SWDEV-291787 - Update files with proper EOL

Change-Id: I3be96a3bb7d1d944f3a14b595df8ec533af6f953
This commit is contained in:
Julia Jiang
2021-07-07 18:03:52 -04:00
parent 2aa5689d7e
commit 82156484b4
268 changed files with 45780 additions and 45780 deletions
@@ -18,378 +18,378 @@
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. */
#include "OCLPerfLDSReadSpeed.h"
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include "CL/cl.h"
#include "Timer.h"
// Quiet pesky warnings
#ifdef WIN_OS
#define SNPRINTF sprintf_s
#else
#define SNPRINTF snprintf
#endif
#define NUM_SIZES 4
// 256KB, 1 MB, 4MB, 16 MB
static const unsigned int Sizes[NUM_SIZES] = {262144, 1048576, 4194304,
16777216};
void OCLPerfLDSReadSpeed::genShader(unsigned int idx) {
shader_.clear();
if (idx == 0) {
shader_ +=
"__kernel __attribute__((reqd_work_group_size(64,1,1))) void "
"_ldsReadSpeed(__global float *outBuf, float c)\n"
"{\n"
" uint gid = (int) get_global_id(0);\n"
" uint lid = (int) get_local_id(0);\n"
" __local float localLocal[2048];\n"
" float val1 = c;\n"
" float val2 = c;\n"
" float val3 = c;\n"
" float val4 = c;\n"
" uint hacklid = gid % 64;\n"
" for (int i = 0; i < (2048/64); i++) {\n"
" localLocal[hacklid + i*64] = lid;\n"
" }\n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
" val1 += localLocal[lid+0];\n"
" val2 += localLocal[lid+64];\n"
" val3 += localLocal[lid+128];\n"
" val4 += localLocal[lid+192];\n"
" val1 += localLocal[lid+256];\n"
" val2 += localLocal[lid+320];\n"
" val3 += localLocal[lid+384];\n"
" val4 += localLocal[lid+448];\n"
" val1 += localLocal[lid+512];\n"
" val2 += localLocal[lid+576];\n"
" val3 += localLocal[lid+640];\n"
" val4 += localLocal[lid+704];\n"
" val1 += localLocal[lid+768];\n"
" val2 += localLocal[lid+832];\n"
" val3 += localLocal[lid+896];\n"
" val4 += localLocal[lid+960];\n"
" val1 += localLocal[lid+1024];\n"
" val2 += localLocal[lid+1088];\n"
" val3 += localLocal[lid+1152];\n"
" val4 += localLocal[lid+1216];\n"
" val1 += localLocal[lid+1280];\n"
" val2 += localLocal[lid+1344];\n"
" val3 += localLocal[lid+1408];\n"
" val4 += localLocal[lid+1472];\n"
" val1 += localLocal[lid+1536];\n"
" val2 += localLocal[lid+1600];\n"
" val3 += localLocal[lid+1664];\n"
" val4 += localLocal[lid+1728];\n"
" val1 += localLocal[lid+1792];\n"
" val2 += localLocal[lid+1856];\n"
" val3 += localLocal[lid+1920];\n"
" val4 += localLocal[lid+1984];\n"
" outBuf[gid] = val1+val2+val3+val4;\n"
"}\n";
ldsSizeBytes_ = 2048 * 4;
} else if (idx == 1) {
shader_ +=
"__kernel __attribute__((reqd_work_group_size(64,1,1))) void "
"_ldsReadSpeed(__global float *outBuf, float c)\n"
"{\n"
" uint gid = (uint) get_global_id(0);\n"
" int lid = (int) get_local_id(0);\n"
" __local float localLocal[768];\n"
" float val0 = 0.0f;\n"
" float val1 = 0.0f;\n"
" uint hacklid = gid % 64;\n"
" for (int i = 0; i < (768/64); i++) {\n"
" localLocal[hacklid + i*64] = lid;\n"
" }\n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
"#pragma nounroll\n"
"for (uint i = 0; i < 32;i++)\n"
"{\n"
" val0 += localLocal[lid+0];\n"
