SWDEV-463865 - symbol renamings to prevent conflicts in static build

Change-Id: Id7fbb638c1088c23df52fee877cd790d637b1ffb
Αυτή η υποβολή περιλαμβάνεται σε:
Ioannis Assiouras
2024-06-04 18:33:00 +01:00
γονέας ecff928284
υποβολή b8c2ac4de4
17 αρχεία άλλαξαν με 45 προσθήκες και 45 διαγραφές
@@ -192,7 +192,7 @@ bool HsaAmdSignalHandler(hsa_signal_value_t value, void* arg) {
return false;
}
if (activity_prof::IsEnabled(OP_ID_DISPATCH)) {
if (amd::activity_prof::IsEnabled(OP_ID_DISPATCH)) {
amd::Command* head = ts->getParsedCommand();
if (head == nullptr) {
head = ts->command().GetBatchHead();
@@ -871,7 +871,7 @@ bool VirtualGPU::dispatchGenericAqlPacket(
if (std::is_same<decltype(packet), hsa_kernel_dispatch_packet_t*>::value) {
// If profiling is enabled, store the correlation ID in the dispatch packet. The profiler can
// retrieve this correlation ID to attribute waves to specific dispatch locations.
if (activity_prof::IsEnabled(OP_ID_DISPATCH)) {
if (amd::activity_prof::IsEnabled(OP_ID_DISPATCH)) {
auto dispatchPacket = reinterpret_cast<hsa_kernel_dispatch_packet_t*>(packet);
dispatchPacket->reserved2 = timestamp_->command().profilingInfo().correlation_id_;
}