Initial source drop of ocltst
This only adds source files for ocltst and the following test modules - oclruntime, oclperf, oclgl, ocldx. There's no build files for now. Change-Id: I0f8d9d074c45d82e92f7d30bf22753102f272f4f
This commit is contained in:
committed by
Vladislav Sytchenko
parent
f887aaa9d2
commit
75e6add24d
@@ -0,0 +1,395 @@
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/* Copyright (c) 2010-present Advanced Micro Devices, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE. */
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#include "OCLPerfLDSReadSpeed.h"
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#include <assert.h>
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#include <stdio.h>
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#include <string.h>
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#include "CL/cl.h"
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#include "Timer.h"
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// Quiet pesky warnings
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#ifdef WIN_OS
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#define SNPRINTF sprintf_s
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#else
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#define SNPRINTF snprintf
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#endif
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#define NUM_SIZES 4
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// 256KB, 1 MB, 4MB, 16 MB
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static const unsigned int Sizes[NUM_SIZES] = {262144, 1048576, 4194304,
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16777216};
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void OCLPerfLDSReadSpeed::genShader(unsigned int idx) {
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shader_.clear();
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if (idx == 0) {
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shader_ +=
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"__kernel __attribute__((reqd_work_group_size(64,1,1))) void "
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"_ldsReadSpeed(__global float *outBuf, float c)\n"
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"{\n"
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" uint gid = (int) get_global_id(0);\n"
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" uint lid = (int) get_local_id(0);\n"
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" __local float localLocal[2048];\n"
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" float val1 = c;\n"
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" float val2 = c;\n"
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" float val3 = c;\n"
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" float val4 = c;\n"
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" uint hacklid = gid % 64;\n"
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" for (int i = 0; i < (2048/64); i++) {\n"
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" localLocal[hacklid + i*64] = lid;\n"
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" }\n"
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" barrier(CLK_LOCAL_MEM_FENCE);\n"
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" val1 += localLocal[lid+0];\n"
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" val2 += localLocal[lid+64];\n"
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" val3 += localLocal[lid+128];\n"
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" val4 += localLocal[lid+192];\n"
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" val1 += localLocal[lid+256];\n"
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" val2 += localLocal[lid+320];\n"
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" val3 += localLocal[lid+384];\n"
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" val4 += localLocal[lid+448];\n"
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" val1 += localLocal[lid+512];\n"
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" val2 += localLocal[lid+576];\n"
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" val3 += localLocal[lid+640];\n"
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" val4 += localLocal[lid+704];\n"
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" val1 += localLocal[lid+768];\n"
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" val2 += localLocal[lid+832];\n"
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" val3 += localLocal[lid+896];\n"
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" val4 += localLocal[lid+960];\n"
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" val1 += localLocal[lid+1024];\n"
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" val2 += localLocal[lid+1088];\n"
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" val3 += localLocal[lid+1152];\n"
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" val4 += localLocal[lid+1216];\n"
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" val1 += localLocal[lid+1280];\n"
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" val2 += localLocal[lid+1344];\n"
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" val3 += localLocal[lid+1408];\n"
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" val4 += localLocal[lid+1472];\n"
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" val1 += localLocal[lid+1536];\n"
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" val2 += localLocal[lid+1600];\n"
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" val3 += localLocal[lid+1664];\n"
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" val4 += localLocal[lid+1728];\n"
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" val1 += localLocal[lid+1792];\n"
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" val2 += localLocal[lid+1856];\n"
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" val3 += localLocal[lid+1920];\n"
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" val4 += localLocal[lid+1984];\n"
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" outBuf[gid] = val1+val2+val3+val4;\n"
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"}\n";
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ldsSizeBytes_ = 2048 * 4;
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} else if (idx == 1) {
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shader_ +=
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"__kernel __attribute__((reqd_work_group_size(64,1,1))) void "
