SWDEV-470612 - Add the optimized multistream path
- Added the optimized multi stream path in graph execution. It uses a fixed number of async streams in the execution - Optimize the launch latency, where commands creation and execution is done at the same time - Optimize the scheduling to use less barriers and waiting signals if the same queue can be detected - The new path is controlled by DEBUG_HIP_FORCE_GRAPH_QUEUES environment variable, where 0 will use the original path and any other value will force the number of asynchronous queues for execution - DEBUG_HIP_FORCE_ASYNC_QUEUE can force single queue async execution in graphs(applicable for Navi families only) Change-Id: I7eb40bc15c45f508d6911868a6f6d4c3598d380e
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@@ -1384,6 +1384,9 @@ bool VirtualGPU::initPool(size_t kernarg_pool_size) {
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roc_device_.info().largeBar_) {
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kernarg_pool_base_ =
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reinterpret_cast<address>(roc_device_.deviceLocalAlloc(kernarg_pool_size_));
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// @note Workaround first access penalty.
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// KFD may update CPU page tables on the first CPU access
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*kernarg_pool_base_ = 0;
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} else {
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kernarg_pool_base_ = reinterpret_cast<address>(roc_device_.hostAlloc(kernarg_pool_size_, 0,
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Device::MemorySegment::kKernArg));
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