEntry* entry = new CallBackEntry(status, callback, data, blocking);
if (entry == NULL) {
return false;
}
+5 -5
Näytä tiedosto
@@ -72,10 +72,10 @@ class Event : public RuntimeObject {
std::atomic<CallBackFunction> callback_; //!< callback function pointer.
void* data_; //!< user data passed to the callback function.
int32_t status_; //!< execution status triggering the callback.
CallBackEntry(int32_t status, CallBackFunction callback, void* data)
: callback_(callback), data_(data), status_(status) {}
int32_t status_; //!< execution status triggering the callback.
bool blocking_; //!< TRUE if callback is blocking
CallBackEntry(int32_t status, CallBackFunction callback, void* data, bool blocking)
: callback_(callback), data_(data), status_(status), blocking_(blocking) {}
};
public:
@@ -173,7 +173,7 @@ class Event : public RuntimeObject {
int32_t status() const { return status_.load(std::memory_order_relaxed); }
//! Insert the given \a callback into the callback stack.
bool setCallback(int32_t status, CallBackFunction callback, void* data);
bool setCallback(int32_t status, CallBackFunction callback, void* data, bool blocking = true);
/*! \brief Set the event status.
*
+2 -1
Näytä tiedosto
@@ -57,8 +57,9 @@ HostQueue::HostQueue(Context& context, Device& device, cl_command_queue_properti
}
bool HostQueue::terminate() {
// incase of force destroy skip checking on the last command
if (AMD_DIRECT_DISPATCH) {
if (vdev() != nullptr) {
if (!forceDestroy_ && vdev() != nullptr) {
// If the queue still has the last command, then wait and release it
// We must be in protected way to get last command when calling
// awaitCompletion() where lastCommand will be released and possibly
+4
Näytä tiedosto
@@ -294,6 +294,9 @@ class HostQueue : public CommandQueue {
//! Get queue status
bool GetQueueStatus() { return isActive_; }
//! Set the force destory to terminate queue without checking last command
void SetForceDestroy(bool forceDestroy) { forceDestroy_ = forceDestroy; }
uint64_t getQueueID() {
return thread_.vdev()->getQueueID();
}
@@ -305,6 +308,7 @@ private:
//! True if this command queue is active
bool isActive_;
bool forceDestroy_ = false; //!< Destroy the queue in the current state
};
class DeviceQueue : public CommandQueue {