Tá difríocht comhad cosc orthu toisc go bhfuil sé ró-mhór
Difríocht Luchtaigh
@@ -0,0 +1,257 @@
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#pragma once
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#if defined(__cplusplus)
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#include <cstring>
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#endif
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struct __half_raw {
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unsigned short x;
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};
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struct __half2_raw {
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unsigned short x;
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unsigned short y;
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};
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#if defined(__cplusplus)
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struct __half;
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__half __float2half(float);
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float __half2float(__half);
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// BEGIN STRUCT __HALF
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struct __half {
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protected:
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unsigned short __x;
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public:
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// CREATORS
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__half() = default;
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__half(const __half_raw& x) : __x{x.x} {}
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#if !defined(__HIP_NO_HALF_CONVERSIONS__)
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__half(float x) : __x{__float2half(x).__x} {}
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__half(double x) : __x{__float2half(x).__x} {}
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#endif
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__half(const __half&) = default;
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__half(__half&&) = default;
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~__half() = default;
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// MANIPULATORS
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__half& operator=(const __half&) = default;
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__half& operator=(__half&&) = default;
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__half& operator=(const __half_raw& x) { __x = x.x; return *this; }
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#if !defined(__HIP_NO_HALF_CONVERSIONS__)
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__half& operator=(float x)
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{
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__x = __float2half(x).__x;
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return *this;
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}
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__half& operator=(double x)
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{
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return *this = static_cast<float>(x);
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}
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#endif
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// ACCESSORS
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operator float() const { return __half2float(*this); }
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operator __half_raw() const { return __half_raw{__x}; }
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};
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// END STRUCT __HALF
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// BEGIN STRUCT __HALF2
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struct __half2 {
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protected:
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__half x;
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__half y;
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public:
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// CREATORS
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__half2() = default;
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__half2(const __half2_raw& ix)
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:
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x{reinterpret_cast<const __half&>(ix.x)},
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y{reinterpret_cast<const __half&>(ix.y)}
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{}
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__half2(const __half& ix, const __half& iy) : x{ix}, y{iy} {}
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__half2(const __half2&) = default;
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__half2(__half2&&) = default;
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~__half2() = default;
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// MANIPULATORS
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__half2& operator=(const __half2&) = default;
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__half2& operator=(__half2&&) = default;
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__half2& operator=(const __half2_raw& ix)
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{
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x = reinterpret_cast<const __half_raw&>(ix.x);
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y = reinterpret_cast<const __half_raw&>(ix.y);
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return *this;
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}
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// ACCESSORS
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operator __half2_raw() const
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{
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return __half2_raw{
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reinterpret_cast<const unsigned short&>(x),
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reinterpret_cast<const unsigned short&>(y)};
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}
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};
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// END STRUCT __HALF2
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namespace
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{
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inline
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unsigned short __internal_float2half(
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float flt, unsigned int& sgn, unsigned int& rem)
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{
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unsigned int x{};
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std::memcpy(&x, &flt, sizeof(flt));
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unsigned int u = (x & 0x7fffffffU);
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sgn = ((x >> 16) & 0x8000U);
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// NaN/+Inf/-Inf
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if (u >= 0x7f800000U) {
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rem = 0;
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return static_cast<unsigned short>(
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(u == 0x7f800000U) ? (sgn | 0x7c00U) : 0x7fffU);
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}
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// Overflows
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if (u > 0x477fefffU) {
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rem = 0x80000000U;
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return static_cast<unsigned short>(sgn | 0x7bffU);
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}
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// Normal numbers
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if (u >= 0x38800000U) {