" val1 += localLocal[lid+64];\n"
" val0 += localLocal[lid+128];\n"
" val1 += localLocal[lid+192];\n"
" val0 += localLocal[lid+256];\n"
" val1 += localLocal[lid+320];\n"
" val0 += localLocal[lid+384];\n"
" val1 += localLocal[lid+448];\n"
" lid += 1;\n"
"}\n"
"val0 += val1;\n"
"val1 = min(val0,1.0f);\n"
"if ((lid + val1) < 0){\n"
" outBuf[gid] = val0;\n"
"}\n"
"}\n";
ldsSizeBytes_ = 768 * 4;
} else {
shader_ +=
"__kernel __attribute__((reqd_work_group_size(64,1,1))) void "
"_ldsReadSpeed(__global float *outBuf, float c)\n"
"{\n"
" uint gid = (uint) get_global_id(0);\n"
" int lid = (int) get_local_id(0);\n"
" __local float localLocal[256];\n"
" float val0 = 0.0f;\n"
" float val1 = 0.0f;\n"
" uint hacklid = gid % 64;\n"
" for (int i = 0; i < (256/64); i++) {\n"
" localLocal[hacklid + i*64] = lid;\n"
" }\n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
"#pragma nounroll\n"
"for (uint i = 0; i < 32;i++)\n"
"{\n"
" val0 += localLocal[8*i+0];\n"
" val1 += localLocal[8*i+1];\n"
" val0 += localLocal[8*i+2];\n"
" val1 += localLocal[8*i+3];\n"
" val0 += localLocal[8*i+4];\n"
" val1 += localLocal[8*i+5];\n"
" val0 += localLocal[8*i+6];\n"
" val1 += localLocal[8*i+7];\n"
"}\n"
"val0 += val1;\n"
"val1 = min(val0,1.0f);\n"
"if ((lid + val1) < 0){\n"
" outBuf[gid] = val0;\n"
"}\n"
"}\n";
ldsSizeBytes_ = 256 * 4;
}
}
OCLPerfLDSReadSpeed::OCLPerfLDSReadSpeed() { _numSubTests = NUM_SIZES * 3; }
OCLPerfLDSReadSpeed::~OCLPerfLDSReadSpeed() {}
void OCLPerfLDSReadSpeed::setData(cl_mem buffer, float val) {
float *data = (float *)_wrapper->clEnqueueMapBuffer(cmd_queue_, buffer, true,
CL_MAP_WRITE, 0, bufSize_,
0, NULL, NULL, &error_);
for (unsigned int i = 0; i < (bufSize_ >> 2); i++) data[i] = val;
error_ = _wrapper->clEnqueueUnmapMemObject(cmd_queue_, buffer, data, 0, NULL,
NULL);
_wrapper->clFinish(cmd_queue_);
}
void OCLPerfLDSReadSpeed::checkData(cl_mem buffer) {
float *data = (float *)_wrapper->clEnqueueMapBuffer(cmd_queue_, buffer, true,
CL_MAP_READ, 0, bufSize_,
0, NULL, NULL, &error_);
for (unsigned int i = 0; i < (bufSize_ >> 2); i++) {
if (data[i] != (float)numReads_) {
printf("Data validation failed at index %d!\n", i);
printf("Expected %d %d %d %d\nGot %d %d %d %d\n", numReads_, numReads_,
numReads_, numReads_, (unsigned int)data[i],
(unsigned int)data[i + 1], (unsigned int)data[i + 2],
(unsigned int)data[i + 3]);
CHECK_RESULT_NO_RETURN(0, "Data validation failed!\n");
break;
}
}
error_ = _wrapper->clEnqueueUnmapMemObject(cmd_queue_, buffer, data, 0, NULL,
NULL);
_wrapper->clFinish(cmd_queue_);
}
static void CL_CALLBACK notify_callback(const char *errinfo,
const void *private_info, size_t cb,
void *user_data) {}
void OCLPerfLDSReadSpeed::open(unsigned int test, char *units,
double &conversion, unsigned int deviceId) {
cl_uint numPlatforms;
cl_platform_id platform = NULL;
cl_uint num_devices = 0;
cl_device_id *devices = NULL;
cl_device_id device = NULL;
_crcword = 0;
conversion = 1.0f;
_deviceId = deviceId;
context_ = 0;
cmd_queue_ = 0;
program_ = 0;
kernel_ = 0;
