clr: Avoid saving all ProfilingSignals at once (#2108)
* While reusing signals, its possible we can come across a timestamp that can contain several signals, like when profiling a graph. Reading timestamps from all signals can make the call severely CPU bound. Instead cache only that signal so as to avoid the overhead for critical path.
이 커밋은 다음에 포함됨:
@@ -122,70 +122,145 @@ static unsigned extractAqlBits(unsigned v, unsigned pos, unsigned width) {
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};
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// ================================================================================================
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void Timestamp::checkGpuTime() {
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void ProfilingSignal::CacheTimingData(hsa_agent_t gpu_device) {
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// Lock needed as async handler thread can also touch this structure
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amd::ScopedLock lock(lock_);
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// Return if timing is already cached
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if (cached_timing_.valid_) {
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return;
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}
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// Wait for this signal to complete if not already done
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if (Hsa::signal_load_relaxed(signal_) > 0) {
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WaitForSignal(signal_);
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}
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// Extract timing and cache it
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if (IsSdmaEngine(engine_)) {
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hsa_amd_profiling_async_copy_time_t time = {};
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Hsa::profiling_get_async_copy_time(signal_, &time);
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cached_timing_.start_ = time.start;
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cached_timing_.end_ = time.end;
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} else {
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hsa_amd_profiling_dispatch_time_t time = {};
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Hsa::profiling_get_dispatch_time(gpu_device, signal_, &time);
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cached_timing_.start_ = time.start;
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cached_timing_.end_ = time.end;
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}
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cached_timing_.valid_ = true;
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}
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// ================================================================================================
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// Process GPU timing for signals
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// If single_signal is nullptr, processes all signals and clears the list
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// If single_signal is provided, processes only that signal with merge enabled
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void Timestamp::checkGpuTime(ProfilingSignal* single_signal) {
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amd::ScopedLock s(lock_);
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// For single signal mode, validate it exists in the list
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if (single_signal != nullptr) {
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auto it = std::find(signals_.begin(), signals_.end(), single_signal);
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if (it == signals_.end()) {
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return;
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}
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}
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if (HwProfiling()) {
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uint64_t start = std::numeric_limits<uint64_t>::max();
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uint64_t end = 0;
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uint64_t sdmaStart = std::numeric_limits<uint64_t>::max();
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uint64_t sdmaEnd = 0;
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// Process either single signal or all signals
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auto process_signal = [&](ProfilingSignal* sig) {
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// Skip signals already processed
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if (sig->flags_.done_) {
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return;
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}
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for (auto it : signals_) {
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amd::ScopedLock lock(it->LockSignalOps());
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// Ignore the wait if runtime processes API callback, because the signal value is bigger
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// than expected and the value reset will occur after API callback is done
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if (GetCallbackSignal().handle == 0 || GetBlocking() == false) {
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WaitForSignal(it->signal_);
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ExtractSignalTiming(sig, start, end, sdmaStart, sdmaEnd);
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}
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// Avoid profiling data for the sync barrier, in tiny performance tests the first call
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// to ROCr is very slow and that also affects the overall performance of the callback thread
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if (command().GetBatchHead() == nullptr || command().profilingInfo().marker_ts_ ||
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command().type() == CL_COMMAND_TASK) {
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hsa_amd_profiling_dispatch_time_t time = {};
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hsa_amd_profiling_async_copy_time_t timeSdma = {};
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amd_signal_t* amdSignal = reinterpret_cast<amd_signal_t*>(it->signal_.handle);
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if (it->engine_ == HwQueueEngine::SdmaInter || it->engine_ == HwQueueEngine::SdmaRead ||
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it->engine_ == HwQueueEngine::SdmaWrite || it->engine_ == HwQueueEngine::SdmaIntra) {
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Hsa::profiling_get_async_copy_time(it->signal_, &timeSdma);
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sdmaStart = std::min(timeSdma.start, sdmaStart);
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sdmaEnd = std::max(timeSdma.end, sdmaEnd);
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// set dispatch time to be used in logging.
