Update code object handling for GSL, PAL and ROCm
- Correct GSL path to report targets using the TargetID syntax.
- Correct GSL path to check compatibility of code objects when
loading.
- Add concept of an device isa and create a registery used by ROCm,
PAL and GSL.
- Support XNACK and SRAMECC target features consistently for PAL and ROCm.
- Correct logic for NullDevices and asserts to avoid memory coruption.
- Allow all NullDevices to be created for HIP.
- Numerous other code improvements.
Change-Id: I40abf3d2b22249c1492d1af5919665f8184f4e0e
[ROCm/clr commit: c7e8d91e14]
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@@ -122,7 +122,7 @@ bool NullKernel::siCreateHwInfo(const void* shader, AMUabiAddEncoding& encoding)
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i++;
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newInfos[i].address = AMU_ABI_WAVEFRONT_SIZE;
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newInfos[i].value = nullDev().hwInfo()->simdWidth_ * 4; // options.WavefrontSize;
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newInfos[i].value = nullDev().isa().simdWidth() * 4; // options.WavefrontSize;
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i++;
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newInfos[i].address = AMU_ABI_LDS_SIZE_AVAIL;
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