SWDEV-352197 - Destroy virtual device in thread destructor
Windows kills threads on exit without any notification. However, runtime can still destroy VirtualGPU object from the host thread with HostQueue destruction. This change also forces RGP trace transfer on the last capture without any delays. Change-Id: I768e87e99e1d23a021e63c12f36e450817743759
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committed by
German Andryeyev
orang tua
054ab2d4ae
melakukan
ad33a021cb
@@ -67,7 +67,6 @@ bool HostQueue::terminate() {
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marker->release();
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}
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thread_.acceptingCommands_ = false;
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thread_.Release();
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} else {
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if (Os::isThreadAlive(thread_)) {
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Command* marker = nullptr;
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