Correctly check max 1D image buffer size

VDI reports the limits in pixels, but user provides the size in bytes.

Make sure both values are in pixels before doing comparisons.

Change-Id: I082c7175c9fa4383e0b0ee38ff8c047c26ff20b4


[ROCm/clr commit: 28da0b89ea]
Bu işleme şunda yer alıyor:
Vladislav Sytchenko authored and Vladislav Sytchenko committed 2020-04-09 21:37:43 -04:00
1 ebeveyn 5ae3b3ac31
işleme 7779046de8
2 files changed
+6 -1

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+5
Dosyayı Görüntüle
@@ -895,4 +895,9 @@ HIP_RESOURCE_VIEW_DESC getResourceViewDesc(const hipResourceViewDesc& resViewDes
return desc;
}
inline
size_t getElementSize(const hipChannelFormatDesc &desc) {
return (desc.x / 4) * getNumChannels(desc);
}
};
+1 -1
Dosyayı Görüntüle
@@ -100,7 +100,7 @@ hipError_t ihipCreateTextureObject(hipTextureObject_t* pTexObject,
if ((pResDesc->resType == hipResourceTypeLinear) &&
((pResDesc->res.linear.devPtr == nullptr) ||
(!amd::isMultipleOf(pResDesc->res.linear.devPtr, info.imageBaseAddressAlignment_)) ||
(pResDesc->res.linear.sizeInBytes >= info.imageMaxBufferSize_))) {
((pResDesc->res.linear.sizeInBytes / hip::getElementSize(pResDesc->res.linear.desc)) >= info.imageMaxBufferSize_))) {
return hipErrorInvalidValue;
}