SWDEV-1 - Add EMU_ENV option

Fix FEAT-39125
Add EMU_ENV option. If it is ON, the building is for
emulation environment, thus some logics can be adjusted
to match emulation environment. If it is OFF, the
building is for regular environment.
Currently only ocltst will use the option. But it can
be used for other modules.

Change-Id: I54e1bc1309e82794b41fca2ae1f01f004138dced
이 커밋은 다음에 포함됨:
taosang2 작성하고 Tao Sang가 2021-12-03 10:03:00 -05:00를 커밋함
1 부모 df2eec8465
커밋 76c6dcd558
15 파일이 변경됨
+153 -12

검색과 일치하는 파일 없음

+6
파일 보기
@@ -177,6 +177,9 @@ void OCLCreateImage::open(unsigned int test, char *units, double &conversion,
ImageSizeY = max3DHeight;
}
ImageSizeZ = maxSize_ / (ImageSizeX * ImageSizeY * 16);
#if EMU_ENV
ImageSizeX = ImageSizeY = ImageSizeZ = 4;
#endif // EMU_ENV
} else {
ImageSizeX = 4;
ImageSizeY = 4;
@@ -207,6 +210,9 @@ void OCLCreateImage::open(unsigned int test, char *units, double &conversion,
ImageSizeY /= 2;
}
#endif
#if EMU_ENV
ImageSizeX = ImageSizeY = 4;
#endif // EMU_ENV
} else {
ImageSizeX = 4;
ImageSizeY = 4;