Update MatrixTranspose.cpp
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@@ -102,13 +102,10 @@ int main() {
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roctxMarkA("before hipLaunchKernel");
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roctxRangePushA("hipLaunchKernel");
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//roctxRangePushA("before hipLaunchKernel");
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// roctxRangePushA("before hipLaunchKernel");
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// Lauching kernel from host
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hipLaunchKernel(matrixTranspose, dim3(WIDTH / THREADS_PER_BLOCK_X, WIDTH / THREADS_PER_BLOCK_Y),
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dim3(THREADS_PER_BLOCK_X, THREADS_PER_BLOCK_Y), 0, 0, gpuTransposeMatrix,
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gpuMatrix, WIDTH);
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//roctxRangePop();
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roctxMarkA("after hipLaunchKernel");
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// Memory transfer from device to host
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