Correctly check max 1D image buffer size

VDI reports the limits in pixels, but user provides the size in bytes.

Make sure both values are in pixels before doing comparisons.

Change-Id: I082c7175c9fa4383e0b0ee38ff8c047c26ff20b4


[ROCm/clr commit: 28da0b89ea]
This commit is contained in:
Vladislav Sytchenko authored and Vladislav Sytchenko committed 2020-04-09 21:37:43 -04:00
1 parent 5ae3b3ac31
commit 7779046de8
2 files changed
+6 -1

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@@ -895,4 +895,9 @@ HIP_RESOURCE_VIEW_DESC getResourceViewDesc(const hipResourceViewDesc& resViewDes
return desc;
}
inline
size_t getElementSize(const hipChannelFormatDesc &desc) {
return (desc.x / 4) * getNumChannels(desc);
}
};
+1 -1
View File
@@ -100,7 +100,7 @@ hipError_t ihipCreateTextureObject(hipTextureObject_t* pTexObject,
if ((pResDesc->resType == hipResourceTypeLinear) &&
((pResDesc->res.linear.devPtr == nullptr) ||
(!amd::isMultipleOf(pResDesc->res.linear.devPtr, info.imageBaseAddressAlignment_)) ||
(pResDesc->res.linear.sizeInBytes >= info.imageMaxBufferSize_))) {
((pResDesc->res.linear.sizeInBytes / hip::getElementSize(pResDesc->res.linear.desc)) >= info.imageMaxBufferSize_))) {
return hipErrorInvalidValue;
}