outBuffer_ = 0;
error_ = _wrapper->clGetPlatformIDs(0, NULL, &numPlatforms);
CHECK_RESULT(error_ != CL_SUCCESS, "clGetPlatformIDs failed");
if (0 < numPlatforms) {
cl_platform_id *platforms = new cl_platform_id[numPlatforms];
error_ = _wrapper->clGetPlatformIDs(numPlatforms, platforms, NULL);
CHECK_RESULT(error_ != CL_SUCCESS, "clGetPlatformIDs failed");
#if 0
// Get last for default
platform = platforms[numPlatforms-1];
for (unsigned i = 0; i < numPlatforms; ++i) {
#endif
platform = platforms[_platformIndex];
char pbuf[100];
error_ = _wrapper->clGetPlatformInfo(platforms[_platformIndex],
CL_PLATFORM_VENDOR, sizeof(pbuf), pbuf,
NULL);
num_devices = 0;
/* Get the number of requested devices */
error_ = _wrapper->clGetDeviceIDs(platforms[_platformIndex], type_, 0, NULL,
&num_devices);
// Runtime returns an error when no GPU devices are present instead of just
// returning 0 devices
// CHECK_RESULT(error_ != CL_SUCCESS, "clGetDeviceIDs failed");
// Choose platform with GPU devices
// if (num_devices > 0)
//{
// platform = platforms[_platformIndex];
// break;
//}
#if 0
}
#endif
delete platforms;
}
numReads_ = 32;
width_ = Sizes[test % NUM_SIZES];
shaderIdx_ = test / NUM_SIZES;
bufSize_ = width_;
/*
* If we could find our platform, use it. If not, die as we need the AMD
* platform for these extensions.
*/
CHECK_RESULT(platform == 0, "Couldn't find AMD platform, cannot proceed");
devices = (cl_device_id *)malloc(num_devices * sizeof(cl_device_id));
CHECK_RESULT(devices == 0, "no devices");
/* Get the requested device */
error_ =
_wrapper->clGetDeviceIDs(platform, type_, num_devices, devices, NULL);
CHECK_RESULT(error_ != CL_SUCCESS, "clGetDeviceIDs failed");
CHECK_RESULT(_deviceId >= num_devices, "Requested deviceID not available");
device = devices[_deviceId];
context_ = _wrapper->clCreateContext(NULL, 1, &device, notify_callback, NULL,
&error_);
CHECK_RESULT(context_ == 0, "clCreateContext failed");
cmd_queue_ = _wrapper->clCreateCommandQueue(context_, device, 0, NULL);
CHECK_RESULT(cmd_queue_ == 0, "clCreateCommandQueue failed");
outBuffer_ = _wrapper->clCreateBuffer(context_, 0, bufSize_, NULL, &error_);
CHECK_RESULT(outBuffer_ == 0, "clCreateBuffer(outBuffer) failed");
genShader(shaderIdx_);
char *tmp = (char *)shader_.c_str();
program_ = _wrapper->clCreateProgramWithSource(
context_, 1, (const char **)&tmp, NULL, &error_);
CHECK_RESULT(program_ == 0, "clCreateProgramWithSource failed");
error_ = _wrapper->clBuildProgram(program_, 1, &device, "", NULL, NULL);
if (error_ != CL_SUCCESS) {
cl_int intError;
char log[16384];
intError =
_wrapper->clGetProgramBuildInfo(program_, device, CL_PROGRAM_BUILD_LOG,
16384 * sizeof(char), log, NULL);
printf("Build error -> %s\n", log);
CHECK_RESULT(0, "clBuildProgram failed");
}
kernel_ = _wrapper->clCreateKernel(program_, "_ldsReadSpeed", &error_);
CHECK_RESULT(kernel_ == 0, "clCreateKernel failed");
float foo = 0;
error_ =
_wrapper->clSetKernelArg(kernel_, 0, sizeof(cl_mem), (void *)&outBuffer_);
error_ = _wrapper->clSetKernelArg(kernel_, 1, sizeof(cl_float), (void *)&foo);
