From b9a2e08707c97cfd13386ed00e40082cd0774aeb Mon Sep 17 00:00:00 2001 From: Peng Date: Sat, 13 Jan 2018 12:33:27 -0600 Subject: [PATCH] Update hip_debugging.md on typo of chicken bits [ROCm/hip commit: d9572d7fe7bb3ee556162138d46af09a6024e60e] --- projects/hip/docs/markdown/hip_debugging.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/hip/docs/markdown/hip_debugging.md b/projects/hip/docs/markdown/hip_debugging.md index e7e058d17a..bf877d894e 100644 --- a/projects/hip/docs/markdown/hip_debugging.md +++ b/projects/hip/docs/markdown/hip_debugging.md @@ -74,7 +74,7 @@ HIP provides 3 environment variables in the HIP_*_BLOCKING family. These introd - HIP_API_BLOCKING : Forces hipMemcpyAsync and hipMemsetAsync to be host-synchronous, meaning they will wait for the requested operation to complete before returning to the caller. These options cause HCC to serialize. Useful if you have libraries or code which is calling HCC kernels directly rather than using HIP. -- HCC_SERIALZIE_KERNELS : 0x1=pre-serialize before each kernel launch, 0x2=post-serialize after each kernel launch., 0x3= pre- and post- serialize. +- HCC_SERIALIZE_KERNEL : 0x1=pre-serialize before each kernel launch, 0x2=post-serialize after each kernel launch., 0x3= pre- and post- serialize. - HCC_SERIALIZE_COPY : 0x1=pre-serialize before each async copy, 0x2=post-serialize after each async copy., 0x3= pre- and post- serialize. - HSA_ENABLE_SDMA=0 : Causes host-to-device and device-to-host copies to use compute shader blit kernels rather than the dedicated DMA copy engines. Compute shader copies have low latency (typically < 5us) and can achieve approximately 80% of the bandwidth of the DMA copy engine. This flag is useful to isolate issues with the hardware copy engines.