SWDEV-1 - Add EMU_ENV option

Fix FEAT-39125
Add EMU_ENV option. If it is ON, the building is for
emulation environment, thus some logics can be adjusted
to match emulation environment. If it is OFF, the
building is for regular environment.
Currently only ocltst will use the option. But it can
be used for other modules.

Change-Id: I54e1bc1309e82794b41fca2ae1f01f004138dced
This commit is contained in:
taosang2 authored and Tao Sang committed 2021-12-03 10:03:00 -05:00
1 parent df2eec8465
commit 76c6dcd558
15 files changed
+153 -12

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@@ -177,6 +177,9 @@ void OCLCreateImage::open(unsigned int test, char *units, double &conversion,
ImageSizeY = max3DHeight;
}
ImageSizeZ = maxSize_ / (ImageSizeX * ImageSizeY * 16);
#if EMU_ENV
ImageSizeX = ImageSizeY = ImageSizeZ = 4;
#endif // EMU_ENV
} else {
ImageSizeX = 4;
ImageSizeY = 4;
@@ -207,6 +210,9 @@ void OCLCreateImage::open(unsigned int test, char *units, double &conversion,
ImageSizeY /= 2;
}
#endif
#if EMU_ENV
ImageSizeX = ImageSizeY = 4;
#endif // EMU_ENV
} else {
ImageSizeX = 4;
ImageSizeY = 4;