setData(outBuffer_, 1.2345678f);
}
void OCLPerfLDSReadSpeed::run(void) {
int global = bufSize_ / sizeof(cl_float);
int local = 64;
size_t global_work_size[1] = {(size_t)global};
size_t local_work_size[1] = {(size_t)local};
CPerfCounter timer;
timer.Reset();
timer.Start();
for (unsigned int i = 0; i < NUM_ITER; i++) {
error_ = _wrapper->clEnqueueNDRangeKernel(
cmd_queue_, kernel_, 1, NULL, (const size_t *)global_work_size,
(const size_t *)local_work_size, 0, NULL, NULL);
CHECK_RESULT(error_, "clEnqueueNDRangeKernel failed");
}
_wrapper->clFinish(cmd_queue_);
timer.Stop();
double sec = timer.GetElapsedTime();
char buf[256];
const char *buf2;
if (shaderIdx_ == 0) {
buf2 = " def kernel";
} else if (shaderIdx_ == 1) {
buf2 = "SI friendly";
numReads_ *= 8;
} else {
buf2 = " broadcast";
numReads_ *= 8;
}
// LDS bandwidth in GB/s
// We have one extra write per LDS location to initialize LDS
double perf =
((double)global * (numReads_ * sizeof(cl_float) + ldsSizeBytes_ / 64) *
NUM_ITER * (double)(1e-09)) /
sec;
_perfInfo = (float)perf;
SNPRINTF(buf, sizeof(buf), " %s %8d threads, %3d reads (GB/s) ", buf2, global,
numReads_);
testDescString = buf;
// checkData(outBuffer_);
}
unsigned int OCLPerfLDSReadSpeed::close(void) {
_wrapper->clFinish(cmd_queue_);
if (outBuffer_) {
error_ = _wrapper->clReleaseMemObject(outBuffer_);
CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS,
"clReleaseMemObject(outBuffer_) failed");
}
if (kernel_) {
error_ = _wrapper->clReleaseKernel(kernel_);
CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseKernel failed");
}
if (program_) {
error_ = _wrapper->clReleaseProgram(program_);
CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseProgram failed");
}
if (cmd_queue_) {
error_ = _wrapper->clReleaseCommandQueue(cmd_queue_);
CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS,
"clReleaseCommandQueue failed");
}
if (context_) {
error_ = _wrapper->clReleaseContext(context_);
CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseContext failed");
}
return _crcword;
}
#include "OCLPerfLDSReadSpeed.h"
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include "CL/cl.h"
#include "Timer.h"
// Quiet pesky warnings
#ifdef WIN_OS
#define SNPRINTF sprintf_s
#else
#define SNPRINTF snprintf
#endif
#define NUM_SIZES 4
// 256KB, 1 MB, 4MB, 16 MB
static const unsigned int Sizes[NUM_SIZES] = {262144, 1048576, 4194304,
16777216};
void OCLPerfLDSReadSpeed::genShader(unsigned int idx) {
shader_.clear();
if (idx == 0) {
shader_ +=
"__kernel __attribute__((reqd_work_group_size(64,1,1))) void "
"_ldsReadSpeed(__global float *outBuf, float c)\n"
"{\n"
" uint gid = (int) get_global_id(0);\n"
" uint lid = (int) get_local_id(0);\n"
" __local float localLocal[2048];\n"
" float val1 = c;\n"
" float val2 = c;\n"
" float val3 = c;\n"
" float val4 = c;\n"
" uint hacklid = gid % 64;\n"
" for (int i = 0; i < (2048/64); i++) {\n"
" localLocal[hacklid + i*64] = lid;\n"
" }\n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