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time.start = timeSdma.start;
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time.end = timeSdma.end;
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} else {
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Hsa::profiling_get_dispatch_time(gpu()->gpu_device(), it->signal_, &time);
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start = std::min(time.start, start);
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end = std::max(time.end, end);
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}
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if ((command().type() == CL_COMMAND_TASK) && (it->flags_.isPacketDispatch_ == true)) {
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static_cast<amd::AccumulateCommand&>(command()).addTimestamps(time.start, time.end);
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}
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uint64_t sig_start, sig_end;
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sig->GetCachedTiming(sig_start, sig_end);
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amd_signal_t* amdSignal = reinterpret_cast<amd_signal_t*>(sig->signal_.handle);
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ClPrint(amd::LOG_INFO, amd::LOG_TS,
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"Signal = (0x%lx), Translated start/end = %ld / %ld, Elapsed = %ld ns, "
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"ticks start/end = %ld / %ld, Ticks elapsed = %ld, Engine = %u",
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it->signal_.handle, time.start, time.end, time.end - time.start,
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sig->signal_.handle, sig_start, sig_end, sig_end - sig_start,
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amdSignal->start_ts, amdSignal->end_ts, amdSignal->end_ts - amdSignal->start_ts,
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it->engine_);
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sig->engine_);
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}
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it->flags_.done_ = true;
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};
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if (single_signal != nullptr) {
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process_signal(single_signal);
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} else {
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for (auto it : signals_) {
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process_signal(it);
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}
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signals_.clear();
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}
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signals_.clear();
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// Update member timing variables from local accumulators
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// When processing single signal, merge with existing timing
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// When processing all signals, replace timing
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if (end != 0 || sdmaEnd != 0) {
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// Check if it's the first execution and update start time
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const bool merge_with_existing = (single_signal != nullptr);
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uint64_t final_start = ((sdmaEnd != 0) ? sdmaStart : start) * ticksToTime_;
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uint64_t final_end = ((sdmaEnd != 0) ? sdmaEnd : end) * ticksToTime_;
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if (!accum_ena_) {
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start_ = ((sdmaEnd != 0) ? sdmaStart : start) * ticksToTime_;
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start_ = final_start;
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accum_ena_ = true;
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} else if (merge_with_existing) {
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start_ = std::min(start_, final_start);
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}
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// Progress the end time always
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end_ = ((sdmaEnd != 0) ? sdmaEnd : end) * ticksToTime_;
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end_ = merge_with_existing ? std::max(end_, final_end) : final_end;
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}
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}
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}
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// ================================================================================================
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// Extract timing from a single signal
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void Timestamp::ExtractSignalTiming(ProfilingSignal* signal,
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uint64_t& start, uint64_t& end,
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uint64_t& sdmaStart, uint64_t& sdmaEnd) {
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// Ensure timing data is cached
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if (!signal->IsTimingCached()) {
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signal->CacheTimingData(gpu()->gpu_device());
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}
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// Get cached timing
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uint64_t sig_start, sig_end;
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signal->GetCachedTiming(sig_start, sig_end);
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// Lock signal for accessing engine_ and flags_
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amd::ScopedLock sig_lock(signal->LockSignalOps());
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// Update appropriate accumulators based on engine type
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if (IsSdmaEngine(signal->engine_)) {
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sdmaStart = std::min(sig_start, sdmaStart);
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sdmaEnd = std::max(sig_end, sdmaEnd);
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} else {
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start = std::min(sig_start, start);
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end = std::max(sig_end, end);
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}
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// Handle AccumulateCommand timestamps
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if ((command().type() == CL_COMMAND_TASK) && (signal->flags_.isPacketDispatch_ == true)) {
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static_cast<amd::AccumulateCommand&>(command()).addTimestamps(sig_start, sig_end);
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}
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signal->flags_.done_ = true;
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}
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// ================================================================================================
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bool HsaAmdSignalHandler(hsa_signal_value_t value, void* arg) {
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Timestamp* ts = reinterpret_cast<Timestamp*>(arg);
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@@ -514,7 +589,7 @@ hsa_signal_t VirtualGPU::HwQueueTracker::ActiveSignal(hsa_signal_value_t init_va
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prof_signal->flags_.done_ = false;
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prof_signal->engine_ = engine_;
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prof_signal->flags_.isPacketDispatch_ = false;
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prof_signal->ResetCachedTiming();
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if (nullptr != cmd) {
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// Release any existing HwEvent before setting new one for the same command
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@@ -628,26 +703,46 @@ std::vector<hsa_signal_t>& VirtualGPU::HwQueueTracker::WaitingSignal(HwQueueEngi
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// ================================================================================================
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bool VirtualGPU::HwQueueTracker::CpuWaitForSignal(ProfilingSignal* signal) {
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// Wait for the current signal
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if (signal->ts_ != nullptr) {
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// Update timestamp values if requested
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auto ts = signal->ts_;
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ts->checkGpuTime();
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ts->release();
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signal->ts_ = nullptr;
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} else if (Hsa::signal_load_relaxed(signal->signal_) > 0) {
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amd::ScopedLock lock(signal->LockSignalOps());
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// Wait for the current signal to complete
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if (Hsa::signal_load_relaxed(signal->signal_) > 0) {
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ClPrint(amd::LOG_DEBUG, amd::LOG_COPY, "Host wait on completion_signal=0x%zx",
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signal->signal_.handle);
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if (!WaitForSignal(signal->signal_, gpu_.ActiveWait())) {
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LogPrintfError("Failed signal [0x%lx] wait", signal->signal_);
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return false;
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}
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}
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// Process this signal's timing before signal reuse
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// This copies timing to the Timestamp
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if (signal->ts_ != nullptr) {
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signal->ts_->checkGpuTime(signal);
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signal->ts_->release();
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signal->ts_ = nullptr;
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} else {
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// No timestamp - just mark signal as done
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amd::ScopedLock lock(signal->LockSignalOps());
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signal->flags_.done_ = true;
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}
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return true;
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}
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// ================================================================================================
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bool VirtualGPU::HwQueueTracker::WaitCurrent() {
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ProfilingSignal* signal = signal_list_[current_id_];
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return CpuWaitForSignal(signal);
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}
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// ================================================================================================
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void VirtualGPU::HwQueueTracker::WaitNext() {
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size_t next = (current_id_ + 1) % signal_list_.size();
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ProfilingSignal* signal = signal_list_[next];
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// Only wait, there is no need to save timestamp for the next signal
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// It will be saved when the signal is actually used
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WaitForSignal(signal->signal_, gpu_.ActiveWait());
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}
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// ================================================================================================
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void VirtualGPU::HwQueueTracker::ResetCurrentSignal() {
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// Reset the signal and return
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