kfdtest: Move KFDEvictTest shaders to ShaderStore
Signed-off-by: Graham Sider <Graham.Sider@amd.com> Change-Id: I4d7d349284ea213becdb4680b804dbd202196e1d
Этот коммит содержится в:
коммит произвёл
Harish Kasiviswanathan
родитель
ad5f98814f
Коммит
91cf11967e
@@ -438,3 +438,107 @@ const char *IterateIsa = R"(
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s_waitcnt vmcnt(0) & lgkmcnt(0)
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s_endpgm
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)";
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/**
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* KFDEvictTest
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*/
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/* Shader to read local buffers using multiple wavefronts in parallel
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* until address buffer is filled with specific value 0x5678 by host program,
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* then each wavefront fills value 0x5678 at corresponding result buffer and quit
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*
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* Initial state:
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* s[0:1] - address buffer base address
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* s[2:3] - result buffer base address
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* s4 - workgroup id
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* v0 - workitem id, always 0 because NUM_THREADS_X(number of threads) in workgroup set to 1
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* Registers:
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* v0 - calculated workitem id, v0 = v0 + s4 * NUM_THREADS_X
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* v[2:3] - address of corresponding local buf address offset: s[0:1] + v0 * 8
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* v[4:5] - corresponding output buf address: s[2:3] + v0 * 4
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* v[6:7] - local buf address used for read test
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*/
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const char *ReadMemoryIsa = R"(
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.text
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.if (.amdgcn.gfx_generation_number >= 9)
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// Compute address of corresponding output buffer
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v_mov_b32 v0, s4 // use workgroup id as index
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v_lshlrev_b32 v0, 2, v0 // v0 *= 4
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v_add_co_u32 v4, vcc, s2, v0 // v[4:5] = s[2:3] + v0 * 4
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v_mov_b32 v5, s3
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v_add_co_u32 v5, vcc, v5, vcc_lo
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// Compute input buffer offset used to store corresponding local buffer address
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v_lshlrev_b32 v0, 1, v0 // v0 *= 8
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v_add_co_u32 v2, vcc, s0, v0 // v[2:3] = s[0:1] + v0 * 8
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v_mov_b32 v3, s1
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v_add_co_u32 v3, vcc, v3, vcc_lo
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// Load 64bit local buffer address stored at v[2:3] to v[6:7]
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flat_load_dwordx2 v[6:7], v[2:3] slc
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s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory reads to finish
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v_mov_b32 v8, 0x5678
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s_movk_i32 s8, 0x5678
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L_REPEAT:
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s_load_dword s16, s[0:1], 0x0 glc
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s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory reads to finish
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s_cmp_eq_i32 s16, s8
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s_cbranch_scc1 L_QUIT // if notified to quit by host
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// Loop read 64M local buffer starting at v[6:7]
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// every 4k page only read once
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v_mov_b32 v9, 0
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v_mov_b32 v10, 0x1000 // 4k page
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v_mov_b32 v11, 0x4000000 // 64M size
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v_mov_b32 v12, v6
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v_mov_b32 v13, v7
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L_LOOP_READ:
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flat_load_dwordx2 v[14:15], v[12:13] slc
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v_add_co_u32 v9, vcc, v9, v10
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v_add_co_u32 v12, vcc, v12, v10
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v_add_co_u32 v13, vcc, v13, vcc_lo
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v_cmp_lt_u32 vcc, v9, v11
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s_cbranch_vccnz L_LOOP_READ
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s_branch L_REPEAT
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L_QUIT:
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flat_store_dword v[4:5], v8
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.else
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// Compute address of corresponding output buffer
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v_mov_b32 v0, s4 // use workgroup id as index
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v_lshlrev_b32 v0, 2, v0 // v0 *= 4
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v_add_u32 v4, vcc, s2, v0 // v[4:5] = s[2:3] + v0 * 4
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v_mov_b32 v5, s3
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v_addc_u32 v5, vcc, v5, 0, vcc
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// Compute input buffer offset used to store corresponding local buffer address
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v_lshlrev_b32 v0, 1, v0 // v0 *= 8
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v_add_u32 v2, vcc, s0, v0 // v[2:3] = s[0:1] + v0 * 8
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v_mov_b32 v3, s1
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v_addc_u32 v3, vcc, v3, 0, vcc
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// Load 64bit local buffer address stored at v[2:3] to v[6:7]
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flat_load_dwordx2 v[6:7], v[2:3] slc
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s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory reads to finish
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v_mov_b32 v8, 0x5678
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s_movk_i32 s8, 0x5678
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L_REPEAT_GFX8:
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s_load_dword s16, s[0:1], 0x0 glc
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s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory reads to finish
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s_cmp_eq_i32 s16, s8
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s_cbranch_scc1 L_QUIT_8 // if notified to quit by host
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// Loop read 64M local buffer starting at v[6:7]
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// every 4k page only read once
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v_mov_b32 v9, 0
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v_mov_b32 v10, 0x1000 // 4k page
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v_mov_b32 v11, 0x4000000 // 64M size
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v_mov_b32 v12, v6
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v_mov_b32 v13, v7
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L_LOOP_READ_GFX8:
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flat_load_dwordx2 v[14:15], v[12:13] slc
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v_add_u32 v9, vcc, v9, v10
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v_add_u32 v12, vcc, v12, v10
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v_addc_u32 v13, vcc, v13, 0, vcc
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v_cmp_lt_u32 vcc, v9, v11
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s_cbranch_vccnz L_LOOP_READ_GFX8
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s_branch L_REPEAT_GFX8
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L_QUIT_8:
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flat_store_dword v[4:5], v8
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.endif
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s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory writes to finish
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s_endpgm
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)";
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