Merge pull request #1154 from yxsamliu/tex

Add device_builtin_texture_type attribute to texture type for hip-clang
这个提交包含在:
Maneesh Gupta 编写, GitHub 于 2019-06-04 13:21:29 +05:30 提交
2 父节点 ef87f7eaef 7c20081f8d
当前提交 8a859f8020
1 个文件已更改
+6 -1
@@ -45,10 +45,15 @@ THE SOFTWARE.
* *
* *
*******************************************************************************/
#if __HIP__
#define __HIP_TEXTURE_ATTRIB __attribute__((device_builtin_texture_type))
#else
#define __HIP_TEXTURE_ATTRIB
#endif
template <class T, int texType = hipTextureType1D,
enum hipTextureReadMode mode = hipReadModeElementType>
struct texture : public textureReference {
struct __HIP_TEXTURE_ATTRIB texture : public textureReference {
texture(int norm = 0, enum hipTextureFilterMode fMode = hipFilterModePoint,
enum hipTextureAddressMode aMode = hipAddressModeClamp) {
normalized = norm;