" val1 += localLocal[lid+0];\n"
" val2 += localLocal[lid+64];\n"
" val3 += localLocal[lid+128];\n"
" val4 += localLocal[lid+192];\n"
" val1 += localLocal[lid+256];\n"
" val2 += localLocal[lid+320];\n"
" val3 += localLocal[lid+384];\n"
" val4 += localLocal[lid+448];\n"
" val1 += localLocal[lid+512];\n"
" val2 += localLocal[lid+576];\n"
" val3 += localLocal[lid+640];\n"
" val4 += localLocal[lid+704];\n"
" val1 += localLocal[lid+768];\n"
" val2 += localLocal[lid+832];\n"
" val3 += localLocal[lid+896];\n"
" val4 += localLocal[lid+960];\n"
" val1 += localLocal[lid+1024];\n"
" val2 += localLocal[lid+1088];\n"
" val3 += localLocal[lid+1152];\n"
" val4 += localLocal[lid+1216];\n"
" val1 += localLocal[lid+1280];\n"
" val2 += localLocal[lid+1344];\n"
" val3 += localLocal[lid+1408];\n"
" val4 += localLocal[lid+1472];\n"
" val1 += localLocal[lid+1536];\n"
" val2 += localLocal[lid+1600];\n"
" val3 += localLocal[lid+1664];\n"
" val4 += localLocal[lid+1728];\n"
" val1 += localLocal[lid+1792];\n"
" val2 += localLocal[lid+1856];\n"
" val3 += localLocal[lid+1920];\n"
" val4 += localLocal[lid+1984];\n"
" outBuf[gid] = val1+val2+val3+val4;\n"
"}\n";
ldsSizeBytes_ = 2048 * 4;
} else if (idx == 1) {
shader_ +=
"__kernel __attribute__((reqd_work_group_size(64,1,1))) void "
"_ldsReadSpeed(__global float *outBuf, float c)\n"
"{\n"
" uint gid = (uint) get_global_id(0);\n"
" int lid = (int) get_local_id(0);\n"
" __local float localLocal[768];\n"
" float val0 = 0.0f;\n"
" float val1 = 0.0f;\n"
" uint hacklid = gid % 64;\n"
" for (int i = 0; i < (768/64); i++) {\n"
" localLocal[hacklid + i*64] = lid;\n"
" }\n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
"#pragma nounroll\n"
"for (uint i = 0; i < 32;i++)\n"
"{\n"
" val0 += localLocal[lid+0];\n"
" val1 += localLocal[lid+64];\n"
" val0 += localLocal[lid+128];\n"
" val1 += localLocal[lid+192];\n"
" val0 += localLocal[lid+256];\n"
" val1 += localLocal[lid+320];\n"
" val0 += localLocal[lid+384];\n"
" val1 += localLocal[lid+448];\n"
" lid += 1;\n"
"}\n"
"val0 += val1;\n"
"val1 = min(val0,1.0f);\n"
"if ((lid + val1) < 0){\n"
" outBuf[gid] = val0;\n"
"}\n"
"}\n";
ldsSizeBytes_ = 768 * 4;
} else {
shader_ +=
"__kernel __attribute__((reqd_work_group_size(64,1,1))) void "
"_ldsReadSpeed(__global float *outBuf, float c)\n"
"{\n"
" uint gid = (uint) get_global_id(0);\n"
" int lid = (int) get_local_id(0);\n"
" __local float localLocal[256];\n"
" float val0 = 0.0f;\n"
" float val1 = 0.0f;\n"
" uint hacklid = gid % 64;\n"
" for (int i = 0; i < (256/64); i++) {\n"
" localLocal[hacklid + i*64] = lid;\n"
" }\n"
" barrier(CLK_LOCAL_MEM_FENCE);\n"
"#pragma nounroll\n"
"for (uint i = 0; i < 32;i++)\n"
"{\n"
" val0 += localLocal[8*i+0];\n"
" val1 += localLocal[8*i+1];\n"
" val0 += localLocal[8*i+2];\n"
" val1 += localLocal[8*i+3];\n"
" val0 += localLocal[8*i+4];\n"
" val1 += localLocal[8*i+5];\n"
" val0 += localLocal[8*i+6];\n"
" val1 += localLocal[8*i+7];\n"
"}\n"
"val0 += val1;\n"
"val1 = min(val0,1.0f);\n"
"if ((lid + val1) < 0){\n"
" outBuf[gid] = val0;\n"
"}\n"
"}\n";