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"_ldsReadSpeed(__global float *outBuf, float c)\n"
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"{\n"
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" uint gid = (uint) get_global_id(0);\n"
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" int lid = (int) get_local_id(0);\n"
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" __local float localLocal[768];\n"
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" float val0 = 0.0f;\n"
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" float val1 = 0.0f;\n"
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" uint hacklid = gid % 64;\n"
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" for (int i = 0; i < (768/64); i++) {\n"
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" localLocal[hacklid + i*64] = lid;\n"
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" }\n"
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" barrier(CLK_LOCAL_MEM_FENCE);\n"
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"#pragma nounroll\n"
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"for (uint i = 0; i < 32;i++)\n"
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"{\n"
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" val0 += localLocal[lid+0];\n"
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" val1 += localLocal[lid+64];\n"
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" val0 += localLocal[lid+128];\n"
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" val1 += localLocal[lid+192];\n"
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" val0 += localLocal[lid+256];\n"
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" val1 += localLocal[lid+320];\n"
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" val0 += localLocal[lid+384];\n"
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" val1 += localLocal[lid+448];\n"
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" lid += 1;\n"
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"}\n"
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"val0 += val1;\n"
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"val1 = min(val0,1.0f);\n"
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"if ((lid + val1) < 0){\n"
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" outBuf[gid] = val0;\n"
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"}\n"
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"}\n";
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ldsSizeBytes_ = 768 * 4;
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} else {
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shader_ +=
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"__kernel __attribute__((reqd_work_group_size(64,1,1))) void "
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"_ldsReadSpeed(__global float *outBuf, float c)\n"
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"{\n"
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" uint gid = (uint) get_global_id(0);\n"
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" int lid = (int) get_local_id(0);\n"
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" __local float localLocal[256];\n"
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" float val0 = 0.0f;\n"
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" float val1 = 0.0f;\n"
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" uint hacklid = gid % 64;\n"
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" for (int i = 0; i < (256/64); i++) {\n"
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" localLocal[hacklid + i*64] = lid;\n"
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" }\n"
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" barrier(CLK_LOCAL_MEM_FENCE);\n"
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"#pragma nounroll\n"
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"for (uint i = 0; i < 32;i++)\n"
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"{\n"
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" val0 += localLocal[8*i+0];\n"
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" val1 += localLocal[8*i+1];\n"
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" val0 += localLocal[8*i+2];\n"
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" val1 += localLocal[8*i+3];\n"
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" val0 += localLocal[8*i+4];\n"
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" val1 += localLocal[8*i+5];\n"
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" val0 += localLocal[8*i+6];\n"
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" val1 += localLocal[8*i+7];\n"
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"}\n"
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"val0 += val1;\n"
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"val1 = min(val0,1.0f);\n"
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"if ((lid + val1) < 0){\n"
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" outBuf[gid] = val0;\n"
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"}\n"
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"}\n";
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ldsSizeBytes_ = 256 * 4;
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}
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}
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OCLPerfLDSReadSpeed::OCLPerfLDSReadSpeed() { _numSubTests = NUM_SIZES * 3; }
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OCLPerfLDSReadSpeed::~OCLPerfLDSReadSpeed() {}
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void OCLPerfLDSReadSpeed::setData(cl_mem buffer, float val) {
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float *data = (float *)_wrapper->clEnqueueMapBuffer(cmd_queue_, buffer, true,
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CL_MAP_WRITE, 0, bufSize_,
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0, NULL, NULL, &error_);
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for (unsigned int i = 0; i < (bufSize_ >> 2); i++) data[i] = val;
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error_ = _wrapper->clEnqueueUnmapMemObject(cmd_queue_, buffer, data, 0, NULL,
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NULL);
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_wrapper->clFinish(cmd_queue_);
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}
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void OCLPerfLDSReadSpeed::checkData(cl_mem buffer) {
