libhsakmt: Use GPU ID instead of Node ID in set_process_dgpu_aperture
Change-Id: I0e66ca4a018c15c009a3516d250f0044a4407878
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@@ -296,7 +296,7 @@ struct kfd_ioctl_open_graphic_handle_args {
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};
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struct kfd_ioctl_set_process_dgpu_aperture_args {
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uint32_t node_id;
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uint32_t gpu_id;
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uint64_t dgpu_base;
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uint64_t dgpu_limit;
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};
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