kfdtest: Add a simple test case to test local memory
Given the chance of local memory breakage is so high on emulators, we
should use this simple test to check the local memory function.
Signed-off-by: Yong Zhao <Yong.Zhao@amd.com>
Change-Id: Ifc48c12e11d75cc777ed7ea13e03bf54c2458e12
[ROCm/ROCR-Runtime commit: 690a148427]
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@@ -50,6 +50,28 @@ void KFDLocalMemoryTest::TearDown() {
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ROUTINE_END
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}
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TEST_F(KFDLocalMemoryTest, AccessLocalMem) {
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TEST_START(TESTPROFILE_RUNALL)
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int defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
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ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node";
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//local memory
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HsaMemoryBuffer destBuf(PAGE_SIZE, defaultGPUNode, false, true);
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PM4Queue queue;
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ASSERT_SUCCESS(queue.Create(defaultGPUNode));
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queue.PlaceAndSubmitPacket(PM4WriteDataPacket(destBuf.As<unsigned int*>(), 0, 0));
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queue.Wait4PacketConsumption();
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EXPECT_SUCCESS(queue.Destroy());
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TEST_END
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}
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TEST_F(KFDLocalMemoryTest, BasicTest) {
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TEST_REQUIRE_ENV_CAPABILITIES(ENVCAPS_64BITLINUX);
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TEST_START(TESTPROFILE_RUNALL);
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