SWDEV-515530 - Re-enable passing tests (#592)
* SWDEV-515530 - Re-enable passing tests * SWDEV-515530 - Revert back windows config file * SWDEV-515530 - Fix new line * SWDEV-515530 - Enable a few more tests * SWDEV-515530 - Enable passing VMM tests * SWDEV-515530 - Disable failing tests * SWDEV-515530 - Fix and enable texture tests * SWDEV-515530 - Minor fixes * SWDEV-515530 - Disable one more test --------- Co-authored-by: Marko Arandjelovic <Marko.Arandjelovic@amd.com>
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@@ -130,23 +130,18 @@ TEST_CASE("Unit_hipCreateTextureObject_Pitch2DResource") {
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}
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SECTION("hipResourceTypePitch2D and height(0)") {
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if ((TestContext::get()).isAmd()) {
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// Populate resource descriptor
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resDesc.res.pitch2D.devPtr = devPtrA;
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resDesc.res.pitch2D.height = 0;
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resDesc.res.pitch2D.width = SIZE_W;
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resDesc.res.pitch2D.pitchInBytes = devPitchA;
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resDesc.res.pitch2D.desc = hipCreateChannelDesc<float>();
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// Populate resource descriptor
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resDesc.res.pitch2D.devPtr = devPtrA;
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resDesc.res.pitch2D.height = 0;
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resDesc.res.pitch2D.width = SIZE_W;
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resDesc.res.pitch2D.pitchInBytes = devPitchA;
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resDesc.res.pitch2D.desc = hipCreateChannelDesc<float>();
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// Populate texture descriptor
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texDesc.readMode = hipReadModeElementType;
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// Populate texture descriptor
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texDesc.readMode = hipReadModeElementType;
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ret = hipCreateTextureObject(&texObj, &resDesc, &texDesc, nullptr);
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REQUIRE(ret != hipSuccess);
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} else {
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// Test expected to return error with height(0).
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WARN("Resourcetype Pitch2D/height(0) skipped on nvidia");
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}
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HIP_CHECK(hipCreateTextureObject(&texObj, &resDesc, &texDesc, nullptr));
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HIP_CHECK(hipDestroyTextureObject(texObj));
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}
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SECTION("hipResourceTypePitch2D and height(0)/devptr(nullptr)") {
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@@ -180,24 +175,19 @@ TEST_CASE("Unit_hipCreateTextureObject_Pitch2DResource") {
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}
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SECTION("hipResourceTypePitch2D and width(0)") {
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if ((TestContext::get()).isAmd()) {
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// Populate resource descriptor
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resDesc.resType = hipResourceTypePitch2D;
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resDesc.res.pitch2D.devPtr = devPtrA;
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resDesc.res.pitch2D.height = SIZE_H;
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resDesc.res.pitch2D.width = 0;
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resDesc.res.pitch2D.pitchInBytes = devPitchA;
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resDesc.res.pitch2D.desc = hipCreateChannelDesc<float>();
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// Populate resource descriptor
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resDesc.resType = hipResourceTypePitch2D;
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resDesc.res.pitch2D.devPtr = devPtrA;
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resDesc.res.pitch2D.height = SIZE_H;
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resDesc.res.pitch2D.width = 0;
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resDesc.res.pitch2D.pitchInBytes = devPitchA;
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resDesc.res.pitch2D.desc = hipCreateChannelDesc<float>();
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// Populate texture descriptor
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texDesc.readMode = hipReadModeElementType;
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// Populate texture descriptor
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texDesc.readMode = hipReadModeElementType;
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ret = hipCreateTextureObject(&texObj, &resDesc, &texDesc, nullptr);
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REQUIRE(ret != hipSuccess);
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} else {
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// api expected to return failure when width(0) is passed.
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WARN("ResourceType Pitch2D/width(0) skipped on nvidia");
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}
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HIP_CHECK(hipCreateTextureObject(&texObj, &resDesc, &texDesc, nullptr));
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HIP_CHECK(hipDestroyTextureObject(texObj));
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}
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SECTION("hipResourceTypePitch2D and width(0)/devPtr(nullptr)") {
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