SWDEV-1 - Add EMU_ENV option
Fix FEAT-39125 Add EMU_ENV option. If it is ON, the building is for emulation environment, thus some logics can be adjusted to match emulation environment. If it is OFF, the building is for regular environment. Currently only ocltst will use the option. But it can be used for other modules. Change-Id: I54e1bc1309e82794b41fca2ae1f01f004138dced
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@@ -25,8 +25,11 @@
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#include <string.h>
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#include "CL/cl.h"
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#if EMU_ENV
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static const cl_uint TotalElements = 1;
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#else
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static const cl_uint TotalElements = 128;
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#endif // EMU_ENV
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static cl_uint hostArray[TotalElements];
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#define KERNEL_CODE(...) #__VA_ARGS__
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@@ -144,8 +147,11 @@ void OCLDynamic::open(unsigned int test, char* units, double& conversion,
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&hostArray, &error_);
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CHECK_RESULT((error_ != CL_SUCCESS), "clCreateBuffer() failed");
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buffers_.push_back(buffer);
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#if EMU_ENV
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cl_uint queueSize = 1;
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#else
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cl_uint queueSize = (test == 0) ? 1 : 257 * 1024;
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#endif // EMU_ENV
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#if defined(CL_VERSION_2_0)
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const cl_queue_properties cprops[] = {
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CL_QUEUE_PROPERTIES,
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@@ -194,7 +200,11 @@ void OCLDynamic::run(void) {
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CHECK_RESULT((error_ != CL_SUCCESS), "clEnqueueMapBuffer() failed");
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error_ = _wrapper->clEnqueueNDRangeKernel(cmdQueues_[_deviceId], kernel_, 1,
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#if EMU_ENV
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NULL, gws, NULL, 0, NULL, NULL);
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#else
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NULL, gws, lws, 0, NULL, NULL);
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#endif // EMU_ENV
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CHECK_RESULT((error_ != CL_SUCCESS), "clEnqueueNDRangeKernel() failed");
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_wrapper->clFinish(cmdQueues_[_deviceId]);
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