Optimization for Tree allreduce on A100.
Improve aggregation performance.
Use shared buffers for inter-node send/recv.
Add NVTX profiling hooks.
Accelerate alltoall connections by merging communication for all
channels.
Add support for one hop communication through NVLink, for faster
send/recv communication on cubemesh topologies like DGX-1.
Improve alltoall scheduling to better balance intra/inter node
communication.
Increase send/recv parallelism by 8x, each warp sending or
receiving to a different peer.
Net: move to v4.
Net: make flush operation asynchronous to accelerate alltoall.
Net: define maximum number of requests.
Fix hang when using LL128 protocol after 2^31 steps.
Fix #379 : topology injection failing when using less GPUs than
described in the XML.
Fix #394 : protocol mismatch causing hangs or crashes when using
one GPU per node.
Этот коммит содержится в:
Sylvain Jeaugey
2020-09-04 14:35:05 -07:00
родитель 084207e685
Коммит 920dbe5b35
90 изменённых файлов: 11172 добавлений и 3209 удалений
+9 -9
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@@ -29,7 +29,7 @@ ncclResult_t ncclTopoComputeP2pChannels(struct ncclComm* comm);
// Query topology
ncclResult_t ncclTopoGetNetDev(struct ncclTopoSystem* system, int rank, struct ncclTopoGraph* graph, int channelId, int* net);
ncclResult_t ncclTopoCheckP2p(struct ncclTopoSystem* system, int64_t id1, int64_t id2, int* p2p, int *read);
ncclResult_t ncclTopoCheckP2p(struct ncclTopoSystem* system, int64_t id1, int64_t id2, int* p2p, int *read, int* intermediateRank);
ncclResult_t ncclTopoCheckGdr(struct ncclTopoSystem* topo, int64_t busId, int netDev, int read, int* useGdr);
// Set CPU affinity
@@ -43,15 +43,16 @@ ncclResult_t ncclTopoSetAffinity(struct ncclTopoSystem* system, int rank);
#define NCCL_TOPO_CPU_TYPE_BDW 1
#define NCCL_TOPO_CPU_TYPE_SKL 2
ncclResult_t ncclTopoCpuType(struct ncclTopoSystem* system, int* arch, int* vendor, int* model);
ncclResult_t ncclTopoGetNetCount(struct ncclTopoSystem* system, int* count);
#define NCCL_TOPO_MAX_NODES 256
// Init search. Needs to be done before calling ncclTopoCompute
ncclResult_t ncclTopoSearchInit(struct ncclTopoSystem* system);
#define NCCL_TOPO_PATTERN_SPLIT_TREE_LOOP 1 // Split tree (send/recv from different ranks) always flowing in the same direction
#define NCCL_TOPO_PATTERN_SPLIT_TREE 2 // Split tree (send/recv from different ranks) flowing in both directions
#define NCCL_TOPO_PATTERN_TREE 3 // Simple tree (send/recv from same rank) flowing in both directions
#define NCCL_TOPO_PATTERN_BALANCED_TREE 1 // Spread NIC traffic between two GPUs (Tree parent + one child on first GPU, second child on second GPU)
#define NCCL_TOPO_PATTERN_SPLIT_TREE 2 // Spread NIC traffic between two GPUs (Tree parent on first GPU, tree children on the second GPU)
#define NCCL_TOPO_PATTERN_TREE 3 // All NIC traffic going to/from the same GPU
#define NCCL_TOPO_PATTERN_RING 4 // Ring
struct ncclTopoGraph {
// Input / output
@@ -82,17 +83,16 @@ struct ncclTopoRanks {
int ringSend[MAXCHANNELS];
int ringPrev[MAXCHANNELS];
int ringNext[MAXCHANNELS];
int treeUpRecv[MAXCHANNELS];
int treeUpSend[MAXCHANNELS];
int treeDnRecv[MAXCHANNELS];
int treeDnSend[MAXCHANNELS];
int treeToParent[MAXCHANNELS];
int treeToChild0[MAXCHANNELS];
int treeToChild1[MAXCHANNELS];
};
ncclResult_t ncclTopoPreset(struct ncclComm* comm,
struct ncclTopoGraph* treeGraph, struct ncclTopoGraph* ringGraph, struct ncclTopoGraph* collNetGraph,
struct ncclTopoRanks* topoRanks);
ncclResult_t ncclTopoPostset(struct ncclComm* comm, int* firstRanks,
ncclResult_t ncclTopoPostset(struct ncclComm* comm, int* firstRanks, int* treePatterns,
struct ncclTopoRanks** allTopoRanks, int* rings);
ncclResult_t ncclTopoConnectCollNet(struct ncclComm* comm, struct ncclTopoGraph* collNetGraph, int rank);