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rem = u << 19;
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u -= 0x38000000U;
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return static_cast<unsigned short>(sgn | (u >> 13));
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}
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// +0/-0
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if (u < 0x33000001U) {
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rem = u;
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return static_cast<unsigned short>(sgn);
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}
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// Denormal numbers
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unsigned int exponent = u >> 23;
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unsigned int mantissa = (u & 0x7fffffU);
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unsigned int shift = 0x7eU - exponent;
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mantissa |= 0x800000U;
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rem = mantissa << (32 - shift);
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return static_cast<unsigned short>(sgn | (mantissa >> shift));
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}
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inline
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__half __float2half(float x)
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{
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__half_raw r;
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unsigned int sgn{};
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unsigned int rem{};
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r.x = __internal_float2half(x, sgn, rem);
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if (rem > 0x80000000U || (rem == 0x80000000U && (r.x & 0x1))) ++r.x;
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return r;
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}
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inline
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__half __float2half_rn(float x) { return __float2half(x); }
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inline
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__half __float2half_rz(float x)
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{
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__half_raw r;
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unsigned int sgn{};
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unsigned int rem{};
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r.x = __internal_float2half(x, sgn, rem);
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return r;
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}
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inline
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__half __float2half_rd(float x)
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{
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__half_raw r;
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unsigned int sgn{};
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unsigned int rem{};
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r.x = __internal_float2half(x, sgn, rem);
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if (rem && sgn) ++r.x;
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return r;
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}
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inline
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__half __float2half_ru(float x)
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{
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__half_raw r;
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unsigned int sgn{};
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unsigned int rem{};
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r.x = __internal_float2half(x, sgn, rem);
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if (rem && !sgn) ++r.x;
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return r;
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}
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inline
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__half2 __float2half2_rn(float x)
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{
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return __half2{__float2half_rn(x), __float2half_rn(x)};
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}
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inline
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__half2 __floats2half2_rn(float x, float y)
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{
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return __half2{__float2half_rn(x), __float2half_rn(y)};
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}
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inline
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float __internal_half2float(unsigned short x)
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{
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unsigned int sign = ((x >> 15) & 1);
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unsigned int exponent = ((x >> 10) & 0x1f);
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unsigned int mantissa = ((x & 0x3ff) << 13);
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if (exponent == 0x1fU) { /* NaN or Inf */
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mantissa = (mantissa ? (sign = 0, 0x7fffffU) : 0);
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exponent = 0xffU;
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} else if (!exponent) { /* Denorm or Zero */
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if (mantissa) {
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unsigned int msb;
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exponent = 0x71U;
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do {
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msb = (mantissa & 0x400000U);
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mantissa <<= 1; /* normalize */
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--exponent;
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} while (!msb);
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mantissa &= 0x7fffffU; /* 1.mantissa is implicit */
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}
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} else {
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exponent += 0x70U;
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}
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unsigned int u = ((sign << 31) | (exponent << 23) | mantissa);
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float f;
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memcpy(&f, &u, sizeof(u));
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return f;
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}
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inline
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float __half2float(__half x)
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{
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return __internal_half2float(static_cast<__half_raw>(x).x);
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}
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inline
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float __low2float(__half2 x)
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{
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return __internal_half2float(static_cast<__half2_raw>(x).x);
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}
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inline
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float __high2float(__half2 x)
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{
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return __internal_half2float(static_cast<__half2_raw>(x).y);
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}
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} // Anonymous namespace.