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float *data = (float *)_wrapper->clEnqueueMapBuffer(cmd_queue_, buffer, true,
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CL_MAP_READ, 0, bufSize_,
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0, NULL, NULL, &error_);
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for (unsigned int i = 0; i < (bufSize_ >> 2); i++) {
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if (data[i] != (float)numReads_) {
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printf("Data validation failed at index %d!\n", i);
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printf("Expected %d %d %d %d\nGot %d %d %d %d\n", numReads_, numReads_,
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numReads_, numReads_, (unsigned int)data[i],
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(unsigned int)data[i + 1], (unsigned int)data[i + 2],
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(unsigned int)data[i + 3]);
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CHECK_RESULT_NO_RETURN(0, "Data validation failed!\n");
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break;
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}
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}
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error_ = _wrapper->clEnqueueUnmapMemObject(cmd_queue_, buffer, data, 0, NULL,
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NULL);
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_wrapper->clFinish(cmd_queue_);
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}
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static void CL_CALLBACK notify_callback(const char *errinfo,
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const void *private_info, size_t cb,
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void *user_data) {}
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void OCLPerfLDSReadSpeed::open(unsigned int test, char *units,
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double &conversion, unsigned int deviceId) {
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cl_uint numPlatforms;
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cl_platform_id platform = NULL;
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cl_uint num_devices = 0;
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cl_device_id *devices = NULL;
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cl_device_id device = NULL;
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_crcword = 0;
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conversion = 1.0f;
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_deviceId = deviceId;
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context_ = 0;
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cmd_queue_ = 0;
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program_ = 0;
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kernel_ = 0;
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outBuffer_ = 0;
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error_ = _wrapper->clGetPlatformIDs(0, NULL, &numPlatforms);
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CHECK_RESULT(error_ != CL_SUCCESS, "clGetPlatformIDs failed");
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if (0 < numPlatforms) {
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cl_platform_id *platforms = new cl_platform_id[numPlatforms];
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error_ = _wrapper->clGetPlatformIDs(numPlatforms, platforms, NULL);
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CHECK_RESULT(error_ != CL_SUCCESS, "clGetPlatformIDs failed");
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#if 0
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// Get last for default
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platform = platforms[numPlatforms-1];
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for (unsigned i = 0; i < numPlatforms; ++i) {
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#endif
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platform = platforms[_platformIndex];
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char pbuf[100];
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error_ = _wrapper->clGetPlatformInfo(platforms[_platformIndex],
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CL_PLATFORM_VENDOR, sizeof(pbuf), pbuf,
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NULL);
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num_devices = 0;
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/* Get the number of requested devices */
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error_ = _wrapper->clGetDeviceIDs(platforms[_platformIndex], type_, 0, NULL,
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&num_devices);
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// Runtime returns an error when no GPU devices are present instead of just
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// returning 0 devices
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// CHECK_RESULT(error_ != CL_SUCCESS, "clGetDeviceIDs failed");
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// Choose platform with GPU devices
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// if (num_devices > 0)
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//{
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// platform = platforms[_platformIndex];
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// break;
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//}
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#if 0
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}
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#endif
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delete platforms;
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}
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numReads_ = 32;
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width_ = Sizes[test % NUM_SIZES];
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shaderIdx_ = test / NUM_SIZES;
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bufSize_ = width_;
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/*
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* If we could find our platform, use it. If not, die as we need the AMD
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* platform for these extensions.
