SWDEV-381627 - Move cl_vk_amd.hpp into rocclr

Rename VK interop to ExternalMemory object, since it should handle
DX interops also

Change-Id: I536ec46d3e53ece35234a2e29030393ad411b96d


[ROCm/clr commit: 3e5803c4c0]
This commit is contained in:
German Andryeyev
2023-04-19 16:48:00 -04:00
parent a00b618051
commit b2525dfb82
6 changed files with 123 additions and 163 deletions
@@ -0,0 +1,95 @@
/* Copyright (c) 2010 - 2021 Advanced Micro Devices, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. */
#pragma once
#include "platform/context.hpp"
#include "platform/memory.hpp"
namespace amd
{
class ExternalMemory : public InteropObject
{
public:
enum class HandleType : uint32_t {
OpaqueFd = 1,
OpaqueWin32 = 2,
OpaqueWin32Kmt = 3,
D3D12Heap = 4,
D3D12Resource = 5,
D3D11Resource = 6,
D3D11ResourceKmt = 7
};
ExternalMemory(amd::Os::FileDesc handle, ExternalMemory::HandleType handle_type)
: handle_(handle), handle_type_(handle_type) {}
virtual ~ExternalMemory() override {}
ExternalMemory* asExternalMemory() final { return this; }
amd::Os::FileDesc Handle() const { return handle_; }
HandleType Type() const { return handle_type_; }
protected:
amd::Os::FileDesc handle_;
ExternalMemory::HandleType handle_type_;
};
class ExternalBuffer : public Buffer, public ExternalMemory
{
protected:
// Initializes device memory array, which is located after ExternalBuffer object in memory
void initDeviceMemory() {
deviceMemories_ =
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(ExternalBuffer));
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
}
public:
ExternalBuffer(Context& amdContext, size_t size_in_bytes, amd::Os::FileDesc handle,
ExternalMemory::HandleType handle_type)
: Buffer(amdContext, 0, size_in_bytes), ExternalMemory(handle, handle_type) {
setInteropObj(this);
}
virtual ~ExternalBuffer() final {}
};
// to be modified once image requirments are known, for now, implement like buffer
class ExternalImage : public Buffer, public ExternalMemory
{
protected:
// Initializes device memory array, which is located after ExternalImage object in memory
void initDeviceMemory() {
deviceMemories_ =
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(ExternalImage));
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
}
public:
ExternalImage(Context& amdContext, size_t size_in_bytes, amd::Os::FileDesc handle,
ExternalMemory::HandleType handle_type)
: Buffer(amdContext, 0, size_in_bytes), ExternalMemory(handle, handle_type) {
setInteropObj(this);
}
virtual ~ExternalImage() final {}
};
}
+2 -5
View File
@@ -26,8 +26,7 @@ namespace amd {
//! Forward declarations of interop classes
class GLObject;
class BufferGL;
class VkObject;
class BufferVk;
class ExternalMemory;
#ifdef _WIN32
@@ -45,9 +44,7 @@ class InteropObject {
// Static cast functions for interop objects
virtual GLObject* asGLObject() { return nullptr; }
virtual BufferGL* asBufferGL() { return nullptr; }
virtual VkObject* asVkObject() { return nullptr; }
virtual BufferVk* asBufferVk() { return nullptr; }
virtual ExternalMemory* asExternalMemory() { return nullptr; }
#ifdef _WIN32
virtual D3D10Object* asD3D10Object() { return nullptr; }