From 7e4e75a53dd9d2570339dc2eadda858be16167d3 Mon Sep 17 00:00:00 2001 From: Jatin Chaudhary Date: Wed, 15 Nov 2023 21:55:32 +0000 Subject: [PATCH] SWDEV-418291 - Add changelog for bfloat16 types HIP now has bfloat16 types via amd_hip_bf16.h in hipamd, hip_bf16.h in hip folder. Change-Id: Ic4d227936c5013e4b5d577725b8f55bebdc15499 [ROCm/clr commit: 43c811bdd29efeccad890d136ed267f22d9a3ddb] --- projects/clr/CHANGELOG.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/projects/clr/CHANGELOG.md b/projects/clr/CHANGELOG.md index 94de4f51df..542ebc6fd5 100644 --- a/projects/clr/CHANGELOG.md +++ b/projects/clr/CHANGELOG.md @@ -54,6 +54,8 @@ In HIP, more members are added in the struct hipDeviceProp_t, as properties to i - unsigned int luidDeviceNodeMask; Note: HIP supports LUID only on Windows OS. +- Added `amd_hip_bf16.h` which adds `bfloat16` type. These definitions are accessible via `#include ` +This header exists alongside the older bfloat16 header in`amd_hip_bfloat16.h` which is included via `hip/hip_bfloat16.h`. Users are recommended to use `` instead of ``. ### Changed - Some OpenGL Interop HIP APIs are moved from the hip_runtime_api header to a new header file hip_gl_interop.h for the AMD platform, as following,