SWDEV-502480 - Update documentation from GitHub 2024-12-05

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@@ -30,7 +30,7 @@ Implementing reductions on GPUs requires a basic understanding of the :doc:`/und
Synchronizing parallel threads of execution across a GPU is crucial for correctness as the partial results can't be synchronized before they manifest. Synchronizing all the threads running on a GPU at any given time is possible, however, it is a costly and intricate operation. If synchronization is not absolutely necessary, map the parallel algorithm so that multiprocessors and blocks can make independent progress and need not sync frequently.
There are ten reduction implementations in the `rocm-examples <https://github.com/ROCm/rocm-examples/tree/develop/Tutorials/reduction/include/Reduction>`_, which are described in the following sections.
There are ten reduction implementations in the `rocm-examples <https://github.com/ROCm/rocm-examples/tree/develop/Tutorials/reduction/include/Reduction>`_, which are described in the following sections.
Naive shared reduction
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@@ -188,7 +188,7 @@ A notable exception is when the shared read uniformly broadcasts to the same add
.. note::
To avoid bank conflicts, read shared memory in a coalesced manner, which implies that reads/writes of each lane in a warp evaluate to consecutive locations. Analyzing the read/write patterns could help you to understand the cause of bank conflicts. For more details, check `CDNA3 ISA <https://www.amd.com/content/dam/amd/en/documents/instinct-tech-docs/instruction-set-architectures/amd-instinct-mi300-cdna3-instruction-set-architecture.pdf>`_ or `RDNA3 ISA <https://www.amd.com/content/dam/amd/en/documents/radeon-tech-docs/instruction-set-architectures/rdna3-shader-instruction-set-architecture-feb-2023_0.pdf>`_ data share operations chapter.
Utilize upper half of the block
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