ldsSizeBytes_ = 256 * 4;
}
}
OCLPerfLDSReadSpeed::OCLPerfLDSReadSpeed() { _numSubTests = NUM_SIZES * 3; }
OCLPerfLDSReadSpeed::~OCLPerfLDSReadSpeed() {}
void OCLPerfLDSReadSpeed::setData(cl_mem buffer, float val) {
float *data = (float *)_wrapper->clEnqueueMapBuffer(cmd_queue_, buffer, true,
CL_MAP_WRITE, 0, bufSize_,
0, NULL, NULL, &error_);
for (unsigned int i = 0; i < (bufSize_ >> 2); i++) data[i] = val;
error_ = _wrapper->clEnqueueUnmapMemObject(cmd_queue_, buffer, data, 0, NULL,
NULL);
_wrapper->clFinish(cmd_queue_);
}
void OCLPerfLDSReadSpeed::checkData(cl_mem buffer) {
float *data = (float *)_wrapper->clEnqueueMapBuffer(cmd_queue_, buffer, true,
CL_MAP_READ, 0, bufSize_,
0, NULL, NULL, &error_);
for (unsigned int i = 0; i < (bufSize_ >> 2); i++) {
if (data[i] != (float)numReads_) {
printf("Data validation failed at index %d!\n", i);
printf("Expected %d %d %d %d\nGot %d %d %d %d\n", numReads_, numReads_,
numReads_, numReads_, (unsigned int)data[i],
(unsigned int)data[i + 1], (unsigned int)data[i + 2],
(unsigned int)data[i + 3]);
CHECK_RESULT_NO_RETURN(0, "Data validation failed!\n");
break;
}
}
error_ = _wrapper->clEnqueueUnmapMemObject(cmd_queue_, buffer, data, 0, NULL,
NULL);
_wrapper->clFinish(cmd_queue_);
}
static void CL_CALLBACK notify_callback(const char *errinfo,
const void *private_info, size_t cb,
void *user_data) {}
void OCLPerfLDSReadSpeed::open(unsigned int test, char *units,
double &conversion, unsigned int deviceId) {
cl_uint numPlatforms;
cl_platform_id platform = NULL;
cl_uint num_devices = 0;
cl_device_id *devices = NULL;
cl_device_id device = NULL;
_crcword = 0;
conversion = 1.0f;
_deviceId = deviceId;
context_ = 0;
cmd_queue_ = 0;
program_ = 0;
kernel_ = 0;
outBuffer_ = 0;
error_ = _wrapper->clGetPlatformIDs(0, NULL, &numPlatforms);
CHECK_RESULT(error_ != CL_SUCCESS, "clGetPlatformIDs failed");
if (0 < numPlatforms) {
cl_platform_id *platforms = new cl_platform_id[numPlatforms];
error_ = _wrapper->clGetPlatformIDs(numPlatforms, platforms, NULL);
CHECK_RESULT(error_ != CL_SUCCESS, "clGetPlatformIDs failed");
#if 0
// Get last for default
platform = platforms[numPlatforms-1];
for (unsigned i = 0; i < numPlatforms; ++i) {
#endif
platform = platforms[_platformIndex];
char pbuf[100];
error_ = _wrapper->clGetPlatformInfo(platforms[_platformIndex],
CL_PLATFORM_VENDOR, sizeof(pbuf), pbuf,
NULL);
num_devices = 0;
/* Get the number of requested devices */
error_ = _wrapper->clGetDeviceIDs(platforms[_platformIndex], type_, 0, NULL,
&num_devices);
// Runtime returns an error when no GPU devices are present instead of just
// returning 0 devices
// CHECK_RESULT(error_ != CL_SUCCESS, "clGetDeviceIDs failed");
// Choose platform with GPU devices
// if (num_devices > 0)
//{
// platform = platforms[_platformIndex];
// break;
//}
#if 0
}
#endif
delete platforms;
}
numReads_ = 32;
width_ = Sizes[test % NUM_SIZES];
shaderIdx_ = test / NUM_SIZES;
bufSize_ = width_;
/*
* If we could find our platform, use it. If not, die as we need the AMD
* platform for these extensions.