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#if !defined(HIP_NO_HALF)
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using half = __half;
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using half2 = __half2;
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#endif
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#endif // defined(__cplusplus)
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@@ -0,0 +1,76 @@
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/*
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Copyright (c) 2015 - present Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#pragma once
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// /*
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// Half Math Functions
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// */
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extern "C"
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{
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__attribute__((const)) _Float16 __ocml_ceil_f16(_Float16);
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_Float16 __ocml_cos_f16(_Float16);
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__attribute__((pure)) _Float16 __ocml_exp_f16(_Float16);
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__attribute__((pure)) _Float16 __ocml_exp10_f16(_Float16);
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__attribute__((pure)) _Float16 __ocml_exp2_f16(_Float16);
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__attribute__((const)) _Float16 __ocml_floor_f16(_Float16);
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__attribute__((const))
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_Float16 __ocml_fma_f16(_Float16, _Float16, _Float16);
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__attribute__((const)) int __ocml_isinf_f16(_Float16);
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__attribute__((const)) int __ocml_isnan_f16(_Float16);
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__attribute__((pure)) _Float16 __ocml_log_f16(_Float16);
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__attribute__((pure)) _Float16 __ocml_log10_f16(_Float16);
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__attribute__((pure)) _Float16 __ocml_log2_f16(_Float16);
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__attribute__((const)) _Float16 __llvm_amdgcn_rcp_f16(_Float16);
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__attribute__((const)) _Float16 __ocml_rint_f16(_Float16);
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__attribute__((const)) _Float16 __ocml_rsqrt_f16(_Float16);
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_Float16 __ocml_sin_f16(_Float16);
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__attribute__((const)) _Float16 __ocml_sqrt_f16(_Float16);
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__attribute__((const)) _Float16 __ocml_trunc_f16(_Float16);
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typedef _Float16 __2f16 __attribute__((ext_vector_type(2)));
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typedef short __2i16 __attribute__((ext_vector_type(2)));
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__attribute__((const)) __2f16 __ocml_ceil_2f16(__2f16);
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__2f16 __ocml_cos_2f16(__2f16);
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__attribute__((pure)) __2f16 __ocml_exp_2f16(__2f16);
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__attribute__((pure)) __2f16 __ocml_exp10_2f16(__2f16);
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__attribute__((pure)) __2f16 __ocml_exp2_2f16(__2f16);
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__attribute__((const)) __2f16 __ocml_floor_2f16(__2f16);
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__attribute__((const)) __2f16 __ocml_fma_2f16(__2f16, __2f16, __2f16);
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__attribute__((const)) __2i16 __ocml_isinf_2f16(__2f16);
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__attribute__((const)) __2i16 __ocml_isnan_2f16(__2f16);
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__attribute__((pure)) __2f16 __ocml_log_2f16(__2f16);
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__attribute__((pure)) __2f16 __ocml_log10_2f16(__2f16);
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__attribute__((pure)) __2f16 __ocml_log2_2f16(__2f16);
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inline
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__2f16 __llvm_amdgcn_rcp_2f16(__2f16 x) // Not currently exposed by ROCDL.
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{
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return __2f16{__llvm_amdgcn_rcp_f16(x.x), __llvm_amdgcn_rcp_f16(x.y)};
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}
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__attribute__((const)) __2f16 __ocml_rint_2f16(__2f16);
