This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
[ROCm/hip commit: cffd0e14eb]
Этот коммит содержится в:
@@ -29,7 +29,7 @@ THE SOFTWARE.
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__global__ void Add(hipLaunchParm lp, float *Ad, float *Bd, float *Cd, size_t len)
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{
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int tx = hipThreadIdx_x + hipBlockIdx_x * hipBlockDim_x;
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int tx = threadIdx.x + blockIdx.x * blockDim.x;
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if(tx < len)
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{
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Cd[tx] = Ad[tx] + Bd[tx];
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@@ -30,7 +30,7 @@ THE SOFTWARE.
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__global__ void Kern(hipLaunchParm lp, float *A)
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{
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int tx = hipThreadIdx_x + hipBlockIdx_x * hipBlockDim_x;
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int tx = threadIdx.x + blockIdx.x * blockDim.x;
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A[tx] += 1.0f;
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}
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@@ -33,7 +33,7 @@ class memManager;
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template<typename T>
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__global__ void Add(hipLaunchParm lp, T* Ad, T* Bd, T* Cd, size_t Len)
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{
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int tx = hipThreadIdx_x + hipBlockIdx_x * hipBlockDim_x;
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int tx = threadIdx.x + blockIdx.x * blockDim.x;
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if(tx < Len)
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{
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Cd[tx] = Ad[tx] + Bd[tx];
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