Fix build errors for PAL and GSL

The last commit to replace the cl_* types with standard types
failed to correct issues introduced in the PAL and GPU backend.

Change-Id: I926997234dfbe346fc165a7bc4e1b8aabab7bac5
This commit is contained in:
Laurent Morichetti
2020-02-13 11:24:03 -08:00
committed by Laurent Morichetti
parent a965c1eb0e
commit b81816f482
5 changed files with 21 additions and 21 deletions
+1 -1
View File
@@ -400,7 +400,7 @@ void NullDevice::fillDeviceInfo(const Pal::DeviceProperties& palProp,
info_.vramBusBitWidth_ = palProp.gpuMemoryProperties.performance.vramBusBitWidth;
info_.l2CacheSize_ = palProp.gfxipProperties.shaderCore.tccSizeInBytes;
info_.maxParameterSize_ = 1024;
info_.minDataTypeAlignSize_ = sizeof(int64_t16);
info_.minDataTypeAlignSize_ = sizeof(int64_t[16]);
info_.singleFPConfig_ =
CL_FP_ROUND_TO_NEAREST | CL_FP_ROUND_TO_ZERO | CL_FP_ROUND_TO_INF | CL_FP_INF_NAN | CL_FP_FMA;