SWDEV-311270 - Clean-up IPC path in ROCclr
- Make IPC interfaces generic between devices and rely on the IPC buffer for attach/detach logic Change-Id: Id3c18d122030329b7ee532bbb6317de9dd6a0bbe
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υποβλήθηκε από
German Andryeyev
γονέας
b2240bcda5
υποβολή
9aa6f25f1c
@@ -1,4 +1,4 @@
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/* Copyright (c) 2015 - 2022 Advanced Micro Devices, Inc.
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/* Copyright (c) 2015 - 2023 Advanced Micro Devices, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@@ -989,6 +989,7 @@ void Memory::mgpuCacheWriteBack(VirtualGPU& gpu) {
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}
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}
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// ================================================================================================
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Memory* Buffer::createBufferView(amd::Memory& subBufferOwner) const {
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pal::Memory* subBuffer;
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Resource::ViewParams params;
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@@ -1017,6 +1018,16 @@ Memory* Buffer::createBufferView(amd::Memory& subBufferOwner) const {
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return subBuffer;
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}
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// ================================================================================================
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bool Buffer::ExportHandle(void* handle) const {
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Pal::GpuMemoryExportInfo exportInfo = {};
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// Set default flags in case they are not provided by application
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exportInfo.accessFlags = GENERIC_READ | GENERIC_WRITE;
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*reinterpret_cast<Pal::OsExternalHandle*>(handle) = iMem()->ExportExternalHandle(exportInfo);
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return true;
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}
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// ================================================================================================
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void* Image::allocMapTarget(const amd::Coord3D& origin, const amd::Coord3D& region, uint mapFlags,
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size_t* rowPitch, size_t* slicePitch) {
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// Sanity checks
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