SWDEV-1 - Add EMU_ENV option
Fix FEAT-39125 Add EMU_ENV option. If it is ON, the building is for emulation environment, thus some logics can be adjusted to match emulation environment. If it is OFF, the building is for regular environment. Currently only ocltst will use the option. But it can be used for other modules. Change-Id: I54e1bc1309e82794b41fca2ae1f01f004138dced
Этот коммит содержится в:
@@ -441,7 +441,12 @@ void OCLSVM::runSvmArgumentsAreRecognized() {
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}
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void OCLSVM::runSvmCommandsExecutedInOrder() {
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#if EMU_ENV
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// Small number is enough to verify functionality in Emu environment
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const int numElements = 5000;
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#else
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const int numElements = 100000;
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#endif // EMU_ENV
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size_t size = numElements * sizeof(int);
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// allocate SVM memory
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int* data = (int*)clSVMAlloc(context_, CL_MEM_READ_WRITE, size, 0);
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