Prepare for integration into rocr
Change-Id: I6102b9910dbb9d09e09bb262a03c5c0ad4ce66f4
[ROCm/ROCR-Runtime commit: 11fd5c2562]
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/*
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* Copyright (C) 2015-2018 Advanced Micro Devices, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include "KFDCWSRTest.hpp"
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#include "Dispatch.hpp"
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void KFDCWSRTest::SetUp() {
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ROUTINE_START
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KFDBaseComponentTest::SetUp();
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ROUTINE_END
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}
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void KFDCWSRTest::TearDown() {
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ROUTINE_START
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KFDBaseComponentTest::TearDown();
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ROUTINE_END
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}
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static inline uint32_t checkCWSREnabled() {
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uint32_t cwsr_enable = 0;
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fscanf_dec("/sys/module/amdgpu/parameters/cwsr_enable", &cwsr_enable);
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return cwsr_enable;
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}
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/**
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* KFDCWSRTest.BasicTest
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*
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* This test dispatches the PersistentIterateIsa shader, which continuously increments a vgpr for
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* (num_witems / WAVE_SIZE) waves. While this shader is running, dequeue/requeue requests
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* are sent in a loop to trigger CWSRs.
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*
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* This is a paremeterized test. See the INSTANTIATE_TEST_CASE_P below for an explanation
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* on the parameters.
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*
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* This test defines a CWSR threshold. The shader will continuously loop until inputBuf is
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* filled with the known stop value, which occurs once cwsr_thresh CWSRs have been
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* successfully triggered.
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*
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* 4 parameterized tests are defined:
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*
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* KFDCWSRTest.BasicTest/0
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* KFDCWSRTest.BasicTest/1
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* KFDCWSRTest.BasicTest/2
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* KFDCWSRTest.BasicTest/3
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*
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* 0: 1 work-item, CWSR threshold of 10
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* 1: 256 work-items (multi-wave), CWSR threshold of 50
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* 2: 512 work-items (multi-wave), CWSR threshold of 100
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* 3: 1024 work-items (multi-wave), CWSR threshold of 1000
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*/
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TEST_P(KFDCWSRTest, BasicTest) {
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TEST_START(TESTPROFILE_RUNALL);
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int num_witems = std::get<0>(GetParam());
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int cwsr_thresh = std::get<1>(GetParam());
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int defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
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// Increase delay on emulator by this factor.
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const int delayMult = (g_IsEmuMode ? 20 : 1);
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if ((m_FamilyId >= FAMILY_VI) && (checkCWSREnabled())) {
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HsaMemoryBuffer isaBuffer(PAGE_SIZE, defaultGPUNode, true, false, true);
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ASSERT_SUCCESS(m_pAsm->RunAssembleBuf(PersistentIterateIsa, isaBuffer.As<char*>()));
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unsigned stopval = 0x1234'5678;
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unsigned outval = 0x8765'4321;
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// 4B per work-item ==> 1 page per 1024 work-items (take ceiling)
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unsigned bufSize = PAGE_SIZE * ((num_witems / 1024) + (num_witems % 1024 != 0));
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HsaMemoryBuffer inputBuf(bufSize, defaultGPUNode, true, false, false);
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HsaMemoryBuffer outputBuf(bufSize, defaultGPUNode, true, false, false);
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unsigned int* input = inputBuf.As<unsigned int*>();
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unsigned int* output = outputBuf.As<unsigned int*>();
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inputBuf.Fill(0);
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outputBuf.Fill(outval);
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PM4Queue queue;
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ASSERT_SUCCESS(queue.Create(defaultGPUNode));
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Dispatch dispatch(isaBuffer);
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dispatch.SetArgs(input, output);
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dispatch.SetDim(num_witems, 1, 1);
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dispatch.Submit(queue);
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Delay(5 * delayMult);
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LOG() << "Starting iteration for " << std::dec << num_witems
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<< " work items(s) (targeting " << std::dec << cwsr_thresh
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<< " CWSRs)" << std::endl;
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for (int num_cwsrs = 0; num_cwsrs < cwsr_thresh; num_cwsrs++) {
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// Send dequeue request
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EXPECT_SUCCESS(queue.Update(0, BaseQueue::DEFAULT_PRIORITY, false));