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__attribute__((const)) __2f16 __ocml_rsqrt_2f16(__2f16);
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__2f16 __ocml_sin_2f16(__2f16);
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__attribute__((const)) __2f16 __ocml_sqrt_2f16(__2f16);
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__attribute__((const)) __2f16 __ocml_trunc_2f16(__2f16);
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}
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Tá difríocht comhad cosc orthu toisc go bhfuil sé ró-mhór
Difríocht Luchtaigh
@@ -110,47 +110,47 @@ union TData {
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#define TEXTURE_RETURN_UNSIGNED return texel.u.x;
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#define TEXTURE_RETURN_CHAR_X return char1(texel.i.x);
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#define TEXTURE_RETURN_CHAR_X return make_char1(texel.i.x);
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#define TEXTURE_RETURN_UCHAR_X return uchar1(texel.u.x);
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#define TEXTURE_RETURN_UCHAR_X return make_uchar1(texel.u.x);
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#define TEXTURE_RETURN_SHORT_X return short1(texel.i.x);
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#define TEXTURE_RETURN_SHORT_X return make_short1(texel.i.x);
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#define TEXTURE_RETURN_USHORT_X return ushort1(texel.u.x);
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#define TEXTURE_RETURN_USHORT_X return make_ushort1(texel.u.x);
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#define TEXTURE_RETURN_INT_X return int1(texel.i.x);
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#define TEXTURE_RETURN_INT_X return make_int1(texel.i.x);
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#define TEXTURE_RETURN_UINT_X return uint1(texel.u.x);
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#define TEXTURE_RETURN_UINT_X return make_uint1(texel.u.x);
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#define TEXTURE_RETURN_FLOAT_X return float1(texel.f.x);
|
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#define TEXTURE_RETURN_FLOAT_X return make_float1(texel.f.x);
|
||||
|
||||
#define TEXTURE_RETURN_CHAR_XY return char2(texel.i.x, texel.i.y);
|
||||
#define TEXTURE_RETURN_CHAR_XY return make_char2(texel.i.x, texel.i.y);
|
||||
|
||||
#define TEXTURE_RETURN_UCHAR_XY return uchar2(texel.u.x, texel.u.y);
|
||||
#define TEXTURE_RETURN_UCHAR_XY return make_uchar2(texel.u.x, texel.u.y);
|
||||
|
||||
#define TEXTURE_RETURN_SHORT_XY return short2(texel.i.x, texel.i.y);
|
||||
#define TEXTURE_RETURN_SHORT_XY return make_short2(texel.i.x, texel.i.y);
|
||||
|
||||
#define TEXTURE_RETURN_USHORT_XY return ushort2(texel.u.x, texel.u.y);
|
||||
#define TEXTURE_RETURN_USHORT_XY return make_ushort2(texel.u.x, texel.u.y);
|
||||
|
||||
#define TEXTURE_RETURN_INT_XY return int2(texel.i.x, texel.i.y);
|
||||
#define TEXTURE_RETURN_INT_XY return make_int2(texel.i.x, texel.i.y);
|
||||
|
||||
#define TEXTURE_RETURN_UINT_XY return uint2(texel.u.x, texel.u.y);
|
||||
#define TEXTURE_RETURN_UINT_XY return make_uint2(texel.u.x, texel.u.y);
|
||||
|
||||
#define TEXTURE_RETURN_FLOAT_XY return float2(texel.f.x, texel.f.y);
|
||||
#define TEXTURE_RETURN_FLOAT_XY return make_float2(texel.f.x, texel.f.y);
|
||||
|
||||
#define TEXTURE_RETURN_CHAR_XYZW return char4(texel.i.x, texel.i.y, texel.i.z, texel.i.w);
|
||||
#define TEXTURE_RETURN_CHAR_XYZW return make_char4(texel.i.x, texel.i.y, texel.i.z, texel.i.w);
|
||||
|
||||
#define TEXTURE_RETURN_UCHAR_XYZW return uchar4(texel.u.x, texel.u.y, texel.u.z, texel.u.w);
|
||||
#define TEXTURE_RETURN_UCHAR_XYZW return make_uchar4(texel.u.x, texel.u.y, texel.u.z, texel.u.w);
|
||||
|
||||
#define TEXTURE_RETURN_SHORT_XYZW return short4(texel.i.x, texel.i.y, texel.i.z, texel.i.w);
|
||||
#define TEXTURE_RETURN_SHORT_XYZW return make_short4(texel.i.x, texel.i.y, texel.i.z, texel.i.w);
|
||||
|
||||
#define TEXTURE_RETURN_USHORT_XYZW return ushort4(texel.u.x, texel.u.y, texel.u.z, texel.u.w);
|
||||
#define TEXTURE_RETURN_USHORT_XYZW return make_ushort4(texel.u.x, texel.u.y, texel.u.z, texel.u.w);
|
||||
|
||||
#define TEXTURE_RETURN_INT_XYZW return int4(texel.i.x, texel.i.y, texel.i.z, texel.i.w);
|
||||
#define TEXTURE_RETURN_INT_XYZW return make_int4(texel.i.x, texel.i.y, texel.i.z, texel.i.w);
|
||||
|
||||
#define TEXTURE_RETURN_UINT_XYZW return uint4(texel.u.x, texel.u.y, texel.u.z, texel.u.w);
|
||||
#define TEXTURE_RETURN_UINT_XYZW return make_uint4(texel.u.x, texel.u.y, texel.u.z, texel.u.w);
|
||||
|
||||
#define TEXTURE_RETURN_FLOAT_XYZW return float4(texel.f.x, texel.f.y, texel.f.z, texel.f.w);
|
||||
#define TEXTURE_RETURN_FLOAT_XYZW return make_float4(texel.f.x, texel.f.y, texel.f.z, texel.f.w);
|
||||
|
||||
extern "C" {
|
||||
hc::short_vector::float4::vector_value_type __ockl_image_sample_1D(unsigned int ADDRESS_SPACE_CONSTANT* i,
|
||||
|
||||
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