*/
CHECK_RESULT(platform == 0, "Couldn't find AMD platform, cannot proceed");
devices = (cl_device_id *)malloc(num_devices * sizeof(cl_device_id));
CHECK_RESULT(devices == 0, "no devices");
/* Get the requested device */
error_ =
_wrapper->clGetDeviceIDs(platform, type_, num_devices, devices, NULL);
CHECK_RESULT(error_ != CL_SUCCESS, "clGetDeviceIDs failed");
CHECK_RESULT(_deviceId >= num_devices, "Requested deviceID not available");
device = devices[_deviceId];
context_ = _wrapper->clCreateContext(NULL, 1, &device, notify_callback, NULL,
&error_);
CHECK_RESULT(context_ == 0, "clCreateContext failed");
cmd_queue_ = _wrapper->clCreateCommandQueue(context_, device, 0, NULL);
CHECK_RESULT(cmd_queue_ == 0, "clCreateCommandQueue failed");
outBuffer_ = _wrapper->clCreateBuffer(context_, 0, bufSize_, NULL, &error_);
CHECK_RESULT(outBuffer_ == 0, "clCreateBuffer(outBuffer) failed");
genShader(shaderIdx_);
char *tmp = (char *)shader_.c_str();
program_ = _wrapper->clCreateProgramWithSource(
context_, 1, (const char **)&tmp, NULL, &error_);
CHECK_RESULT(program_ == 0, "clCreateProgramWithSource failed");
error_ = _wrapper->clBuildProgram(program_, 1, &device, "", NULL, NULL);
if (error_ != CL_SUCCESS) {
cl_int intError;
char log[16384];
intError =
_wrapper->clGetProgramBuildInfo(program_, device, CL_PROGRAM_BUILD_LOG,
16384 * sizeof(char), log, NULL);
printf("Build error -> %s\n", log);
CHECK_RESULT(0, "clBuildProgram failed");
}
kernel_ = _wrapper->clCreateKernel(program_, "_ldsReadSpeed", &error_);
CHECK_RESULT(kernel_ == 0, "clCreateKernel failed");
float foo = 0;
error_ =
_wrapper->clSetKernelArg(kernel_, 0, sizeof(cl_mem), (void *)&outBuffer_);
error_ = _wrapper->clSetKernelArg(kernel_, 1, sizeof(cl_float), (void *)&foo);
setData(outBuffer_, 1.2345678f);
}
void OCLPerfLDSReadSpeed::run(void) {
int global = bufSize_ / sizeof(cl_float);
int local = 64;
size_t global_work_size[1] = {(size_t)global};
size_t local_work_size[1] = {(size_t)local};
CPerfCounter timer;
timer.Reset();
timer.Start();
for (unsigned int i = 0; i < NUM_ITER; i++) {
error_ = _wrapper->clEnqueueNDRangeKernel(
cmd_queue_, kernel_, 1, NULL, (const size_t *)global_work_size,
(const size_t *)local_work_size, 0, NULL, NULL);
CHECK_RESULT(error_, "clEnqueueNDRangeKernel failed");
}
_wrapper->clFinish(cmd_queue_);
timer.Stop();
double sec = timer.GetElapsedTime();
char buf[256];
const char *buf2;
if (shaderIdx_ == 0) {
buf2 = " def kernel";
} else if (shaderIdx_ == 1) {
buf2 = "SI friendly";
numReads_ *= 8;
} else {
buf2 = " broadcast";
numReads_ *= 8;
}
// LDS bandwidth in GB/s
// We have one extra write per LDS location to initialize LDS
double perf =
((double)global * (numReads_ * sizeof(cl_float) + ldsSizeBytes_ / 64) *
NUM_ITER * (double)(1e-09)) /
sec;
_perfInfo = (float)perf;
SNPRINTF(buf, sizeof(buf), " %s %8d threads, %3d reads (GB/s) ", buf2, global,
numReads_);
testDescString = buf;
// checkData(outBuffer_);
}
unsigned int OCLPerfLDSReadSpeed::close(void) {
_wrapper->clFinish(cmd_queue_);
if (outBuffer_) {
error_ = _wrapper->clReleaseMemObject(outBuffer_);
CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS,
"clReleaseMemObject(outBuffer_) failed");
}
if (kernel_) {
error_ = _wrapper->clReleaseKernel(kernel_);
CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseKernel failed");
}
if (program_) {
error_ = _wrapper->clReleaseProgram(program_);
CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseProgram failed");
}
if (cmd_queue_) {
error_ = _wrapper->clReleaseCommandQueue(cmd_queue_);
CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS,
"clReleaseCommandQueue failed");
}
if (context_) {
error_ = _wrapper->clReleaseContext(context_);
CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseContext failed");
}
return _crcword;
}