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Delay(5 * delayMult);
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// Send requeue request
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EXPECT_SUCCESS(queue.Update(100, BaseQueue::DEFAULT_PRIORITY, false));
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Delay(50 * delayMult);
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// Check for reg mangling
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for (int i = 0; i < num_witems; i++) {
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EXPECT_EQ(outval, output[i]);
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}
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}
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LOG() << "Successful completion for " << std::dec << num_witems
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<< " work item(s) (CWSRs triggered: " << std::dec << cwsr_thresh
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<< ")" << std::endl;
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LOG() << "Signalling shader stop..." << std::endl;
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inputBuf.Fill(stopval);
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// Wait for shader to finish or timeout if shader has vm page fault
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EXPECT_EQ(0, dispatch.SyncWithStatus(180000));
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EXPECT_SUCCESS(queue.Destroy());
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} else {
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LOG() << "Skipping test: No CWSR present for family ID 0x" << m_FamilyId << "." << std::endl;
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}
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TEST_END
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}
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/**
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* Instantiates various KFDCWSRTest.BasicTest parameterizations
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* Tuple Format: (num_witems, cwsr_thresh)
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*
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* num_witems: Defines the number of work-items.
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* cwsr_thresh: Defines the number of CWSRs to trigger.
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*/
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INSTANTIATE_TEST_CASE_P(
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, KFDCWSRTest,
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::testing::Values(
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std::make_tuple(1, 10), /* Single Wave Test, 10 CWSR Triggers */
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std::make_tuple(256, 50), /* Multi Wave Test, 50 CWSR Triggers */
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std::make_tuple(512, 100), /* Multi Wave Test, 100 CWSR Triggers */
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std::make_tuple(1024, 1000) /* Multi Wave Test, 1000 CWSR Triggers */
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)
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);
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/**
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* KFDCWSRTest.InterruptRestore
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*
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* This test verifies that CP can preempt an HQD while it is restoring a dispatch.
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* Create queue 1.
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* Start a dispatch on queue 1 which runs indefinitely and fills all CU wave slots.
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* Create queue 2, triggering context save on queue 1.
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* Start a dispatch on queue 2 which runs indefinitely and fills all CU wave slots.
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* Create queue 3, triggering context save and restore on queues 1 and 2.
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* Preempt runlist. One or both queues must interrupt context restore to preempt.
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*/
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TEST_F(KFDCWSRTest, InterruptRestore) {
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TEST_START(TESTPROFILE_RUNALL);
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int defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
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if ((m_FamilyId >= FAMILY_VI) && (checkCWSREnabled())) {
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HsaMemoryBuffer isaBuffer(PAGE_SIZE, defaultGPUNode, true/*zero*/, false/*local*/, true/*exec*/);
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ASSERT_SUCCESS(m_pAsm->RunAssembleBuf(InfiniteLoopIsa, isaBuffer.As<char*>()));
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PM4Queue queue1, queue2, queue3;
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ASSERT_SUCCESS(queue1.Create(defaultGPUNode));
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Dispatch *dispatch1, *dispatch2;
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dispatch1 = new Dispatch(isaBuffer);
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dispatch2 = new Dispatch(isaBuffer);
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dispatch1->SetDim(0x10000, 1, 1);
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dispatch2->SetDim(0x10000, 1, 1);
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dispatch1->Submit(queue1);
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ASSERT_SUCCESS(queue2.Create(defaultGPUNode));
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dispatch2->Submit(queue2);
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// Give waves time to launch.
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Delay(1);
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ASSERT_SUCCESS(queue3.Create(defaultGPUNode));
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EXPECT_SUCCESS(queue1.Destroy());
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EXPECT_SUCCESS(queue2.Destroy());
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EXPECT_SUCCESS(queue3.Destroy());
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delete dispatch1;
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delete dispatch2;
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} else {
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LOG() << "Skipping test: No CWSR present for family ID 0x" << m_FamilyId << "." << std::endl;
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}
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TEST_END
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}
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