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*/
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CHECK_RESULT(platform == 0, "Couldn't find AMD platform, cannot proceed");
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devices = (cl_device_id *)malloc(num_devices * sizeof(cl_device_id));
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CHECK_RESULT(devices == 0, "no devices");
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/* Get the requested device */
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error_ =
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_wrapper->clGetDeviceIDs(platform, type_, num_devices, devices, NULL);
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CHECK_RESULT(error_ != CL_SUCCESS, "clGetDeviceIDs failed");
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CHECK_RESULT(_deviceId >= num_devices, "Requested deviceID not available");
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device = devices[_deviceId];
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context_ = _wrapper->clCreateContext(NULL, 1, &device, notify_callback, NULL,
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&error_);
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CHECK_RESULT(context_ == 0, "clCreateContext failed");
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cmd_queue_ = _wrapper->clCreateCommandQueue(context_, device, 0, NULL);
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CHECK_RESULT(cmd_queue_ == 0, "clCreateCommandQueue failed");
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outBuffer_ = _wrapper->clCreateBuffer(context_, 0, bufSize_, NULL, &error_);
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CHECK_RESULT(outBuffer_ == 0, "clCreateBuffer(outBuffer) failed");
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genShader(shaderIdx_);
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char *tmp = (char *)shader_.c_str();
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program_ = _wrapper->clCreateProgramWithSource(
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context_, 1, (const char **)&tmp, NULL, &error_);
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CHECK_RESULT(program_ == 0, "clCreateProgramWithSource failed");
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error_ = _wrapper->clBuildProgram(program_, 1, &device, "", NULL, NULL);
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if (error_ != CL_SUCCESS) {
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cl_int intError;
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char log[16384];
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intError =
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_wrapper->clGetProgramBuildInfo(program_, device, CL_PROGRAM_BUILD_LOG,
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16384 * sizeof(char), log, NULL);
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printf("Build error -> %s\n", log);
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CHECK_RESULT(0, "clBuildProgram failed");
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}
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kernel_ = _wrapper->clCreateKernel(program_, "_ldsReadSpeed", &error_);
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CHECK_RESULT(kernel_ == 0, "clCreateKernel failed");
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float foo = 0;
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error_ =
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_wrapper->clSetKernelArg(kernel_, 0, sizeof(cl_mem), (void *)&outBuffer_);
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error_ = _wrapper->clSetKernelArg(kernel_, 1, sizeof(cl_float), (void *)&foo);
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setData(outBuffer_, 1.2345678f);
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}
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void OCLPerfLDSReadSpeed::run(void) {
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int global = bufSize_ / sizeof(cl_float);
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int local = 64;
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size_t global_work_size[1] = {(size_t)global};
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size_t local_work_size[1] = {(size_t)local};
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CPerfCounter timer;
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timer.Reset();
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timer.Start();
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for (unsigned int i = 0; i < NUM_ITER; i++) {
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error_ = _wrapper->clEnqueueNDRangeKernel(
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cmd_queue_, kernel_, 1, NULL, (const size_t *)global_work_size,
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(const size_t *)local_work_size, 0, NULL, NULL);
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CHECK_RESULT(error_, "clEnqueueNDRangeKernel failed");
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}
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_wrapper->clFinish(cmd_queue_);
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timer.Stop();
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double sec = timer.GetElapsedTime();
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char buf[256];
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const char *buf2;
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if (shaderIdx_ == 0) {
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buf2 = " def kernel";
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} else if (shaderIdx_ == 1) {
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buf2 = "SI friendly";
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numReads_ *= 8;
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} else {
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buf2 = " broadcast";
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numReads_ *= 8;
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}
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// LDS bandwidth in GB/s
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// We have one extra write per LDS location to initialize LDS
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double perf =
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((double)global * (numReads_ * sizeof(cl_float) + ldsSizeBytes_ / 64) *
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NUM_ITER * (double)(1e-09)) /
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sec;
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_perfInfo = (float)perf;
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SNPRINTF(buf, sizeof(buf), " %s %8d threads, %3d reads (GB/s) ", buf2, global,
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numReads_);
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testDescString = buf;
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// checkData(outBuffer_);
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}
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unsigned int OCLPerfLDSReadSpeed::close(void) {
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_wrapper->clFinish(cmd_queue_);
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if (outBuffer_) {
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error_ = _wrapper->clReleaseMemObject(outBuffer_);
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CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS,
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"clReleaseMemObject(outBuffer_) failed");
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}
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if (kernel_) {
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error_ = _wrapper->clReleaseKernel(kernel_);
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CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseKernel failed");
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}
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if (program_) {
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error_ = _wrapper->clReleaseProgram(program_);
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CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseProgram failed");
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}
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if (cmd_queue_) {
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error_ = _wrapper->clReleaseCommandQueue(cmd_queue_);
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CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS,
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"clReleaseCommandQueue failed");
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}
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if (context_) {
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error_ = _wrapper->clReleaseContext(context_);
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CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseContext failed");
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}
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return _crcword;
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}
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