Reenable texture reference tests
Change-Id: I77024476cff77951d61dc48f7e30094d6b47266c
This commit is contained in:
@@ -21,7 +21,7 @@ THE SOFTWARE.
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*/
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/* HIT_START
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* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM nvcc hcc rocclr
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* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM nvcc hcc
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* TEST: %t
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* HIT_END
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*/
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@@ -42,24 +42,12 @@ static float getNormalizedValue(const float value,
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return value;
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}
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#if __HIP__
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__hip_pinned_shadow__
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#endif
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texture<char, hipTextureType1D, hipReadModeNormalizedFloat> texc;
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#if __HIP__
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__hip_pinned_shadow__
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#endif
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texture<unsigned char, hipTextureType1D, hipReadModeNormalizedFloat> texuc;
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#if __HIP__
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__hip_pinned_shadow__
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#endif
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texture<short, hipTextureType1D, hipReadModeNormalizedFloat> texs;
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#if __HIP__
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__hip_pinned_shadow__
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#endif
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texture<unsigned short, hipTextureType1D, hipReadModeNormalizedFloat> texus;
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Referens i nytt ärende
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